Improved the readability and consistency with the rest of the OSG by inserting/removing spaces and line spacing.
This commit is contained in:
parent
af25f14d73
commit
5a946e218f
@ -21,13 +21,15 @@
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namespace osg {
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namespace osg {
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///common interface for IndirectCommandDrawArrayss
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///common interface for IndirectCommandDrawArrayss
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class OSG_EXPORT IndirectCommandDrawArrays: public BufferData
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class OSG_EXPORT IndirectCommandDrawArrays: public BufferData
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{
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{
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public:
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public:
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IndirectCommandDrawArrays():BufferData(){setBufferObject(new DrawIndirectBufferObject());}
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IndirectCommandDrawArrays() : BufferData() { setBufferObject(new DrawIndirectBufferObject()); }
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IndirectCommandDrawArrays(const IndirectCommandDrawArrays& copy,const CopyOp& copyop/*=CopyOp::SHALLOW_COPY*/)
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:BufferData(copy, copyop){ }
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IndirectCommandDrawArrays(const IndirectCommandDrawArrays& copy,const CopyOp& copyop/*=CopyOp::SHALLOW_COPY*/) :
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BufferData(copy, copyop) {}
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virtual unsigned int & count(const unsigned int&index)=0;
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virtual unsigned int & count(const unsigned int&index)=0;
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virtual unsigned int & instanceCount(const unsigned int&index)=0;
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virtual unsigned int & instanceCount(const unsigned int&index)=0;
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@ -37,12 +39,14 @@ public:
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virtual unsigned int getElementSize() const = 0;
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virtual unsigned int getElementSize() const = 0;
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virtual unsigned int getNumElements() const = 0;
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virtual unsigned int getNumElements() const = 0;
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};
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};
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class OSG_EXPORT IndirectCommandDrawElements: public BufferData
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class OSG_EXPORT IndirectCommandDrawElements: public BufferData
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{
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{
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public:
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public:
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IndirectCommandDrawElements():BufferData(){setBufferObject(new DrawIndirectBufferObject());}
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IndirectCommandDrawElements() : BufferData() { setBufferObject(new DrawIndirectBufferObject()); }
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IndirectCommandDrawElements(const IndirectCommandDrawElements& copy,const CopyOp& copyop/*=CopyOp::SHALLOW_COPY*/)
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IndirectCommandDrawElements(const IndirectCommandDrawElements& copy,const CopyOp& copyop/*=CopyOp::SHALLOW_COPY*/)
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:BufferData(copy, copyop){}
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: BufferData(copy, copyop) {}
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virtual unsigned int & count(const unsigned int&index)=0;
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virtual unsigned int & count(const unsigned int&index)=0;
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virtual unsigned int & instanceCount(const unsigned int&index)=0;
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virtual unsigned int & instanceCount(const unsigned int&index)=0;
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@ -52,15 +56,16 @@ public:
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virtual unsigned int getElementSize()const = 0;
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virtual unsigned int getElementSize()const = 0;
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virtual unsigned int getNumElements() const = 0;
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virtual unsigned int getNumElements() const = 0;
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};
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};
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/// DrawArraysCommand
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/// DrawArraysCommand
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struct DrawArraysIndirectCommand {
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struct DrawArraysIndirectCommand
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DrawArraysIndirectCommand(unsigned int pcount = 0, unsigned int pinstanceCount = 0, unsigned int pfirst = 0, unsigned int pbaseInstance = 0)
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{
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:count(pcount), instanceCount(pinstanceCount), first(pfirst), baseInstance(pbaseInstance){};
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DrawArraysIndirectCommand(unsigned int pcount = 0, unsigned int pinstanceCount = 0, unsigned int pfirst = 0, unsigned int pbaseInstance = 0) :
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count(pcount), instanceCount(pinstanceCount), first(pfirst), baseInstance(pbaseInstance) {}
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unsigned int count;
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unsigned int count;
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unsigned int instanceCount;
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unsigned int instanceCount;
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unsigned int first;
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unsigned int first;
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@ -74,30 +79,28 @@ class OSG_EXPORT DefaultIndirectCommandDrawArrays: public IndirectCommandDrawArr
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public:
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public:
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META_Object(osg,DefaultIndirectCommandDrawArrays)
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META_Object(osg,DefaultIndirectCommandDrawArrays)
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DefaultIndirectCommandDrawArrays():IndirectCommandDrawArrays(), MixinVector<DrawArraysIndirectCommand>() {}
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DefaultIndirectCommandDrawArrays() : IndirectCommandDrawArrays(), MixinVector<DrawArraysIndirectCommand>() {}
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DefaultIndirectCommandDrawArrays(const DefaultIndirectCommandDrawArrays& copy,const CopyOp& copyop/*=CopyOp::SHALLOW_COPY*/)
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DefaultIndirectCommandDrawArrays(const DefaultIndirectCommandDrawArrays& copy,const CopyOp& copyop/*=CopyOp::SHALLOW_COPY*/) :
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:IndirectCommandDrawArrays(copy, copyop),MixinVector<DrawArraysIndirectCommand>() {}
