Added osg::Capability and Cabibilityi base classes to wrap up glEnable/glDisable + glEnablei/glDisablei functionality, with osg::Enablei and osg::Disablei concrete implementations.

git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14564 16af8721-9629-0410-8352-f15c8da7e697
This commit is contained in:
Robert Osfield 2014-12-03 17:31:16 +00:00
parent 457d41d385
commit 5efe60dcf5
5 changed files with 254 additions and 1 deletions

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@ -25,6 +25,7 @@
#include <osg/TextureRectangle>
#include <osg/ColorMask>
#include <osg/Material>
#include <osg/Capability>
#include <osgGA/TrackballManipulator>
#include <osgGA/FlightManipulator>
@ -354,6 +355,12 @@ osg::Node* createScene(osg::Node* cam_subgraph, unsigned int tex_width, unsigned
}
#if 0
// test for new glEnablei/glDisablei functionality.
camera->getOrCreateStateSet()->setAttribute(new osg::Enablei(GL_BLEND, 0));
camera->getOrCreateStateSet()->setAttribute(new osg::Disablei(GL_BLEND, 1));
#endif
// we can also read back any of the targets as an image, modify this image and push it back
if (useImage) {
// which texture to get the image from

170
include/osg/Capability Normal file
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@ -0,0 +1,170 @@
/* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2014 Robert Osfield
*
* This library is open source and may be redistributed and/or modified under
* the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or
* (at your option) any later version. The full license is in LICENSE file
* included with this distribution, and on the openscenegraph.org website.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* OpenSceneGraph Public License for more details.
*/
#ifndef OSG_ENABLEI
#define OSG_ENABLEI 1
#include <osg/GL>
#include <osg/StateAttribute>
namespace osg {
class OSG_EXPORT Capability : public osg::StateAttribute
{
public :
Capability();
Capability(GLenum capability):
_capability(capability) {}
/** Copy constructor using CopyOp to manage deep vs shallow copy. */
Capability(const Capability& cap,const CopyOp& copyop=CopyOp::SHALLOW_COPY):
StateAttribute(cap, copyop),
_capability(cap._capability) {}
META_Object(osg, Capability);
/** Return -1 if *this < *rhs, 0 if *this==*rhs, 1 if *this>*rhs. */
virtual int compare(const StateAttribute& sa) const
{
// Check for equal types, then create the rhs variable
// used by the COMPARE_StateAttribute_Parameter macros below.
COMPARE_StateAttribute_Types(Capability,sa)
COMPARE_StateAttribute_Parameter(_capability);
return 0;
}
/** Return the Type identifier of the attribute's class type.*/
virtual Type getType() const { return static_cast<Type>(CAPABILITY+_capability); }
void setCapability(GLenum capability) { _capability = capability; }
GLenum getCapability() const { return _capability; }
protected:
virtual ~Capability();
GLenum _capability;
};
/** Encapsulates glEnablei/glDisablei
*/
class OSG_EXPORT Capabilityi : public osg::Capability
{
public :
Capabilityi();
Capabilityi(GLenum capability, unsigned int buf):
Capability(capability),
_index(buf) {}
/** Copy constructor using CopyOp to manage deep vs shallow copy. */
Capabilityi(const Capabilityi& cap,const CopyOp& copyop=CopyOp::SHALLOW_COPY):
Capability(cap,copyop),
_index(cap._index) {}
META_Object(osg, Capabilityi);
/** Return -1 if *this < *rhs, 0 if *this==*rhs, 1 if *this>*rhs. */
virtual int compare(const StateAttribute& sa) const
{
// Check for equal types, then create the rhs variable
// used by the COMPARE_StateAttribute_Parameter macros below.
COMPARE_StateAttribute_Types(Capabilityi,sa)
COMPARE_StateAttribute_Parameter(_index);
COMPARE_StateAttribute_Parameter(_capability);
return 0;
}
/** Return the member identifier within the attribute's class type. Used for light number/clip plane number etc.*/
virtual unsigned int getMember() const { return _index; }
/** Set the renderbuffer index of the Enablei. */
void setIndex(unsigned int buf) { _index = buf; }
/** Get the renderbuffer index of the Enablei. */
unsigned int getIndex() const { return _index; }
/** Encapsulates queries of extension availability, obtains extension function pointers. */
struct OSG_EXPORT Extensions : public osg::Referenced
{
Extensions(unsigned int contextID);
void (GL_APIENTRY * glEnablei) (GLenum capability, GLuint buf);
void (GL_APIENTRY * glDisablei) (GLenum capability, GLuint buf);
};
protected:
virtual ~Capabilityi();
unsigned int _index;
};
class OSG_EXPORT Enablei : public Capabilityi
{
public :
Enablei() {}
Enablei(unsigned int buf, GLenum capability):
Capabilityi(buf, capability) {}
/** Copy constructor using CopyOp to manage deep vs shallow copy. */
Enablei(const Enablei& ei,const CopyOp& copyop=CopyOp::SHALLOW_COPY):
Capabilityi(ei,copyop) {}
META_Object(osg, Capabilityi);
virtual void apply(State&) const;
protected:
virtual ~Enablei() {}
};
class OSG_EXPORT Disablei : public Capabilityi
{
public :
Disablei() {}
Disablei(unsigned int buf, GLenum capability):
Capabilityi(buf, capability) {}
/** Copy constructor using CopyOp to manage deep vs shallow copy. */
Disablei(const Disablei& ei,const CopyOp& copyop=CopyOp::SHALLOW_COPY):
Capabilityi(ei,copyop) {}
META_Object(osg, Capabilityi);
virtual void apply(State&) const;
protected:
virtual ~Disablei() {}
};
}
#endif

