Updated ChangeLog, Authors and readme for 2.3.3 release
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AUTHORS.txt
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AUTHORS.txt
@ -1,6 +1,6 @@
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OpenSceneGraph Library 2.3.2
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OpenSceneGraph Library 2.3.3
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297 Contributors:
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298 Contributors:
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Firstname Surname
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-----------------
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@ -27,17 +27,17 @@ David Callu
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Pavel Moloshtan
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Tom Jolley
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Norman Vine
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Roger James
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Jean-Sebastien Guay
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Roger James
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Alberto Farre
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Andy Skinner
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André Garneau
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Ruben Lopez
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Randall Hopper
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Andy Skinner
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Colin McDonald
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Olaf Flebbe
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Gideon May
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Don Tidrow
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Colin McDonald
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Romano José Magacho da Silva
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Michael Gronager
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Daniel Sjölie
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@ -126,6 +126,7 @@ Donn Mielcarek
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Domenico Mangieri
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Colin Dunlop
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Charles Cole
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Cedric Pinson
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Blake Williams
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Antoine Hue
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Anders Backman
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@ -170,7 +171,6 @@ David Ergo
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David Cullu
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Daniel Trstenjak
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Csaba Halasz
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Cedric Pinson
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Andrew Sampson
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Andrew Lorino
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Andreas Goebel
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@ -257,6 +257,7 @@ Gian Lorenzetto
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George Papagiannakis
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Gary Quinn
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Galen Faidley
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Frederic Bouvier
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Frashid Lashkari
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Frank Warmerdam
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Frank Lindeman
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169
ChangeLog
169
ChangeLog
@ -1,3 +1,172 @@
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2008-01-22 10:28 +0000 [r7832] robert:
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* Added missing checks for null pointers
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2008-01-21 18:06 +0000 [r7831] robert:
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* From Jean-Sebastien Guay, notes on how to enable syntax
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highlighting in VS.
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2008-01-21 17:04 +0000 [r7830] robert:
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* Fixed debug build of Inventor plugin
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2008-01-21 14:42 +0000 [r7828-7829] robert:
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* From Drederic Bouvier, "I noticed the AC3D loader resets database
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path given as Options, preventing users to put textures in
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another directory. This patch adds the model path to the path
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list instead of replacing it."
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* Introduced BUILD_REFERENCE_DOCS option to make it a bit clearer
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how to enable and build the DoxygenDocs
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2008-01-21 12:01 +0000 [r7826-7827] robert:
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* From Cedric Pinson, "you can find as attachement a readerwriter
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for ogr files (.tab, .gml, .shp ...) ogr is a part of gdal so i
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added the build of ogr plugin if gdal is found. to test it
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osgviewerd -e ogr file.tab or osgviewerd -e ogr file.gml or
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osgviewerd -e ogr file.shp "
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* Fixed Geometry::removePrimitiveSet method so that it no longer
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emits a warning when removing 0 elements form an empty primtive
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set list.
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2008-01-21 11:47 +0000 [r7825] robert:
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* From Mike Weiblen, restructured GL2Extensions so that they now
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live in their own GL2Extensions.cpp file rather than in
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Program.cpp
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2008-01-21 11:40 +0000 [r7821-7824] robert:
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* Updated version number for 2.3.3 release
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* Updated wrappers
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* Fixed debugged code path and set the minimum number of display
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lists to retain in cache to the same amount as the number of
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textures
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* Removed redundental vertex buffer object flush methods
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2008-01-21 11:27 +0000 [r7820] robert:
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* Moved useful elements of the old VisualStudio directory into a
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new PlatformSpecifics/Windows directory
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2008-01-19 18:26 +0000 [r7818-7819] robert:
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* Added thread safe debugging checking of allocation/deallocations
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* Added use of ref_ptr<> throughout geometry setup code to prevent
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memory leaks
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2008-01-19 13:41 +0000 [r7817] robert:
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* Added debugging messages to help monitor expiry of inactive
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children. Debug messages current #if 0'd out, but added now for
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future tests when required.