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IndirectCommandDrawArrays(copy, copyop),MixinVector<DrawArraysIndirectCommand>() {}
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virtual const GLvoid* getDataPointer() const {
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virtual const GLvoid* getDataPointer() const { return empty()?0:&front(); }
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return empty()?0:&front();
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virtual unsigned int getTotalDataSize() const { return 16u*static_cast<unsigned int>(size()); }
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}
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virtual unsigned int getElementSize()const { return 16u; };
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virtual unsigned int getTotalDataSize() const {
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virtual unsigned int & count(const unsigned int&index) { return at(index).count; }
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return 16u*static_cast<unsigned int>(size());
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virtual unsigned int & instanceCount(const unsigned int&index) { return at(index).instanceCount; }
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}
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virtual unsigned int & first(const unsigned int&index) { return at(index).first; }
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virtual unsigned int getElementSize()const {return 16u;};
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virtual unsigned int & baseInstance(const unsigned int&index) { return at(index).baseInstance; }
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virtual unsigned int & count(const unsigned int&index){return at(index).count;}
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virtual unsigned int getNumElements() const { return static_cast<unsigned int>(size()); }
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virtual unsigned int & instanceCount(const unsigned int&index){return at(index).instanceCount;}
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virtual unsigned int & first(const unsigned int&index){return at(index).first;}
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virtual unsigned int & baseInstance(const unsigned int&index){return at(index).baseInstance;}
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virtual unsigned int getNumElements() const {return static_cast<unsigned int>(size());}
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};
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};
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/// default implementation of IndirectCommandDrawElements
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/// default implementation of IndirectCommandDrawElements
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/// DrawElementsCommand
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/// DrawElementsCommand
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struct DrawElementsIndirectCommand{
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struct DrawElementsIndirectCommand
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DrawElementsIndirectCommand(unsigned int pcount = 0, unsigned int pinstanceCount = 0, unsigned int pfirstIndex = 0, unsigned int pbaseVertex = 0, unsigned int pbaseInstance = 0)
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{
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:count(pcount), instanceCount(pinstanceCount), firstIndex(pfirstIndex), baseVertex(pbaseVertex), baseInstance(pbaseInstance){};
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DrawElementsIndirectCommand(unsigned int pcount = 0, unsigned int pinstanceCount = 0, unsigned int pfirstIndex = 0, unsigned int pbaseVertex = 0, unsigned int pbaseInstance = 0) :
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count(pcount), instanceCount(pinstanceCount), firstIndex(pfirstIndex), baseVertex(pbaseVertex), baseInstance(pbaseInstance) {}
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unsigned int count;
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unsigned int count;
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unsigned int instanceCount;
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unsigned int instanceCount;
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unsigned int firstIndex;
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unsigned int firstIndex;
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@ -110,23 +113,22 @@ class OSG_EXPORT DefaultIndirectCommandDrawElements: public IndirectCommandDrawE
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{
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{
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public:
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public:
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META_Object(osg,DefaultIndirectCommandDrawElements)
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META_Object(osg,DefaultIndirectCommandDrawElements)
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DefaultIndirectCommandDrawElements():IndirectCommandDrawElements(), MixinVector<DrawElementsIndirectCommand>() {}
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DefaultIndirectCommandDrawElements(const DefaultIndirectCommandDrawElements& copy,const CopyOp& copyop/*=CopyOp::SHALLOW_COPY*/)
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:IndirectCommandDrawElements(copy, copyop), MixinVector<DrawElementsIndirectCommand>(){}
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virtual const GLvoid* getDataPointer() const {
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return empty()?0:&front();
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}
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virtual unsigned int getTotalDataSize() const {
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return 20u*static_cast<unsigned int>(size());
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}
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virtual unsigned int getElementSize()const {return 20u;};
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DefaultIndirectCommandDrawElements() : IndirectCommandDrawElements(), MixinVector<DrawElementsIndirectCommand>() {}
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virtual unsigned int & count(const unsigned int&index){return at(index).count;}
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virtual unsigned int & instanceCount(const unsigned int&index){return at(index).instanceCount;}
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DefaultIndirectCommandDrawElements(const DefaultIndirectCommandDrawElements& copy,const CopyOp& copyop/*=CopyOp::SHALLOW_COPY*/) :
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virtual unsigned int & firstIndex(const unsigned int&index){return at(index).firstIndex;}
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IndirectCommandDrawElements(copy, copyop), MixinVector<DrawElementsIndirectCommand>() {}
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virtual unsigned int & baseVertex(const unsigned int&index){return at(index).baseVertex;}
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virtual unsigned int & baseInstance(const unsigned int&index){return at(index).baseInstance;}
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virtual const GLvoid* getDataPointer() const { return empty()?0:&front(); }
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virtual unsigned int getNumElements() const {return static_cast<unsigned int>(size());}
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virtual unsigned int getTotalDataSize() const { return 20u*static_cast<unsigned int>(size()); }
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virtual unsigned int getElementSize()const { return 20u; };
