Added --color r g b a, --wall-color r g b a, --back-color r g b a options for setting the colours of faces via materials.
and --image filename, --wall-image filename, --back-image filename options to set the textures used, note, texcoords are not currently set up so texels used will be 0,0.
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@ -17,82 +17,25 @@
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*/
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#include <osg/ArgumentParser>
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#include <osg/Geode>
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#include <osg/Geometry>
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#include <osg/CullFace>
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#include <osg/TriangleIndexFunctor>
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#include <osg/Material>
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#include <osg/PositionAttitudeTransform>
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#include <osgUtil/SmoothingVisitor>
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#include <osg/io_utils>
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#include <osgDB/ReadFile>
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#include <osgDB/WriteFile>
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#include <osgGA/StateSetManipulator>
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#include <osgUtil/Tessellator>
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#include <osgViewer/Viewer>
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#include <osgViewer/ViewerEventHandlers>
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#include <osg/io_utils>
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#include <osgText/Text3D>
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#include "TextNode.h"
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extern int main_orig(int, char**);
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extern int main_test(int, char**);
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int main_size(int argc, char** argv)
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{
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osg::ArgumentParser arguments(&argc, argv);
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osgViewer::Viewer viewer(arguments);
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std::string fontFile("arial.ttf");
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while(arguments.read("-f",fontFile)) {}
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osg::ref_ptr<osgText::Font> font = osgText::readFontFile(fontFile);
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if (!font) return 1;
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OSG_NOTICE<<"Read font "<<fontFile<<" font="<<font.get()<<std::endl;
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osg::Geode* geode = new osg::Geode;
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geode->addDrawable( osg::createTexturedQuadGeometry(osg::Vec3(0.0f,0.0f,0.0f),osg::Vec3(1.0f,0.0,0.0),osg::Vec3(0.0f,0.0,1.0), 0.0, 0.0, 1.0, 1.0) );
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osgText::Text3D* text3d = new osgText::Text3D;
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text3d->setPosition(osg::Vec3(1.0f,0.0f,0.0f));
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text3d->setFont(osgText::readFontFile("arial.ttf"));
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text3d->setCharacterSizeMode(osgText::Text3D::OBJECT_COORDS);
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text3d->setCharacterSize(1.0f);
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text3d->setCharacterDepth(0.1f);
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text3d->setAxisAlignment(osgText::Text3D::XZ_PLANE);
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text3d->setText("This is a size test");
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geode->addDrawable(text3d);
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viewer.addEventHandler( new osgGA::StateSetManipulator(viewer.getCamera()->getOrCreateStateSet()) );
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viewer.addEventHandler(new osgViewer::StatsHandler);
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viewer.setSceneData(geode);
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return viewer.run();
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}
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int main(int argc, char** argv)
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{
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osg::ArgumentParser arguments(&argc, argv);
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if (arguments.read("--test"))
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{
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return main_test(argc,argv);
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}
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else if (arguments.read("--original") || arguments.read("--orig"))
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{
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return main_orig(argc,argv);
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}
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else if (arguments.read("--size-test"))
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{
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return main_size(argc,argv);
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}
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osgViewer::Viewer viewer(arguments);
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std::string fontFile("arial.ttf");
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@ -125,11 +68,12 @@ int main(int argc, char** argv)
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// set up outline.