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2008-01-19 13:31 +0000 [r7816] robert:
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* Disabled the default enabling of update traversal on
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osgTerrain::Terrain as this was preventing PagedLOD subgraphs
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from expiring inactive subgraphs
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2008-01-18 21:29 +0000 [r7815] robert:
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* Updated wrappers
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2008-01-18 21:08 +0000 [r7813-7814] robert:
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* Removed erroneous const in method parameter
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* From Andy Skinner, build fixes for Solaris.
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2008-01-18 21:01 +0000 [r7812] robert:
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* Moved the setting of _clipPlaneNum from the {} body to the
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intializer list to avoid reading from an unitialized variable.
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2008-01-18 20:55 +0000 [r7811] robert:
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* From Paul Martz, Hi Robert -- "as you and J-S and I have been
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discussing on osg-users, this submission changes the clamp mode
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for the fake white texture applied to non-textured geometry.
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CLAMP_TO_EDGE will keep the geometry a consistent color across
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the entire texture coordinate range."
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2008-01-18 16:36 +0000 [r7810] robert:
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* Added support for rendering skirts into
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osgTerrain::GeometryTechinque
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2008-01-18 09:17 +0000 [r7809] robert:
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* Added getNumOperationsInQueue() method
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2008-01-17 22:26 +0000 [r7807-7808] robert:
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* Commented out debug message
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* Added computation of skirt height for osgTerrain::Terrain height
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fields.
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2008-01-17 17:10 +0000 [r7806] robert:
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* Added call to ClusterCullingCallback to determine if the Terrain
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node is culled by cluster culling.
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2008-01-17 16:41 +0000 [r7805] robert:
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* Added Node to Terrain serialization
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2008-01-17 15:37 +0000 [r7804] robert:
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* Fixed the computation of terrain bounding volume so that it
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properly accounts for elevation layers
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2008-01-16 15:05 +0000 [r7803] robert:
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* Changed the Texture clamp mode to CLAMP_TO_EDGE
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2008-01-14 14:53 +0000 [r7801-7802] robert:
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* Updated wrappers
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* Refactor osgTerrain::ProxyLayer so that it is now a pure Proxy,
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defering implementations to an Implementation rather than a
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subclass of ProxyLayer. Updating the osgTerrain and GDAL plugins
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to comply with this refactor.
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2008-01-14 13:14 +0000 [r7800] robert:
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* Added back in checks for various verions of gdal
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2008-01-14 12:14 +0000 [r7798] robert:
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* Updated AUTHORS file and osgversion for 2.3.2 release
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2008-01-14 11:44 +0000 [r7797] robert:
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* Added geometry shader extension supported check to geometry
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shader parameter calls
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2008-01-14 11:30 +0000 [r7796] robert:
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* From Colin McDonald, "Multi-texturing fails with recent osg on
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older graphics cards, due to use of parameter
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GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS which is only part of the
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standard from 2.0 onwards. I've updated src/osg/State.cpp, so
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that it attempts to be more rigorous regarding OpenGL version and
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extension checking."
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2008-01-14 11:22 +0000 [r7795] robert:
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* Updated ChangeLog, date and version number for 2.6.2 release
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2008-01-14 11:07 +0000 [r7794] robert:
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* Updated wrappers
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@ -10,7 +10,7 @@ For the impatient, read the simplified build notes below.
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Robert Osfield.
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Project Lead.
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14th January 2008.
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22nd January 2008.
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--
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@ -242,6 +242,7 @@ std::string typoCorrection(const std::string& name)
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if (name=="Lugi") return "Luigi";
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if (name=="Daved") return "David";
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if (name=="Fred") return "Frederic";
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if (name=="Drederic") return "Frederic";
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if (name=="Fredrick") return "Frederic";
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if (name=="Fredric") return "Frederic";
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if (name=="Garrat") return "Garret";
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