From Paulk Martz, "Looks like the ClipNode::setReferenceFrame comment block came from LightSource. Fixing the comment block to refer to ClipNode instead of light source."
This commit is contained in:
parent
9da901e11b
commit
68f776e2cc
@ -40,16 +40,16 @@ class OSG_EXPORT ClipNode : public Group
|
||||
ABSOLUTE_RF
|
||||
};
|
||||
|
||||
/** Set the light sources's ReferenceFrame, either to be relative to its
|
||||
/** Set the ClipNode's ReferenceFrame, either to be relative to its
|
||||
* parent reference frame, or relative to an absolute coordinate
|
||||
* frame. RELATIVE_RF is the default.
|
||||
* Note: setting the ReferenceFrame to be ABSOLUTE_RF will
|
||||
* also set the CullingActive flag on the light source, and hence all
|
||||
* of its parents, to false, thereby disabling culling of it and
|
||||
* also set the CullingActive flag to false on the ClipNode (and
|
||||
* consequently all of its parents), thereby disabling culling of it and
|
||||
* all its parents. This is necessary to prevent inappropriate
|
||||
* culling, but may impact cull times if the absolute light source is
|
||||
* culling, but may impact cull times if the absolute ClipNode is
|
||||
* deep in the scene graph. It is therefore recommended to only use
|
||||
* absolute light source at the top of the scene.
|
||||
* absolute ClipNode at the top of the scene.
|
||||
*/
|
||||
void setReferenceFrame(ReferenceFrame rf);
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user