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@ -197,7 +197,9 @@ class OSG_EXPORT StateAttribute : public Object
FRAME_BUFFER_OBJECT,
VERTEX_ATTRIB_DIVISOR
VERTEX_ATTRIB_DIVISOR,
CAPABILITY = 100
};
/** Simple pairing between an attribute type and the member within that attribute type group.*/

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@ -43,6 +43,7 @@ SET(TARGET_H
${HEADER_PATH}/Callback
${HEADER_PATH}/Camera
${HEADER_PATH}/CameraView
${HEADER_PATH}/Capability
${HEADER_PATH}/ClampColor
${HEADER_PATH}/ClearNode
${HEADER_PATH}/ClipNode
@ -239,6 +240,7 @@ SET(TARGET_SRC
BufferIndexBinding.cpp
BufferObject.cpp
Callback.cpp
Capability.cpp
Camera.cpp
CameraView.cpp
ClampColor.cpp

72
src/osg/Capability.cpp Normal file
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@ -0,0 +1,72 @@
/* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2014 Robert Osfield
*
* This library is open source and may be redistributed and/or modified under
* the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or
* (at your option) any later version. The full license is in LICENSE file
* included with this distribution, and on the openscenegraph.org website.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* OpenSceneGraph Public License for more details.
*/
#include <osg/Capability>
#include <osg/GLExtensions>
#include <osg/State>
using namespace osg;
Capability::Capability():
_capability(0)
{
}
Capability::~Capability()
{
}
Capabilityi::Extensions::Extensions(unsigned int contextID)
{
setGLExtensionFuncPtr(glEnablei, "glEnablei");
setGLExtensionFuncPtr(glDisablei, "glDisablei");
}
Capabilityi::Capabilityi():
_index(0)
{
}
Capabilityi::~Capabilityi()
{
}
void Enablei::apply(State& state) const
{
const Extensions* extensions = state.get<Extensions>();
if (extensions->glEnablei)
{
OSG_NOTICE<<"extensions->glEnablei("<<_capability<<", "<<_index<<")"<<std::endl;
extensions->glEnablei(_capability, static_cast<GLuint>(_index));
}
else
{
OSG_WARN<<"Warning: Enablei::apply(..) failed, Enablei is not support by OpenGL driver."<<std::endl;
}
}
void Disablei::apply(State& state) const
{
const Extensions* extensions = state.get<Extensions>();
if (extensions->glDisablei)
{
OSG_NOTICE<<"extensions->glDisablei("<<_capability<<", "<<_index<<")"<<std::endl;
extensions->glDisablei(_capability, static_cast<GLuint>(_index));
}
else
{
OSG_WARN<<"Warning: Enablei::apply(..) failed, Enablei is not support by OpenGL driver."<<std::endl;
}
}