From Kristofer Tingdahl, "we had a minor shadow problem with the osg-3.4 that pollutes our continuous integration"
git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/branches/OpenSceneGraph-3.4@15144 16af8721-9629-0410-8352-f15c8da7e697
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@ -44,7 +44,7 @@ class BoundingSphereImpl
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BoundingSphereImpl() : _center(0.0,0.0,0.0),_radius(-1.0) {}
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BoundingSphereImpl() : _center(0.0,0.0,0.0),_radius(-1.0) {}
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/** Creates a bounding sphere initialized to the given extents. */
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/** Creates a bounding sphere initialized to the given extents. */
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BoundingSphereImpl(const vec_type& center, value_type radius) : _center(center),_radius(radius) {}
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BoundingSphereImpl(const vec_type& cntr, value_type rad) : _center(cntr),_radius(rad) {}
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/** Creates a bounding sphere initialized to the given extents. */
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/** Creates a bounding sphere initialized to the given extents. */
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BoundingSphereImpl(const BoundingSphereImpl& bs) : _center(bs._center),_radius(bs._radius) {}
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BoundingSphereImpl(const BoundingSphereImpl& bs) : _center(bs._center),_radius(bs._radius) {}
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