From Wojciech Lewandowski, "We encountered a problem when we tried overloading StandardManipulator class. Linker was unable to find StandardManipulator::AnimationData methods. Prefixing AnimationData with OSGGA_EXPORT removed the issue.
Fixed header is attached."
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@ -146,7 +146,7 @@ class OSGGA_EXPORT StandardManipulator : public CameraManipulator
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bool _verticalAxisFixed;
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// animation stuff
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class AnimationData : public osg::Referenced {
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class OSGGA_EXPORT AnimationData : public osg::Referenced {
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public:
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double _animationTime;
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bool _isAnimating;
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