As an experiment moved the coverity_scan code into the linux addons: block

This commit is contained in:
Robert Osfield 2016-06-14 16:51:07 +01:00
parent 9139e8acb8
commit 6471e760c8

View File

@ -30,17 +30,6 @@ matrix:
#- clang-3.8
- g++
- cmake
# OSX build
- os: osx
language: cpp
script:
- mkdir build
- cd build
- travis_wait 60 cmake -DCMAKE_BUILD_TYPE=Release -DCMAKE_INSTALL_PREFIX=../product -DBUILD_OSG_EXAMPLES=ON ..
- make install -j 3
addons:
coverity_scan:
# GitHub project metadata
@ -48,7 +37,7 @@ addons:
project:
name: "openscenegraph/osg"
description: "OpenSceneGraph"
version: 3.5
version: 3.5.x
# Where email notification of build analysis results will be sent
notification_email: robert@openscenegraph.com
@ -65,3 +54,13 @@ addons:
# Take care in resource usage, and consider the build frequency allowances per
# https://scan.coverity.com/faq#frequency
branch_pattern: coverity_scan
# OSX build
- os: osx
language: cpp
script:
- mkdir build
- cd build
- travis_wait 60 cmake -DCMAKE_BUILD_TYPE=Release -DCMAKE_INSTALL_PREFIX=../product -DBUILD_OSG_EXAMPLES=ON ..
- make install -j 3