Added preliminary support for process affinity support under Linux.
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@ -29,9 +29,15 @@
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#define WGL_SAMPLES_ARB 0x2042
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#define WGL_SAMPLES_ARB 0x2042
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#endif
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#endif
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#if defined (__linux__)
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#include <sched.h>
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#endif
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using namespace Producer;
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using namespace Producer;
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using namespace osgProducer;
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using namespace osgProducer;
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static osg::ApplicationUsageProxy OsgCameraGroup_e0(osg::ApplicationUsage::ENVIRONMENTAL_VARIABLE, "OSG_PROCESSOR_AFFINTIY <mode>", "ON | OFF - Where supported, switch on or off the processor affinity." );
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OsgCameraGroup::RealizeCallback::~RealizeCallback()
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OsgCameraGroup::RealizeCallback::~RealizeCallback()
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{
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{
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}
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}
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@ -42,11 +48,56 @@ public:
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RenderSurfaceRealizeCallback(OsgCameraGroup* cameraGroup,OsgSceneHandler* sceneHandler):
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RenderSurfaceRealizeCallback(OsgCameraGroup* cameraGroup,OsgSceneHandler* sceneHandler):
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_cameraGroup(cameraGroup),
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_cameraGroup(cameraGroup),
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_sceneHandler(sceneHandler) {}
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_sceneHandler(sceneHandler),
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_numberOfProcessors(1),
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_sceneHandlerNumber(0),
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_enableProccessAffinityHint(false)
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{
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const char* str = getenv("OSG_PROCESSOR_AFFINTIY");
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if (str && (strcmp(str,"ON")==0 || strcmp(str,"On")==0 || strcmp(str,"on")==0))
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{
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_enableProccessAffinityHint = true;
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}
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else
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{
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_enableProccessAffinityHint = false;
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}
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#if defined (__linux__)
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/* Determine the actual number of processors */
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_numberOfProcessors = sysconf(_SC_NPROCESSORS_CONF);
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#endif
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const OsgCameraGroup::SceneHandlerList& shl = _cameraGroup->getSceneHandlerList();
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for(unsigned int i=0; i<shl.size(); ++i)
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{
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if (shl[i]==sceneHandler) _sceneHandlerNumber = i;
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}
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}
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virtual void operator()( const Producer::RenderSurface & rs)
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virtual void operator()( const Producer::RenderSurface & rs)
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{
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{
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#if defined (__linux__)
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if (_enableProccessAffinityHint && _numberOfProcessors>1)
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{
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cpu_set_t cpumask;
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CPU_ZERO( &cpumask );
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CPU_SET( _sceneHandlerNumber % _numberOfProcessors, &cpumask );
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if( sched_setaffinity( 0, sizeof(cpumask), &cpumask ) == -1 )
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{
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osg::notify(osg::NOTICE)<<"WARNING: Could not set CPU Affinity for scene handler "<<_sceneHandlerNumber<<std::endl;
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}
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else
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{
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osg::notify(osg::NOTICE)<<"Set CPU Affinity for scene handler "<<_sceneHandlerNumber<<std::endl;
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}
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}
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#endif
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osg::Timer timer;
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osg::Timer timer;
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osg::Timer_t start_t = timer.tick();
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osg::Timer_t start_t = timer.tick();
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@ -65,6 +116,10 @@ public:
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OsgCameraGroup* _cameraGroup;
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OsgCameraGroup* _cameraGroup;
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OsgSceneHandler* _sceneHandler;
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OsgSceneHandler* _sceneHandler;
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int _numberOfProcessors;
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int _sceneHandlerNumber;
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bool _enableProccessAffinityHint;
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};
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};
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