From Atr Trevs, added missinging initializers
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@ -76,6 +76,9 @@ State::State():
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_glDisableVertexAttribArray = 0;
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_glDisableVertexAttribArray = 0;
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_dynamicObjectCount = 0;
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_dynamicObjectCount = 0;
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_glMaxTextureCoords = 1;
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_glMaxTextureUnits = 1;
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}
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}
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State::~State()
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State::~State()
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