Changed requestWarpPointer to use _eventDislay to avoid crash in osghanglide example due
to async usage.
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@ -1210,7 +1210,7 @@ void GraphicsWindowX11::adaptKey(XKeyEvent& keyevent, int& keySymbol, unsigned i
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void GraphicsWindowX11::requestWarpPointer(float x,float y)
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void GraphicsWindowX11::requestWarpPointer(float x,float y)
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{
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{
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Display* display = getDisplayToUse();
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Display* display = _eventDisplay; // getDisplayToUse();
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XWarpPointer( display,
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XWarpPointer( display,
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None,
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None,
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