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virtual unsigned int & count(const unsigned int&index) { return at(index).count; }
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virtual unsigned int & instanceCount(const unsigned int&index) { return at(index).instanceCount; }
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virtual unsigned int & firstIndex(const unsigned int&index) { return at(index).firstIndex; }
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virtual unsigned int & baseVertex(const unsigned int&index) { return at(index).baseVertex; }
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virtual unsigned int & baseInstance(const unsigned int&index) { return at(index).baseInstance; }
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virtual unsigned int getNumElements() const { return static_cast<unsigned int>(size()); }
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};
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};
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///////////////////////////////////////////////////////////////////////////////////////
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///////////////////////////////////////////////////////////////////////////////////////
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@ -136,21 +138,21 @@ class OSG_EXPORT DrawElementsIndirect : public DrawElements
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{
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{
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public:
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public:
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DrawElementsIndirect(Type primType=PrimitiveType, GLenum mode = 0,unsigned int firstCommand = 0, GLsizei stride = 0):
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DrawElementsIndirect(Type primType=PrimitiveType, GLenum mode = 0,unsigned int firstCommand = 0, GLsizei stride = 0) :
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DrawElements(primType,mode, 0),_firstCommand(firstCommand),_stride(stride){setIndirectCommandArray(new DefaultIndirectCommandDrawElements());}
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DrawElements(primType,mode, 0),_firstCommand(firstCommand),_stride(stride) { setIndirectCommandArray(new DefaultIndirectCommandDrawElements()); }
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DrawElementsIndirect(const DrawElementsIndirect& rhs,const CopyOp& copyop=CopyOp::SHALLOW_COPY):
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DrawElementsIndirect(const DrawElementsIndirect& rhs,const CopyOp& copyop=CopyOp::SHALLOW_COPY) :
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DrawElements(rhs,copyop),_firstCommand(rhs._firstCommand), _stride(rhs._stride) {
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DrawElements(rhs,copyop),_firstCommand(rhs._firstCommand), _stride(rhs._stride) { _indirectCommandArray=(DefaultIndirectCommandDrawElements*)copyop(rhs._indirectCommandArray.get()); }
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_indirectCommandArray=(DefaultIndirectCommandDrawElements*)copyop(rhs._indirectCommandArray.get());
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}
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/// set command array of this indirect primitive set
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/// set command array of this indirect primitive set
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inline void setIndirectCommandArray(IndirectCommandDrawElements*idc) {
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inline void setIndirectCommandArray(IndirectCommandDrawElements*idc)
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{
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_indirectCommandArray = idc;
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_indirectCommandArray = idc;
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//ensure bo of idc is of the correct type
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//ensure bo of idc is of the correct type
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if(!dynamic_cast<DrawIndirectBufferObject* >(_indirectCommandArray->getBufferObject()))
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if(!dynamic_cast<DrawIndirectBufferObject* >(_indirectCommandArray->getBufferObject()))
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_indirectCommandArray->setBufferObject(new DrawIndirectBufferObject());
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_indirectCommandArray->setBufferObject(new DrawIndirectBufferObject());
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}
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}
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/// get command array of this indirect primitive set
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/// get command array of this indirect primitive set
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inline IndirectCommandDrawElements* getIndirectCommandArray() { return _indirectCommandArray; }
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inline IndirectCommandDrawElements* getIndirectCommandArray() { return _indirectCommandArray; }
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inline const IndirectCommandDrawElements* getIndirectCommandArray() const { return _indirectCommandArray; }
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inline const IndirectCommandDrawElements* getIndirectCommandArray() const { return _indirectCommandArray; }
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@ -160,17 +162,16 @@ public:
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/// set offset of the first command to draw in the IndirectCommandDrawArrays
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/// set offset of the first command to draw in the IndirectCommandDrawArrays
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inline void setFirstCommandToDraw( unsigned int i) { _firstCommand = i; }
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inline void setFirstCommandToDraw( unsigned int i) { _firstCommand = i; }
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/// get offset of the first command in the IndirectCommandDrawArrays
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/// get offset of the first command in the IndirectCommandDrawArrays
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inline unsigned int getFirstCommandToDraw() const { return _firstCommand; }
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inline unsigned int getFirstCommandToDraw() const { return _firstCommand; }
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/// stride (to set if you use custom CommandArray)
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/// stride (to set if you use custom CommandArray)
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inline void setStride( GLsizei i) {
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inline void setStride( GLsizei i) { _stride=i; }
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_stride=i;
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}
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/// stride (to set if you use custom CommandArray)
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/// stride (to set if you use custom CommandArray)
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inline GLsizei getStride() const {
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inline GLsizei getStride() const { return _stride; }
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return _stride;
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}
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virtual unsigned int getNumPrimitives() const=0;
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virtual unsigned int getNumPrimitives() const=0;
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protected:
