From John Kelso, Added support for new Sequence options.
From Robert Osfield, updated the above changes to the .ive loader so that the new addition were tested against the IVE version number
This commit is contained in:
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7b644e6d82
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6468905e42
@ -29,8 +29,9 @@
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#define VERSION_0018 18
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#define VERSION_0018 18
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#define VERSION_0019 19
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#define VERSION_0019 19
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#define VERSION_0020 20
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#define VERSION_0020 20
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#define VERSION_0021 21
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#define VERSION VERSION_0020
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#define VERSION VERSION_0021
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/* The BYTE_SEX tag is used to check the endian
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/* The BYTE_SEX tag is used to check the endian
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of the IVE file being read in. The IVE format
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of the IVE file being read in. The IVE format
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@ -18,22 +18,28 @@
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using namespace ive;
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using namespace ive;
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void Sequence::write(DataOutputStream* out){
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void Sequence::write(DataOutputStream* out)
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{
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// Write Sequence's identification.
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// Write Sequence's identification.
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out->writeInt(IVESEQUENCE);
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out->writeInt(IVESEQUENCE);
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// If the osg class is inherited by any other class we should also write this to file.
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// If the osg class is inherited by any other class we should also write this to file.
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osg::Group* group = dynamic_cast<osg::Group*>(this);
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osg::Group* group = dynamic_cast<osg::Group*>(this);
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if(group){
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if(group)
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{
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((ive::Group*)(group))->write(out);
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((ive::Group*)(group))->write(out);
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}
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}
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else
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else
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{
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throw Exception("Sequence::write(): Could not cast this osg::Sequence to an osg::Group.");
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throw Exception("Sequence::write(): Could not cast this osg::Sequence to an osg::Group.");
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}
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// Write Sequence's properties.
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// Write Sequence's properties.
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// Write frame times.
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// Write frame times.
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int size = getNumChildren();
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int size = getNumChildren();
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out->writeInt(size);
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out->writeInt(size);
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for(int i=0;i<size;i++){
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for(int i=0;i<size;i++)
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{
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out->writeFloat(getTime(i));
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out->writeFloat(getTime(i));
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}
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}
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// Write loop mode & interval
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// Write loop mode & interval
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@ -43,34 +49,43 @@ void Sequence::write(DataOutputStream* out){
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out->writeInt(mode);
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out->writeInt(mode);
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out->writeInt(begin);
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out->writeInt(begin);
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out->writeInt(end);
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out->writeInt(end);
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// Write duration
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// Write duration
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float speed;
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float speed;
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int nreps;
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int nreps;
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getDuration(speed, nreps);
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getDuration(speed, nreps);
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out->writeFloat(speed);
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out->writeFloat(speed);
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out->writeInt(nreps);
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out->writeInt(nreps);
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// Write sequence mode
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// Write sequence mode
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out->writeInt(getMode());
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out->writeInt(getMode());
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}
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}
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void Sequence::read(DataInputStream* in){
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void Sequence::read(DataInputStream* in)
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{
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// Peek on Sequence's identification.
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// Peek on Sequence's identification.
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int id = in->peekInt();
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int id = in->peekInt();
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if(id == IVESEQUENCE){
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if(id == IVESEQUENCE)
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{
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// Read Sequence's identification.
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// Read Sequence's identification.
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id = in->readInt();
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id = in->readInt();
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// If the osg class is inherited by any other class we should also read this from file.
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// If the osg class is inherited by any other class we should also read this from file.
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osg::Group* group = dynamic_cast<osg::Group*>(this);
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osg::Group* group = dynamic_cast<osg::Group*>(this);
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if(group){
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if(group)
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{
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((ive::Group*)(group))->read(in);
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((ive::Group*)(group))->read(in);
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}
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}
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else
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else
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{
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throw Exception("Sequence::read(): Could not cast this osg::Sequence to an osg::Group.");
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throw Exception("Sequence::read(): Could not cast this osg::Sequence to an osg::Group.");
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}
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// Read Sequence's properties
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// Read Sequence's properties
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// Read frame times.
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// Read frame times.
