From Roni Zanolli,Added use of Qt's new devicePixelRatio() method to assist with handling the upscalling of resolution on iPhone for "retina" displays.

From Robert Osfield, changed Roni's code to use a #define GETDEVICEPIXELRATIO to access the versioned Qt devicePixelRatio() method to avoid duplication of the Qt version checking.
This commit is contained in:
Robert Osfield 2014-01-20 10:40:49 +00:00
parent 0d4a448c34
commit 6246cd5d85
2 changed files with 19 additions and 8 deletions

View File

@ -109,6 +109,7 @@ protected:
QSet<QEvent::Type> _eventCompressor;
bool _forwardKeyEvents;
qreal _devicePixelRatio;
virtual void resizeEvent( QResizeEvent* event );
virtual void moveEvent( QMoveEvent* event );

View File

@ -126,11 +126,18 @@ void timerEvent( QTimerEvent *event );
static HeartBeat heartBeat;
#if (QT_VERSION < QT_VERSION_CHECK(5, 2, 0))
#define GETDEVICEPIXELRATIO() 1.0
#else
#define GETDEVICEPIXELRATIO() devicePixelRatio()
#endif
GLWidget::GLWidget( QWidget* parent, const QGLWidget* shareWidget, Qt::WindowFlags f, bool forwardKeyEvents )
: QGLWidget(parent, shareWidget, f),
_gw( NULL ),
_forwardKeyEvents( forwardKeyEvents )
{
_devicePixelRatio = GETDEVICEPIXELRATIO();
}
GLWidget::GLWidget( QGLContext* context, QWidget* parent, const QGLWidget* shareWidget, Qt::WindowFlags f,
@ -139,6 +146,7 @@ GLWidget::GLWidget( QGLContext* context, QWidget* parent, const QGLWidget* share
_gw( NULL ),
_forwardKeyEvents( forwardKeyEvents )
{
_devicePixelRatio = GETDEVICEPIXELRATIO();
}
GLWidget::GLWidget( const QGLFormat& format, QWidget* parent, const QGLWidget* shareWidget, Qt::WindowFlags f,
@ -147,6 +155,7 @@ GLWidget::GLWidget( const QGLFormat& format, QWidget* parent, const QGLWidget* s
_gw( NULL ),
_forwardKeyEvents( forwardKeyEvents )
{
_devicePixelRatio = GETDEVICEPIXELRATIO();
}
GLWidget::~GLWidget()
@ -238,16 +247,17 @@ void GLWidget::setKeyboardModifiers( QInputEvent* event )
void GLWidget::resizeEvent( QResizeEvent* event )
{
const QSize& size = event->size();
_gw->resized( x(), y(), size.width(), size.height() );
_gw->getEventQueue()->windowResize( x(), y(), size.width(), size.height() );
_gw->resized( x(), y(), size.width()*_devicePixelRatio, size.height()*_devicePixelRatio );
_gw->getEventQueue()->windowResize( x(), y(), size.width()*_devicePixelRatio, size.height()*_devicePixelRatio );
_gw->requestRedraw();
}
void GLWidget::moveEvent( QMoveEvent* event )
{
const QPoint& pos = event->pos();
_gw->resized( pos.x(), pos.y(), width(), height() );
_gw->getEventQueue()->windowResize( pos.x(), pos.y(), width(), height() );
_gw->resized( pos.x(), pos.y(), width()*_devicePixelRatio, height()*_devicePixelRatio );
_gw->getEventQueue()->windowResize( pos.x(), pos.y(), width()*_devicePixelRatio, height()*_devicePixelRatio );
}
void GLWidget::glDraw()
@ -298,7 +308,7 @@ void GLWidget::mousePressEvent( QMouseEvent* event )
default: button = 0; break;
}
setKeyboardModifiers( event );
_gw->getEventQueue()->mouseButtonPress( event->x(), event->y(), button );
_gw->getEventQueue()->mouseButtonPress( event->x()*_devicePixelRatio, event->y()*_devicePixelRatio, button );
}
void GLWidget::mouseReleaseEvent( QMouseEvent* event )
@ -313,7 +323,7 @@ void GLWidget::mouseReleaseEvent( QMouseEvent* event )
default: button = 0; break;
}
setKeyboardModifiers( event );
_gw->getEventQueue()->mouseButtonRelease( event->x(), event->y(), button );
_gw->getEventQueue()->mouseButtonRelease( event->x()*_devicePixelRatio, event->y()*_devicePixelRatio, button );
}
void GLWidget::mouseDoubleClickEvent( QMouseEvent* event )
@ -328,13 +338,13 @@ void GLWidget::mouseDoubleClickEvent( QMouseEvent* event )
default: button = 0; break;
}
setKeyboardModifiers( event );
_gw->getEventQueue()->mouseDoubleButtonPress( event->x(), event->y(), button );
_gw->getEventQueue()->mouseDoubleButtonPress( event->x()*_devicePixelRatio, event->y()*_devicePixelRatio, button );
}
void GLWidget::mouseMoveEvent( QMouseEvent* event )
{
setKeyboardModifiers( event );
_gw->getEventQueue()->mouseMotion( event->x(), event->y() );
_gw->getEventQueue()->mouseMotion( event->x()*_devicePixelRatio, event->y()*_devicePixelRatio );
}
void GLWidget::wheelEvent( QWheelEvent* event )