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while(arguments.read("--outline",r)) { style->setOutlineRatio(r); }
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viewer.addEventHandler( new osgGA::StateSetManipulator(viewer.getCamera()->getOrCreateStateSet()) );
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viewer.addEventHandler(new osgViewer::StatsHandler);
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#if 1
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osg::Geode* geode = new osg::Geode;
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osg::ref_ptr<osg::Group> group = new osg::Group;
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float characterSize = 1.0f;
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while(arguments.read("--size",characterSize)) {}
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@ -143,9 +87,24 @@ int main(int argc, char** argv)
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text2D->setDrawMode(osgText::Text::TEXT | osgText::Text::BOUNDINGBOX);
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text2D->setAxisAlignment(osgText::Text::XZ_PLANE);
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text2D->setText(word);
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osg::Geode* geode = new osg::Geode;
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geode->addDrawable(text2D);
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group->addChild(geode);
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}
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if (!arguments.read("--no-3d"))
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if (arguments.read("--TextNode"))
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{
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// experimental text node
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osgText::TextNode* text = new osgText::TextNode;
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text->setFont(font.get());
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text->setStyle(style.get());
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text->setTextTechnique(new osgText::TextTechnique);
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text->setText(word);
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text->update();
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group->addChild(text);
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}
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else if (!arguments.read("--no-3d"))
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{
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osgText::Text3D* text3D = new osgText::Text3D;
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text3D->setFont(font.get());
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@ -154,24 +113,76 @@ int main(int argc, char** argv)
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text3D->setDrawMode(osgText::Text3D::TEXT | osgText::Text3D::BOUNDINGBOX);
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text3D->setAxisAlignment(osgText::Text3D::XZ_PLANE);
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text3D->setText(word);
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osg::Geode* geode = new osg::Geode;
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geode->addDrawable(text3D);
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group->addChild(geode);
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osg::Vec4 color(1.0f, 1.0f, 1.0f, 1.0f);
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while(arguments.read("--color",color.r(),color.g(),color.b(),color.a()))
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{
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OSG_NOTICE<<"--color "<<color<<std::endl;
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text3D->setColor(color);
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}
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std::string imageFilename;
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while(arguments.read("--image",imageFilename))
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{
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OSG_NOTICE<<"--image "<<imageFilename<<std::endl;
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osg::ref_ptr<osg::Image> image = osgDB::readImageFile(imageFilename);
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if (image.valid())
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{
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OSG_NOTICE<<" loaded image "<<imageFilename<<std::endl;
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osg::StateSet* stateset = text3D->getOrCreateStateSet();
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stateset->setTextureAttributeAndModes(0, new osg::Texture2D(image.get()), osg::StateAttribute::ON);
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}
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}
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while(arguments.read("--wall-color",color.r(),color.g(),color.b(),color.a()))
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{
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osg::StateSet* stateset = text3D->getOrCreateWallStateSet();
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osg::Material* material = new osg::Material;
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material->setDiffuse(osg::Material::FRONT_AND_BACK, color);
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stateset->setAttribute(material);
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}
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while(arguments.read("--wall-image",imageFilename))
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{
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osg::ref_ptr<osg::Image> image = osgDB::readImageFile(imageFilename);
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if (image.valid())
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{
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osg::StateSet* stateset = text3D->getOrCreateWallStateSet();
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stateset->setTextureAttributeAndModes(0, new osg::Texture2D(image.get()), osg::StateAttribute::ON);
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}
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}
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while(arguments.read("--back-color",color.r(),color.g(),color.b(),color.a()))
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{
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osg::StateSet* stateset = text3D->getOrCreateBackStateSet();
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osg::Material* material = new osg::Material;
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material->setDiffuse(osg::Material::FRONT_AND_BACK, color);
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stateset->setAttribute(material);
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}
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while(arguments.read("--back-image",imageFilename))
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{
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osg::ref_ptr<osg::Image> image = osgDB::readImageFile(imageFilename);
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if (image.valid())
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{
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osg::StateSet* stateset = text3D->getOrCreateBackStateSet();
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stateset->setTextureAttributeAndModes(0, new osg::Texture2D(image.get()), osg::StateAttribute::ON);
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}
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}
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if (arguments.read("--size-quad"))
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{
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geode->addDrawable( osg::createTexturedQuadGeometry(osg::Vec3(0.0f,characterSize*thickness,0.0f),osg::Vec3(characterSize,0.0,0.0),osg::Vec3(0.0f,0.0,characterSize), 0.0, 0.0, 1.0, 1.0) );
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}
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}
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viewer.setSceneData(group.get());
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viewer.setSceneData(geode);
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#else
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osgText::TextNode* text = new osgText::TextNode;
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text->setFont(font.get());
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text->setStyle(style.get());
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text->setTextTechnique(new osgText::TextTechnique);
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text->setText(word);
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text->update();
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viewer.setSceneData(text);
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#endif
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return viewer.run();
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