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int size = in->readInt();
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int size = in->readInt();
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for(int i=0;i<size;i++){
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for(int i=0;i<size;i++)
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{
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setTime(i, in->readFloat());
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setTime(i, in->readFloat());
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}
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}
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// Read loop mode & interval
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// Read loop mode & interval
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@ -78,14 +93,17 @@ void Sequence::read(DataInputStream* in){
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int begin = in->readInt();
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int begin = in->readInt();
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int end = in->readInt();
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int end = in->readInt();
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setInterval((osg::Sequence::LoopMode)mode, begin, end);
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setInterval((osg::Sequence::LoopMode)mode, begin, end);
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// Read duration
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// Read duration
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float speed = in->readFloat();
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float speed = in->readFloat();
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int nreps = in->readInt();
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int nreps = in->readInt();
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setDuration(speed, nreps);
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setDuration(speed, nreps);
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// Read sequence mode
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// Read sequence mode
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setMode((osg::Sequence::SequenceMode)in->readInt());
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setMode((osg::Sequence::SequenceMode)in->readInt());
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}
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}
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else{
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else
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{
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throw Exception("Sequence::read(): Expected Sequence identification.");
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throw Exception("Sequence::read(): Expected Sequence identification.");
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}
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}
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}
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}
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@ -25,11 +25,17 @@ static bool Sequence_matchLoopMode(const char* str,
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Sequence::LoopMode& mode)
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Sequence::LoopMode& mode)
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{
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{
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if (strcmp(str, "LOOP") == 0)
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if (strcmp(str, "LOOP") == 0)
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{
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mode = Sequence::LOOP;
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mode = Sequence::LOOP;
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}
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else if (strcmp(str, "SWING") == 0)
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else if (strcmp(str, "SWING") == 0)
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{
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mode = Sequence::SWING;
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mode = Sequence::SWING;
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}
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else
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else
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{
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return false;
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return false;
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}
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return true;
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return true;
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}
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}
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@ -50,11 +56,17 @@ static bool Sequence_matchSeqMode(const char* str,
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Sequence::SequenceMode& mode)
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Sequence::SequenceMode& mode)
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{
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{
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if (strcmp(str, "START") == 0)
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if (strcmp(str, "START") == 0)
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{
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mode = Sequence::START;
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mode = Sequence::START;
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}
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else if (strcmp(str, "STOP") == 0)
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else if (strcmp(str, "STOP") == 0)
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{
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mode = Sequence::STOP;
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mode = Sequence::STOP;
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}
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else
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else
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{
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return false;
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return false;
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}
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return true;
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return true;
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}
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}
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@ -75,14 +87,28 @@ bool Sequence_readLocalData(Object& obj, Input& fr)
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Sequence& sw = static_cast<Sequence&>(obj);
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Sequence& sw = static_cast<Sequence&>(obj);
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if (fr.matchSequence("frameTime {")) {
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if (fr.matchSequence("defaultTime"))
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{
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if (fr[1].isFloat())
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{
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float t;
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fr[1].getFloat(t) ;
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sw.setDefaultTime(t) ;
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iteratorAdvanced = true;
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fr += 2;
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}
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}
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else if (fr.matchSequence("frameTime {"))
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{
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int entry = fr[0].getNoNestedBrackets();
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int entry = fr[0].getNoNestedBrackets();
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fr += 2;
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fr += 2;
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int i = 0;
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int i = 0;
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while (!fr.eof() && fr[0].getNoNestedBrackets() > entry) {
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while (!fr.eof() && fr[0].getNoNestedBrackets() > entry)
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{
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float t;
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float t;
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if (fr[0].getFloat(t)) {
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if (fr[0].getFloat(t))
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{
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sw.setTime(i, t);
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sw.setTime(i, t);
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++fr;
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++fr;
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i++;
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i++;
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@ -92,18 +118,33 @@ bool Sequence_readLocalData(Object& obj, Input& fr)
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iteratorAdvanced = true;
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iteratorAdvanced = true;
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++fr;
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++fr;
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}
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}
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else if (fr.matchSequence("interval")) {
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else if (fr.matchSequence("lastFrameTime"))
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{
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if (fr[1].isFloat())
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{
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float t;
