Fixed VS2015 compiler warnings
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afe89e8d94
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66a1e564d7
@ -1674,18 +1674,18 @@ static int ChooseMatchingPixelFormat( HDC hdc, int screenNum, const WGLIntegerAt
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1, // version number
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PFD_DRAW_TO_WINDOW | // support window
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PFD_SUPPORT_OPENGL | // support OpenGL
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(_traits->doubleBuffer ? PFD_DOUBLEBUFFER : NULL) | // double buffered ?
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(_traits->swapMethod == osg::DisplaySettings::SWAP_COPY ? PFD_SWAP_COPY : NULL) |
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(_traits->swapMethod == osg::DisplaySettings::SWAP_EXCHANGE ? PFD_SWAP_EXCHANGE : NULL),
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DWORD(_traits->doubleBuffer ? PFD_DOUBLEBUFFER : NULL) | // double buffered ?
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DWORD(_traits->swapMethod == osg::DisplaySettings::SWAP_COPY ? PFD_SWAP_COPY : NULL) |
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DWORD(_traits->swapMethod == osg::DisplaySettings::SWAP_EXCHANGE ? PFD_SWAP_EXCHANGE : NULL),
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PFD_TYPE_RGBA, // RGBA type
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_traits->red + _traits->green + _traits->blue, // color depth
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_traits->red ,0, _traits->green ,0, _traits->blue, 0, // shift bits ignored
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_traits->alpha, // alpha buffer ?
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BYTE(_traits->red + _traits->green + _traits->blue), // color depth
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BYTE(_traits->red), 0, BYTE(_traits->green), 0, BYTE(_traits->blue), 0, // shift bits ignored
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BYTE(_traits->alpha), // alpha buffer ?
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0, // shift bit ignored
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0, // no accumulation buffer
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0, 0, 0, 0, // accum bits ignored
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_traits->depth, // 32 or 16 bit z-buffer ?
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_traits->stencil, // stencil buffer ?
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BYTE(_traits->depth), // 32 or 16 bit z-buffer ?
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BYTE(_traits->stencil), // stencil buffer ?
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0, // no auxiliary buffer
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PFD_MAIN_PLANE, // main layer
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0, // reserved
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@ -2736,8 +2736,8 @@ LRESULT GraphicsWindowWin32::handleNativeWindowingEvent( HWND hwnd, UINT uMsg, W
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UINT scanCode = ::MapVirtualKeyEx( i, 0, ::GetKeyboardLayout(0));
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// Set Extended Key bit + Scan Code + 30 bit to indicate key was set before sending message
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// See Windows SDK help on WM_KEYDOWN for explanation
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LONG lParam = rightSideCode | ( ( scanCode & 0xFF ) << 16 ) | (1 << 30);
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::SendMessage(hwnd, WM_KEYDOWN, i, lParam );
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LONG lParamKey = rightSideCode | ( ( scanCode & 0xFF ) << 16 ) | (1 << 30);
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::SendMessage(hwnd, WM_KEYDOWN, i, lParamKey);
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}
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}
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break;
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