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protected:
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@ -179,8 +180,8 @@ protected:
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unsigned int _firstCommand;
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unsigned int _firstCommand;
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GLsizei _stride;
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GLsizei _stride;
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ref_ptr<IndirectCommandDrawElements> _indirectCommandArray;
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ref_ptr<IndirectCommandDrawElements> _indirectCommandArray;
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};
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};
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///////////////////////////////////////////////////////////////////////////////////////
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///////////////////////////////////////////////////////////////////////////////////////
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/// \brief The DrawElementsIndirectUByte PrimitiveSet
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/// \brief The DrawElementsIndirectUByte PrimitiveSet
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///
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///
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typedef VectorGLubyte vector_type;
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typedef VectorGLubyte vector_type;
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DrawElementsIndirectUByte(GLenum mode = 0,unsigned int firstCommand = 0, GLsizei stride = 0):
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DrawElementsIndirectUByte(GLenum mode = 0,unsigned int firstCommand = 0, GLsizei stride = 0) :
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DrawElementsIndirect(DrawElementsUByteIndirectPrimitiveType,mode,firstCommand,stride) {}
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DrawElementsIndirect(DrawElementsUByteIndirectPrimitiveType,mode,firstCommand,stride) {}
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DrawElementsIndirectUByte(const DrawElementsIndirectUByte& array, const CopyOp& copyop=CopyOp::SHALLOW_COPY):
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DrawElementsIndirectUByte(const DrawElementsIndirectUByte& array, const CopyOp& copyop=CopyOp::SHALLOW_COPY) :
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DrawElementsIndirect(array,copyop),
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DrawElementsIndirect(array,copyop),
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vector_type(array) {}
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vector_type(array) {}
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DrawElementsIndirect(MultiDrawElementsUByteIndirectPrimitiveType,mode),
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DrawElementsIndirect(MultiDrawElementsUByteIndirectPrimitiveType,mode),
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vector_type(no) {}
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vector_type(no) {}
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virtual Object* cloneType() const {
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virtual Object* cloneType() const { return new DrawElementsIndirectUByte(); }
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return new DrawElementsIndirectUByte();
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virtual Object* clone(const CopyOp& copyop) const { return new DrawElementsIndirectUByte(*this,copyop); }
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}
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virtual bool isSameKindAs(const Object* obj) const { return dynamic_cast<const DrawElementsIndirectUByte*>(obj)!=NULL; }
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virtual Object* clone(const CopyOp& copyop) const {
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virtual const char* libraryName() const { return "osg"; }
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return new DrawElementsIndirectUByte(*this,copyop);
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virtual const char* className() const { return "DrawElementsIndirectUByte"; }
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}
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virtual bool isSameKindAs(const Object* obj) const {
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return dynamic_cast<const DrawElementsIndirectUByte*>(obj)!=NULL;
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}
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virtual const char* libraryName() const {
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return "osg";
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}
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virtual const char* className() const {
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return "DrawElementsIndirectUByte";
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}
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virtual const GLvoid* getDataPointer() const {
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virtual const GLvoid* getDataPointer() const { return empty()?0:&front(); }
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return empty()?0:&front();
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virtual unsigned int getTotalDataSize() const { return static_cast<unsigned int>(size()); }
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}
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virtual bool supportsBufferObject() const { return false; }
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virtual unsigned int getTotalDataSize() const {
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return static_cast<unsigned int>(size());
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}
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virtual bool supportsBufferObject() const {
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return false;
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}
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virtual void draw(State& state, bool useVertexBufferObjects) const;
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virtual void draw(State& state, bool useVertexBufferObjects) const;
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virtual void accept(PrimitiveFunctor& functor) const;
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virtual void accept(PrimitiveFunctor& functor) const;
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virtual void accept(PrimitiveIndexFunctor& functor) const;
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virtual void accept(PrimitiveIndexFunctor& functor) const;
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virtual unsigned int getNumIndices() const {
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virtual unsigned int getNumIndices() const { return static_cast<unsigned int>(size()); }
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return static_cast<unsigned int>(size());
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virtual unsigned int index(unsigned int pos) const { return (*this)[pos]; }
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}
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virtual unsigned int index(unsigned int pos) const {
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return (*this)[pos];
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}
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virtual void offsetIndices(int offset);
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virtual void offsetIndices(int offset);
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virtual GLenum getDataType() {
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virtual GLenum getDataType() { return GL_UNSIGNED_BYTE; }