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fr[1].getFloat(t) ;
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sw.setLastFrameTime(t) ;
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iteratorAdvanced = true;
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fr += 2;
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}
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}
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else if (fr.matchSequence("interval"))
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{
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Sequence::LoopMode mode;
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Sequence::LoopMode mode;
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int begin, end;
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int begin, end;
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if (Sequence_matchLoopMode(fr[1].getStr(), mode) &&
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if (Sequence_matchLoopMode(fr[1].getStr(), mode) &&
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fr[2].getInt(begin) && fr[3].getInt(end)) {
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fr[2].getInt(begin) && fr[3].getInt(end))
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{
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sw.setInterval(mode, begin, end);
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sw.setInterval(mode, begin, end);
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iteratorAdvanced = true;
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iteratorAdvanced = true;
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fr += 4;
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fr += 4;
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}
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}
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}
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}
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else if (fr.matchSequence("duration")) {
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else if (fr.matchSequence("duration"))
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if (fr[1].isFloat() && fr[2].isInt()) {
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{
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if (fr[1].isFloat() && fr[2].isInt())
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{
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float speed;
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float speed;
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int nreps;
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int nreps;
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fr[1].getFloat(speed);
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fr[1].getFloat(speed);
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@ -113,14 +154,38 @@ bool Sequence_readLocalData(Object& obj, Input& fr)
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fr += 3;
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fr += 3;
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}
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}
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}
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}
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else if (fr.matchSequence("mode")) {
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else if (fr.matchSequence("mode"))
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{
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Sequence::SequenceMode mode;
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Sequence::SequenceMode mode;
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if (Sequence_matchSeqMode(fr[1].getStr(), mode)) {
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if (Sequence_matchSeqMode(fr[1].getStr(), mode))
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{
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sw.setMode(mode);
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sw.setMode(mode);
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iteratorAdvanced = true;
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iteratorAdvanced = true;
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fr += 2;
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fr += 2;
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}
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}
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}
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}
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else if (fr.matchSequence("sync"))
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{
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if (fr[1].isInt())
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{
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int sync ;
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fr[1].getInt(sync) ;
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sw.setSync((bool)sync) ;
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iteratorAdvanced = true;
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fr += 2;
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}
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}
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else if (fr.matchSequence("clearOnStop"))
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{
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if (fr[1].isInt())
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{
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int clearOnStop ;
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fr[1].getInt(clearOnStop) ;
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sw.setClearOnStop((bool)clearOnStop) ;
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iteratorAdvanced = true;
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fr += 2;
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}
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}
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return iteratorAdvanced;
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return iteratorAdvanced;
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}
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}
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@ -129,15 +194,23 @@ bool Sequence_writeLocalData(const Object& obj, Output& fw)
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{
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{
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const Sequence& sw = static_cast<const Sequence&>(obj);
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const Sequence& sw = static_cast<const Sequence&>(obj);
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// default frame time
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fw.indent() << "defaultTime " << sw.getDefaultTime() << std::endl;
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// frame times
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// frame times
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fw.indent() << "frameTime {" << std::endl;
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fw.indent() << "frameTime {" << std::endl;
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fw.moveIn();
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fw.moveIn();
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for (unsigned int i = 0; i < sw.getNumChildren(); i++) {
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for (unsigned int i = 0; i < sw.getNumChildren(); i++)
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{
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fw.indent() << sw.getTime(i) << std::endl;
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fw.indent() << sw.getTime(i) << std::endl;
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}
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}
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fw.moveOut();
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fw.moveOut();
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fw.indent() << "}" << std::endl;
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fw.indent() << "}" << std::endl;
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// last frame time
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fw.indent() << "lastFrameTime " << sw.getLastFrameTime() << std::endl;
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// loop mode & interval
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// loop mode & interval
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Sequence::LoopMode mode;
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Sequence::LoopMode mode;
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int begin, end;
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int begin, end;
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@ -153,5 +226,15 @@ bool Sequence_writeLocalData(const Object& obj, Output& fw)
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// sequence mode
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// sequence mode
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fw.indent() << "mode " << Sequence_getSeqMode(sw.getMode()) << std::endl;
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fw.indent() << "mode " << Sequence_getSeqMode(sw.getMode()) << std::endl;
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// sync
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bool sync ;
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sw.getSync(sync);
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fw.indent() << "sync " << (int) sync << std::endl;
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// clearOnStop
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bool clearOnStop ;
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sw.getClearOnStop(clearOnStop);
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fw.indent() << "clearOnStop " << (int) clearOnStop << std::endl;
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return true;
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return true;
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}
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}
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Reference in New Issue
Block a user