Added a temporary /* */ around the check against _traits->vsync to avoid the errors reported with the current usage of RestoreContext for setting the vsync.
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@ -1779,7 +1779,7 @@ bool GraphicsWindowWin32::realizeImplementation()
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if (!_initialized) return false;
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}
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if (_traits.valid() && (_traits->sharedContext || _traits->vsync))
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if (_traits.valid() && (_traits->sharedContext /*|| _traits->vsync*/))
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{
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// make context current so we can test capabilities and set up context sharing
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struct RestoreContext
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