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return GL_UNSIGNED_BYTE;
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}
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virtual void resizeElements(unsigned int numIndices) { resize(numIndices); }
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virtual void resizeElements(unsigned int numIndices) {
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virtual void reserveElements(unsigned int numIndices) { reserve(numIndices); }
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resize(numIndices);
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}
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virtual void setElement(unsigned int i, unsigned int v) { (*this)[i] = v; }
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virtual void reserveElements(unsigned int numIndices) {
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virtual unsigned int getElement(unsigned int i) { return (*this)[i]; }
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reserve(numIndices);
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}
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virtual void addElement(unsigned int v) { push_back(GLubyte(v)); }
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virtual void setElement(unsigned int i, unsigned int v) {
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(*this)[i] = v;
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}
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virtual unsigned int getElement(unsigned int i) {
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return (*this)[i];
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}
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virtual void addElement(unsigned int v) {
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push_back(GLubyte(v));
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}
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virtual unsigned int getNumPrimitives() const;
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virtual unsigned int getNumPrimitives() const;
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protected:
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protected:
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virtual ~DrawElementsIndirectUByte();
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virtual ~DrawElementsIndirectUByte();
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typedef VectorGLushort vector_type;
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typedef VectorGLushort vector_type;
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DrawElementsIndirectUShort(GLenum mode = 0,unsigned int firstCommand = 0, GLsizei stride = 0):
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DrawElementsIndirectUShort(GLenum mode = 0,unsigned int firstCommand = 0, GLsizei stride = 0) :
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DrawElementsIndirect(DrawElementsUShortIndirectPrimitiveType,mode,firstCommand,stride) {}
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DrawElementsIndirect(DrawElementsUShortIndirectPrimitiveType,mode,firstCommand,stride) {}
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DrawElementsIndirectUShort(const DrawElementsIndirectUShort& array,const CopyOp& copyop=CopyOp::SHALLOW_COPY):
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DrawElementsIndirectUShort(const DrawElementsIndirectUShort& array,const CopyOp& copyop=CopyOp::SHALLOW_COPY) :
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DrawElementsIndirect(array,copyop),
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DrawElementsIndirect(array,copyop),
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vector_type(array) {}
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vector_type(array) {}
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DrawElementsIndirect(MultiDrawElementsUShortIndirectPrimitiveType,mode),
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DrawElementsIndirect(MultiDrawElementsUShortIndirectPrimitiveType,mode),
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vector_type(first,last) {}
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vector_type(first,last) {}
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|
||||||
virtual Object* cloneType() const {
|
virtual Object* cloneType() const { return new DrawElementsIndirectUShort(); }
|
||||||
return new DrawElementsIndirectUShort();
|
virtual Object* clone(const CopyOp& copyop) const { return new DrawElementsIndirectUShort(*this,copyop); }
|
||||||
}
|
virtual bool isSameKindAs(const Object* obj) const { return dynamic_cast<const DrawElementsIndirectUShort*>(obj)!=NULL; }
|
||||||
virtual Object* clone(const CopyOp& copyop) const {
|
virtual const char* libraryName() const { return "osg"; }
|
||||||
return new DrawElementsIndirectUShort(*this,copyop);
|
virtual const char* className() const { return "DrawElementsIndirectUShort"; }
|
||||||
}
|
|
||||||
virtual bool isSameKindAs(const Object* obj) const {
|
|
||||||
return dynamic_cast<const DrawElementsIndirectUShort*>(obj)!=NULL;
|
|
||||||
}
|
|
||||||
virtual const char* libraryName() const {
|
|
||||||
return "osg";
|
|
||||||
}
|
|
||||||
virtual const char* className() const {
|
|
||||||
return "DrawElementsIndirectUShort";
|
|
||||||
}
|
|
||||||
|
|
||||||
virtual const GLvoid* getDataPointer() const {
|
virtual const GLvoid* getDataPointer() const { return empty()?0:&front(); }
|
||||||
return empty()?0:&front();
|
virtual unsigned int getTotalDataSize() const { return 2u*static_cast<unsigned int>(size()); }
|
||||||
}
|
virtual bool supportsBufferObject() const { return false; }
|
||||||
virtual unsigned int getTotalDataSize() const {
|
|
||||||
return 2u*static_cast<unsigned int>(size());
|
|
||||||
}
|
|
||||||
virtual bool supportsBufferObject() const {
|
|
||||||
return false;
|
|
||||||
}
|
|
||||||
|
|
||||||
virtual void draw(State& state, bool useVertexBufferObjects) const;
|
virtual void draw(State& state, bool useVertexBufferObjects) const;
|
||||||
|
|
||||||
virtual void accept(PrimitiveFunctor& functor) const;
|
virtual void accept(PrimitiveFunctor& functor) const;
|
||||||
virtual void accept(PrimitiveIndexFunctor& functor) const;
|
virtual void accept(PrimitiveIndexFunctor& functor) const;
|
||||||
|
|
||||||
virtual unsigned int getNumIndices() const {
|
virtual unsigned int getNumIndices() const { return static_cast<unsigned int>(size()); }
|
||||||
return static_cast<unsigned int>(size());
|
virtual unsigned int index(unsigned int pos) const { return (*this)[pos]; }
|
||||||
}
|
|
||||||
virtual unsigned int index(unsigned int pos) const {
|
|
||||||
return (*this)[pos];
|
|
||||||
}
|
|
||||||
virtual void offsetIndices(int offset);
|
virtual void offsetIndices(int offset);
|
||||||
|
|
||||||
virtual GLenum getDataType() {
|
virtual GLenum getDataType() { return GL_UNSIGNED_SHORT; }
|
||||||
return GL_UNSIGNED_SHORT;
|
virtual void resizeElements(unsigned int numIndices) { resize(numIndices); }
|
||||||
}
|
virtual void reserveElements(unsigned int numIndices) { reserve(numIndices); }
|
||||||
virtual void resizeElements(unsigned int numIndices) {
|
|
||||||
resize(numIndices);
|
virtual void setElement(unsigned int i, unsigned int v) { (*this)[i] = v; }
|
||||||
}
|
virtual unsigned int getElement(unsigned int i) { return (*this)[i]; }
|
||||||
virtual void reserveElements(unsigned int numIndices) {
|
|
||||||
reserve(numIndices);
|
virtual void addElement(unsigned int v) { push_back(GLushort(v)); }
|
||||||
}
|
|
||||||
virtual void setElement(unsigned int i, unsigned int v) {
|
|
||||||
(*this)[i] = v;
|
|
||||||
}
|
|
||||||
virtual unsigned int getElement(unsigned int i) {
|
|
||||||
return (*this)[i];
|
|
||||||
}
|
|
||||||
virtual void addElement(unsigned int v) {
|
|
||||||
push_back(GLushort(v));
|
|
||||||
}
|
|
||||||
virtual unsigned int getNumPrimitives() const;
|
virtual unsigned int getNumPrimitives() const;
|
||||||
|
|
||||||
protected:
|
protected:
|
||||||
|
|
||||||
virtual ~DrawElementsIndirectUShort();
|
virtual ~DrawElementsIndirectUShort();
|
||||||
@ -388,10 +332,10 @@ public:
|
|||||||
|
|
||||||
typedef VectorGLuint vector_type;
|
typedef VectorGLuint vector_type;
|
||||||
|
|
||||||
DrawElementsIndirectUInt(GLenum mode = 0,unsigned int firstCommand = 0, GLsizei stride = 0):
|
DrawElementsIndirectUInt(GLenum mode = 0,unsigned int firstCommand = 0, GLsizei stride = 0) :
|
||||||
DrawElementsIndirect(DrawElementsUIntIndirectPrimitiveType,mode,firstCommand,stride) {}
|
DrawElementsIndirect(DrawElementsUIntIndirectPrimitiveType,mode,firstCommand,stride) {}
|
||||||
|
|
||||||
DrawElementsIndirectUInt(const DrawElementsIndirectUInt& array,const CopyOp& copyop=CopyOp::SHALLOW_COPY):
|
DrawElementsIndirectUInt(const DrawElementsIndirectUInt& array,const CopyOp& copyop=CopyOp::SHALLOW_COPY) :
|
||||||
DrawElementsIndirect(array,copyop),
|
DrawElementsIndirect(array,copyop),
|
||||||
vector_type(array) {}
|
vector_type(array) {}
|
||||||
|
|
||||||
@ -417,91 +361,56 @@ public:
|
|||||||
DrawElementsIndirect(MultiDrawElementsUIntIndirectPrimitiveType,mode),
|
DrawElementsIndirect(MultiDrawElementsUIntIndirectPrimitiveType,mode),
|
||||||
vector_type(first,last) {}
|
vector_type(first,last) {}
|
||||||
|
|
||||||
virtual Object* cloneType() const {
|
virtual Object* cloneType() const { return new DrawElementsIndirectUInt(); }
|
||||||
return new DrawElementsIndirectUInt();
|
virtual Object* clone(const CopyOp& copyop) const { return new DrawElementsIndirectUInt(*this,copyop); }
|
||||||
}
|
virtual bool isSameKindAs(const Object* obj) const { return dynamic_cast<const DrawElementsIndirectUInt*>(obj)!=NULL; }
|
||||||
virtual Object* clone(const CopyOp& copyop) const {
|
virtual const char* libraryName() const { return "osg"; }
|
||||||
return new DrawElementsIndirectUInt(*this,copyop);
|
virtual const char* className() const { return "DrawElementsIndirectUInt"; }
|
||||||
}
|
|
||||||
virtual bool isSameKindAs(const Object* obj) const {
|
|
||||||
return dynamic_cast<const DrawElementsIndirectUInt*>(obj)!=NULL;
|
|
||||||
}
|
|
||||||
virtual const char* libraryName() const {
|
|
||||||
return "osg";
|
|
||||||
}
|
|
||||||
virtual const char* className() const {
|
|
||||||
return "DrawElementsIndirectUInt";
|
|
||||||
}
|
|
||||||
|
|
||||||
virtual const GLvoid* getDataPointer() const {
|
virtual const GLvoid* getDataPointer() const { return empty()?0:&front(); }
|
||||||
return empty()?0:&front();
|
virtual unsigned int getTotalDataSize() const { return 4u*static_cast<unsigned int>(size()); }
|
||||||
}
|
virtual bool supportsBufferObject() const { return false; }
|
||||||
virtual unsigned int getTotalDataSize() const {
|
|
||||||
return 4u*static_cast<unsigned int>(size());
|
|
||||||
}
|
|
||||||
virtual bool supportsBufferObject() const {
|
|
||||||
return false;
|
|
||||||
}
|
|
||||||
|
|
||||||
virtual void draw(State& state, bool useVertexBufferObjects) const;
|
virtual void draw(State& state, bool useVertexBufferObjects) const;
|
||||||
|
|
||||||
virtual void accept(PrimitiveFunctor& functor) const;
|
virtual void accept(PrimitiveFunctor& functor) const;
|
||||||
virtual void accept(PrimitiveIndexFunctor& functor) const;
|
virtual void accept(PrimitiveIndexFunctor& functor) const;
|
||||||
|
|
||||||
virtual unsigned int getNumIndices() const {
|
virtual unsigned int getNumIndices() const { return static_cast<unsigned int>(size()); }
|
||||||
return static_cast<unsigned int>(size());
|
virtual unsigned int index(unsigned int pos) const { return (*this)[pos]; }
|
||||||
}
|
|
||||||
virtual unsigned int index(unsigned int pos) const {
|
|
||||||
return (*this)[pos];
|
|
||||||
}
|
|
||||||
virtual void offsetIndices(int offset);
|
virtual void offsetIndices(int offset);
|
||||||
|
|
||||||
virtual GLenum getDataType() {
|
virtual GLenum getDataType() { return GL_UNSIGNED_INT; }
|
||||||
return GL_UNSIGNED_INT;
|
virtual void resizeElements(unsigned int numIndices) { resize(numIndices); }
|
||||||
}
|
virtual void reserveElements(unsigned int numIndices) { reserve(numIndices); }
|
||||||
virtual void resizeElements(unsigned int numIndices) {
|
virtual void setElement(unsigned int i, unsigned int v) { (*this)[i] = v; }
|
||||||
resize(numIndices);
|
virtual unsigned int getElement(unsigned int i) { return (*this)[i]; }
|
||||||
}
|
virtual void addElement(unsigned int v) { push_back(GLuint(v)); }
|
||||||
virtual void reserveElements(unsigned int numIndices) {
|
|
||||||
reserve(numIndices);
|
|
||||||
}
|
|
||||||
virtual void setElement(unsigned int i, unsigned int v) {
|
|
||||||
(*this)[i] = v;
|
|
||||||
}
|
|
||||||
virtual unsigned int getElement(unsigned int i) {
|
|
||||||
return (*this)[i];
|
|
||||||
}
|
|
||||||
virtual void addElement(unsigned int v) {
|
|
||||||
push_back(GLuint(v));
|
|
||||||
}
|
|
||||||
|
|
||||||
virtual unsigned int getNumPrimitives() const;
|
virtual unsigned int getNumPrimitives() const;
|
||||||
|
|
||||||
protected:
|
protected:
|
||||||
|
|
||||||
virtual ~DrawElementsIndirectUInt();
|
virtual ~DrawElementsIndirectUInt();
|
||||||
};
|
};
|
||||||
|
|
||||||
///////////////////////////////////////////////////////////////////////////////////////
|
///////////////////////////////////////////////////////////////////////////////////////
|
||||||
/// \brief The MultiDrawElementsIndirect PrimitiveSets
|
/// \brief The MultiDrawElementsIndirect PrimitiveSets
|
||||||
///
|
///
|
||||||
class OSG_EXPORT MultiDrawElementsIndirectUShort : public DrawElementsIndirectUShort
|
class OSG_EXPORT MultiDrawElementsIndirectUShort : public DrawElementsIndirectUShort
|
||||||
{
|
{
|
||||||
public:
|
public:
|
||||||
MultiDrawElementsIndirectUShort(GLenum mode = 0,unsigned int firstCommand = 0,unsigned int commandcount = 0, GLsizei stride = 0):
|
MultiDrawElementsIndirectUShort(GLenum mode = 0,unsigned int firstCommand = 0,unsigned int commandcount = 0, GLsizei stride = 0) :
|
||||||
DrawElementsIndirectUShort(mode,firstCommand,stride),_count(commandcount){_primitiveType=(Type(MultiDrawElementsUShortIndirectPrimitiveType));}
|
DrawElementsIndirectUShort(mode,firstCommand,stride),_count(commandcount) { _primitiveType=(Type(MultiDrawElementsUShortIndirectPrimitiveType)); }
|
||||||
MultiDrawElementsIndirectUShort(const MultiDrawElementsIndirectUShort& mdi,const CopyOp& copyop=CopyOp::SHALLOW_COPY):
|
|
||||||
|
MultiDrawElementsIndirectUShort(const MultiDrawElementsIndirectUShort& mdi,const CopyOp& copyop=CopyOp::SHALLOW_COPY) :
|
||||||
DrawElementsIndirectUShort(mdi,copyop),_count(mdi._count) {}
|
DrawElementsIndirectUShort(mdi,copyop),_count(mdi._count) {}
|
||||||
virtual osg::Object* cloneType() const {
|
|
||||||
return new MultiDrawElementsIndirectUShort();
|
virtual osg::Object* cloneType() const { return new MultiDrawElementsIndirectUShort(); }
|
||||||
}
|
virtual osg::Object* clone(const osg::CopyOp& copyop) const { return new MultiDrawElementsIndirectUShort(*this,copyop); }
|
||||||
virtual osg::Object* clone(const osg::CopyOp& copyop) const {
|
virtual bool isSameKindAs(const osg::Object* obj) const { return dynamic_cast<const MultiDrawElementsIndirectUShort*>(obj)!=NULL; }
|
||||||
return new MultiDrawElementsIndirectUShort(*this,copyop);
|
virtual const char* className() const { return "MultiDrawElementsIndirectUShort"; }
|
||||||
}
|
|
||||||
virtual bool isSameKindAs(const osg::Object* obj) const {
|
|
||||||
return dynamic_cast<const MultiDrawElementsIndirectUShort*>(obj)!=NULL;
|
|
||||||
}
|
|
||||||
virtual const char* className() const {
|
|
||||||
return "MultiDrawElementsIndirectUShort";
|
|
||||||
}
|
|
||||||
virtual void draw(State& state, bool useVertexBufferObjects) const;
|
virtual void draw(State& state, bool useVertexBufferObjects) const;
|
||||||
virtual void accept(PrimitiveFunctor& functor) const;
|
virtual void accept(PrimitiveFunctor& functor) const;
|
||||||
virtual void accept(PrimitiveIndexFunctor& functor) const;
|
virtual void accept(PrimitiveIndexFunctor& functor) const;
|
||||||
@ -510,13 +419,10 @@ public:
|
|||||||
///if you want to draw a subset of the IndirectCommandElement(FirstCommandToDraw,NumCommandsToDraw)
|
///if you want to draw a subset of the IndirectCommandElement(FirstCommandToDraw,NumCommandsToDraw)
|
||||||
|
|
||||||
/// count of Indirect Command to execute
|
/// count of Indirect Command to execute
|
||||||
inline void setNumCommandsToDraw( unsigned int i) {
|
inline void setNumCommandsToDraw( unsigned int i) { _count=i; }
|
||||||
_count=i;
|
|
||||||
}
|
|
||||||
/// count of Indirect Command to execute
|
/// count of Indirect Command to execute
|
||||||
inline unsigned int getNumCommandsToDraw()const {
|
inline unsigned int getNumCommandsToDraw()const { return _count; }
|
||||||
return _count;
|
|
||||||
}
|
|
||||||
protected:
|
protected:
|
||||||
unsigned int _count;
|
unsigned int _count;
|
||||||
virtual ~MultiDrawElementsIndirectUShort();
|
virtual ~MultiDrawElementsIndirectUShort();
|
||||||
@ -525,73 +431,61 @@ protected:
|
|||||||
class OSG_EXPORT MultiDrawElementsIndirectUByte : public DrawElementsIndirectUByte
|
class OSG_EXPORT MultiDrawElementsIndirectUByte : public DrawElementsIndirectUByte
|
||||||
{
|
{
|
||||||
public:
|
public:
|
||||||
MultiDrawElementsIndirectUByte(GLenum mode = 0,unsigned int firstCommand = 0,unsigned int commandcount = 0, GLsizei stride = 0):
|
MultiDrawElementsIndirectUByte(GLenum mode = 0,unsigned int firstCommand = 0,unsigned int commandcount = 0, GLsizei stride = 0) :
|
||||||
DrawElementsIndirectUByte(mode,firstCommand,stride),_count(commandcount){_primitiveType=(Type(MultiDrawElementsUByteIndirectPrimitiveType));}
|
DrawElementsIndirectUByte(mode,firstCommand,stride),_count(commandcount) { _primitiveType=(Type(MultiDrawElementsUByteIndirectPrimitiveType)); }
|
||||||
MultiDrawElementsIndirectUByte(const MultiDrawElementsIndirectUByte& mdi,const CopyOp& copyop=CopyOp::SHALLOW_COPY):
|
|
||||||
|
MultiDrawElementsIndirectUByte(const MultiDrawElementsIndirectUByte& mdi,const CopyOp& copyop=CopyOp::SHALLOW_COPY) :
|
||||||
DrawElementsIndirectUByte(mdi,copyop),_count(mdi._count) {}
|
DrawElementsIndirectUByte(mdi,copyop),_count(mdi._count) {}
|
||||||
virtual osg::Object* cloneType() const {
|
|
||||||
return new MultiDrawElementsIndirectUByte();
|
virtual osg::Object* cloneType() const { return new MultiDrawElementsIndirectUByte(); }
|
||||||
}
|
virtual osg::Object* clone(const osg::CopyOp& copyop) const { return new MultiDrawElementsIndirectUByte(*this,copyop); }
|
||||||
virtual osg::Object* clone(const osg::CopyOp& copyop) const {
|
virtual bool isSameKindAs(const osg::Object* obj) const { return dynamic_cast<const MultiDrawElementsIndirectUByte*>(obj)!=NULL; }
|
||||||
return new MultiDrawElementsIndirectUByte(*this,copyop);
|
virtual const char* className() const { return "MultiDrawElementsIndirectUByte"; }
|
||||||
}
|
|
||||||
virtual bool isSameKindAs(const osg::Object* obj) const {
|
|
||||||
return dynamic_cast<const MultiDrawElementsIndirectUByte*>(obj)!=NULL;
|
|
||||||
}
|
|
||||||
virtual const char* className() const {
|
|
||||||
return "MultiDrawElementsIndirectUByte";
|
|
||||||
}
|
|
||||||
virtual void draw(State& state, bool useVertexBufferObjects) const;
|
virtual void draw(State& state, bool useVertexBufferObjects) const;
|
||||||
virtual void accept(PrimitiveFunctor& functor) const;
|
virtual void accept(PrimitiveFunctor& functor) const;
|
||||||
virtual void accept(PrimitiveIndexFunctor& functor) const;
|
virtual void accept(PrimitiveIndexFunctor& functor) const;
|
||||||
virtual unsigned int getNumPrimitives() const;
|
virtual unsigned int getNumPrimitives() const;
|
||||||
|
|
||||||
/// count of Indirect Command to execute
|
/// count of Indirect Command to execute
|
||||||
inline void setNumCommandsToDraw( unsigned int i) {
|
inline void setNumCommandsToDraw( unsigned int i) { _count=i; }
|
||||||
_count=i;
|
|
||||||
}
|
|
||||||
/// count of Indirect Command to execute
|
/// count of Indirect Command to execute
|
||||||
inline unsigned int getNumCommandsToDraw()const {
|
inline unsigned int getNumCommandsToDraw()const { return _count; }
|
||||||
return _count;
|
|
||||||
}
|
|
||||||
protected:
|
protected:
|
||||||
unsigned int _count;
|
unsigned int _count;
|
||||||
virtual ~MultiDrawElementsIndirectUByte();
|
virtual ~MultiDrawElementsIndirectUByte();
|
||||||
};
|
};
|
||||||
|
|
||||||
class OSG_EXPORT MultiDrawElementsIndirectUInt : public DrawElementsIndirectUInt
|
class OSG_EXPORT MultiDrawElementsIndirectUInt : public DrawElementsIndirectUInt
|
||||||
{
|
{
|
||||||
public:
|
public:
|
||||||
MultiDrawElementsIndirectUInt(GLenum mode = 0,unsigned int firstCommand = 0,unsigned int commandcount = 0, GLsizei stride = 0):
|
MultiDrawElementsIndirectUInt(GLenum mode = 0,unsigned int firstCommand = 0,unsigned int commandcount = 0, GLsizei stride = 0) :
|
||||||
DrawElementsIndirectUInt(mode,firstCommand,stride),_count(commandcount){_primitiveType=(Type(MultiDrawElementsUIntIndirectPrimitiveType));}
|
DrawElementsIndirectUInt(mode,firstCommand,stride),_count(commandcount) { _primitiveType=(Type(MultiDrawElementsUIntIndirectPrimitiveType)); }
|
||||||
MultiDrawElementsIndirectUInt(const MultiDrawElementsIndirectUInt& mdi,const CopyOp& copyop=CopyOp::SHALLOW_COPY):
|
|
||||||
|
MultiDrawElementsIndirectUInt(const MultiDrawElementsIndirectUInt& mdi,const CopyOp& copyop=CopyOp::SHALLOW_COPY) :
|
||||||
DrawElementsIndirectUInt(mdi,copyop),_count(mdi._count) {}
|
DrawElementsIndirectUInt(mdi,copyop),_count(mdi._count) {}
|
||||||
virtual osg::Object* cloneType() const {
|
|
||||||
return new MultiDrawElementsIndirectUInt();
|
virtual osg::Object* cloneType() const { return new MultiDrawElementsIndirectUInt(); }
|
||||||
}
|
virtual osg::Object* clone(const osg::CopyOp& copyop) const { return new MultiDrawElementsIndirectUInt(*this,copyop); }
|
||||||
virtual osg::Object* clone(const osg::CopyOp& copyop) const {
|
virtual bool isSameKindAs(const osg::Object* obj) const { return dynamic_cast<const MultiDrawElementsIndirectUInt*>(obj)!=NULL; }
|
||||||
return new MultiDrawElementsIndirectUInt(*this,copyop);
|
virtual const char* className() const { return "MultiDrawElementsIndirectUInt"; }
|
||||||
}
|
|
||||||
virtual bool isSameKindAs(const osg::Object* obj) const {
|
|
||||||
return dynamic_cast<const MultiDrawElementsIndirectUInt*>(obj)!=NULL;
|
|
||||||
}
|
|
||||||
virtual const char* className() const {
|
|
||||||
return "MultiDrawElementsIndirectUInt";
|
|
||||||
}
|
|
||||||
virtual void draw(State& state, bool useVertexBufferObjects) const;
|
virtual void draw(State& state, bool useVertexBufferObjects) const;
|
||||||
virtual void accept(PrimitiveFunctor& functor) const;
|
virtual void accept(PrimitiveFunctor& functor) const;
|
||||||
virtual void accept(PrimitiveIndexFunctor& functor) const;
|
virtual void accept(PrimitiveIndexFunctor& functor) const;
|
||||||
virtual unsigned int getNumPrimitives() const;
|
virtual unsigned int getNumPrimitives() const;
|
||||||
|
|
||||||
/// count of Indirect Command to execute
|
/// count of Indirect Command to execute
|
||||||
inline void setNumCommandsToDraw( unsigned int i) {
|
inline void setNumCommandsToDraw( unsigned int i) { _count=i; }
|
||||||
_count=i;
|
|
||||||
}
|
|
||||||
/// count of Indirect Command to execute
|
/// count of Indirect Command to execute
|
||||||
inline unsigned int getNumCommandsToDraw()const {
|
inline unsigned int getNumCommandsToDraw()const { return _count; }
|
||||||
return _count;
|
|
||||||
}
|
|
||||||
protected:
|
protected:
|
||||||
unsigned int _count;
|
unsigned int _count;
|
||||||
virtual ~MultiDrawElementsIndirectUInt();
|
virtual ~MultiDrawElementsIndirectUInt();
|
||||||
};
|
};
|
||||||
|
|
||||||
///////////////////////////////////////////////////////////////////////////////////////
|
///////////////////////////////////////////////////////////////////////////////////////
|
||||||
/// \brief The MultiDrawArraysIndirect PrimitiveSet
|
/// \brief The MultiDrawArraysIndirect PrimitiveSet
|
||||||
///
|
///
|
||||||
@ -599,32 +493,21 @@ class OSG_EXPORT DrawArraysIndirect : public osg::PrimitiveSet
|
|||||||
{
|
{
|
||||||
public:
|
public:
|
||||||
|
|
||||||
DrawArraysIndirect(GLenum mode=0, unsigned int firstcommand = 0, GLsizei stride = 0):
|
DrawArraysIndirect(GLenum mode=0, unsigned int firstcommand = 0, GLsizei stride = 0) :
|
||||||
osg::PrimitiveSet(Type(DrawArraysIndirectPrimitiveType), mode),
|
osg::PrimitiveSet(Type(DrawArraysIndirectPrimitiveType), mode),
|
||||||
_firstCommand(firstcommand), _stride(stride) {setIndirectCommandArray(new DefaultIndirectCommandDrawArrays);}
|
_firstCommand(firstcommand), _stride(stride) { setIndirectCommandArray(new DefaultIndirectCommandDrawArrays); }
|
||||||
|
|
||||||
DrawArraysIndirect(const DrawArraysIndirect& dal,const CopyOp& copyop=CopyOp::SHALLOW_COPY):
|
DrawArraysIndirect(const DrawArraysIndirect& dal,const CopyOp& copyop=CopyOp::SHALLOW_COPY) :
|
||||||
osg::PrimitiveSet(dal,copyop),
|
osg::PrimitiveSet(dal,copyop),
|
||||||
_firstCommand(dal._firstCommand),
|
_firstCommand(dal._firstCommand),
|
||||||
_stride(dal._stride),
|
_stride(dal._stride),
|
||||||
_indirectCommandArray((DefaultIndirectCommandDrawArrays*)copyop( dal._indirectCommandArray.get()))
|
_indirectCommandArray((DefaultIndirectCommandDrawArrays*)copyop( dal._indirectCommandArray.get())) {}
|
||||||
{}
|
|
||||||
|
|
||||||
virtual osg::Object* cloneType() const {
|
virtual osg::Object* cloneType() const { return new DrawArraysIndirect(); }
|
||||||
return new DrawArraysIndirect();
|
virtual osg::Object* clone(const osg::CopyOp& copyop) const { return new DrawArraysIndirect(*this,copyop); }
|
||||||
}
|
virtual bool isSameKindAs(const osg::Object* obj) const { return dynamic_cast<const DrawArraysIndirect*>(obj)!=NULL; }
|
||||||
virtual osg::Object* clone(const osg::CopyOp& copyop) const {
|
virtual const char* libraryName() const { return "osg"; }
|
||||||
return new DrawArraysIndirect(*this,copyop);
|
virtual const char* className() const { return "DrawArraysIndirect"; }
|
||||||
}
|
|
||||||
virtual bool isSameKindAs(const osg::Object* obj) const {
|
|
||||||
return dynamic_cast<const DrawArraysIndirect*>(obj)!=NULL;
|
|
||||||
}
|
|
||||||
virtual const char* libraryName() const {
|
|
||||||
return "osg";
|
|
||||||
}
|
|
||||||
virtual const char* className() const {
|
|
||||||
return "DrawArraysIndirect";
|
|
||||||
}
|
|
||||||
|
|
||||||
virtual void draw(State& state, bool useVertexBufferObjects) const;
|
virtual void draw(State& state, bool useVertexBufferObjects) const;
|
||||||
|
|
||||||
@ -638,34 +521,26 @@ public:
|
|||||||
virtual unsigned int getNumPrimitives() const;
|
virtual unsigned int getNumPrimitives() const;
|
||||||
|
|
||||||
/// stride (to set if you use custom CommandArray)
|
/// stride (to set if you use custom CommandArray)
|
||||||
inline void setStride( GLsizei i) {
|
inline void setStride( GLsizei i) { _stride=i; }
|
||||||
_stride=i;
|
|
||||||
}
|
|
||||||
/// stride (to set if you use custom CommandArray)
|
|
||||||
inline GLsizei getStride()const {
|
|
||||||
return _stride;
|
|
||||||
}
|
|
||||||
/// set offset of the first command in the IndirectCommandDrawArrays
|
|
||||||
inline void setFirstCommandToDraw( unsigned int i) {
|
|
||||||
_firstCommand=i;
|
|
||||||
}
|
|
||||||
/// get offset of the first command in the IndirectCommandDrawArrays
|
|
||||||
inline unsigned int getFirstCommandToDraw() const {
|
|
||||||
return _firstCommand;
|
|
||||||
}
|
|
||||||
|
|
||||||
inline void setIndirectCommandArray(IndirectCommandDrawArrays*idc) {
|
/// stride (to set if you use custom CommandArray)
|
||||||
|
inline GLsizei getStride()const { return _stride; }
|
||||||
|
|
||||||
|
/// set offset of the first command in the IndirectCommandDrawArrays
|
||||||
|
inline void setFirstCommandToDraw( unsigned int i) { _firstCommand=i; }
|
||||||
|
|
||||||
|
/// get offset of the first command in the IndirectCommandDrawArrays
|
||||||
|
inline unsigned int getFirstCommandToDraw() const { return _firstCommand; }
|
||||||
|
|
||||||
|
inline void setIndirectCommandArray(IndirectCommandDrawArrays*idc)
|
||||||
|
{
|
||||||
_indirectCommandArray = idc;
|
_indirectCommandArray = idc;
|
||||||
//ensure bo of idc is of the correct type
|
//ensure bo of idc is of the correct type
|
||||||
if(!dynamic_cast<DrawIndirectBufferObject* >(_indirectCommandArray->getBufferObject()))
|
if(!dynamic_cast<DrawIndirectBufferObject* >(_indirectCommandArray->getBufferObject()))
|
||||||
_indirectCommandArray->setBufferObject(new DrawIndirectBufferObject());
|
_indirectCommandArray->setBufferObject(new DrawIndirectBufferObject());
|
||||||
}
|
}
|
||||||
inline const IndirectCommandDrawArrays* getIndirectCommandArray() const {
|
inline const IndirectCommandDrawArrays* getIndirectCommandArray() const { return _indirectCommandArray; }
|
||||||
return _indirectCommandArray;
|
inline IndirectCommandDrawArrays* getIndirectCommandArray() { return _indirectCommandArray; }
|
||||||
}
|
|
||||||
inline IndirectCommandDrawArrays* getIndirectCommandArray(){
|
|
||||||
return _indirectCommandArray;
|
|
||||||
}
|
|
||||||
|
|
||||||
protected:
|
protected:
|
||||||
|
|
||||||
@ -682,27 +557,16 @@ class OSG_EXPORT MultiDrawArraysIndirect : public DrawArraysIndirect
|
|||||||
{
|
{
|
||||||
public:
|
public:
|
||||||
|
|
||||||
MultiDrawArraysIndirect(GLenum mode=0, unsigned int firstcommand = 0, unsigned int count = 0, GLsizei stride = 0):
|
MultiDrawArraysIndirect(GLenum mode=0, unsigned int firstcommand = 0, unsigned int count = 0, GLsizei stride = 0) :
|
||||||
osg::DrawArraysIndirect(mode, firstcommand, stride), _count(count)
|
osg::DrawArraysIndirect(mode, firstcommand, stride), _count(count) { _primitiveType=Type(MultiDrawArraysIndirectPrimitiveType); }
|
||||||
{_primitiveType=Type(MultiDrawArraysIndirectPrimitiveType);}
|
|
||||||
|
|
||||||
MultiDrawArraysIndirect(const MultiDrawArraysIndirect& dal,const CopyOp& copyop=CopyOp::SHALLOW_COPY):
|
MultiDrawArraysIndirect(const MultiDrawArraysIndirect& dal,const CopyOp& copyop=CopyOp::SHALLOW_COPY) :
|
||||||
osg::DrawArraysIndirect(dal,copyop), _count(dal._count)
|
osg::DrawArraysIndirect(dal,copyop), _count(dal._count) {}
|
||||||
{}
|
|
||||||
|
|
||||||
virtual osg::Object* cloneType() const {
|
virtual osg::Object* cloneType() const { return new MultiDrawArraysIndirect(); }
|
||||||
return new MultiDrawArraysIndirect();
|
virtual osg::Object* clone(const osg::CopyOp& copyop) const { return new MultiDrawArraysIndirect(*this,copyop); }
|
||||||
}
|
virtual bool isSameKindAs(const osg::Object* obj) const { return dynamic_cast<const MultiDrawArraysIndirect*>(obj)!=NULL; }
|
||||||
virtual osg::Object* clone(const osg::CopyOp& copyop) const {
|
virtual const char* className() const { return "MultiDrawArraysIndirect"; }
|
||||||
return new MultiDrawArraysIndirect(*this,copyop);
|
|
||||||
}
|
|
||||||
virtual bool isSameKindAs(const osg::Object* obj) const {
|
|
||||||
return dynamic_cast<const MultiDrawArraysIndirect*>(obj)!=NULL;
|
|
||||||
}
|
|
||||||
|
|
||||||
virtual const char* className() const {
|
|
||||||
return "MultiDrawArraysIndirect";
|
|
||||||
}
|
|
||||||
|
|
||||||
virtual void draw(State& state, bool useVertexBufferObjects) const;
|
virtual void draw(State& state, bool useVertexBufferObjects) const;
|
||||||
|
|
||||||
@ -716,13 +580,10 @@ public:
|
|||||||
virtual unsigned int getNumPrimitives() const;
|
virtual unsigned int getNumPrimitives() const;
|
||||||
|
|
||||||
/// count of Indirect Command to execute
|
/// count of Indirect Command to execute
|
||||||
inline void setNumCommandsToDraw( unsigned int i) {
|
inline void setNumCommandsToDraw( unsigned int i) { _count=i; }
|
||||||
_count=i;
|
|
||||||
}
|
|
||||||
/// count of Indirect Command to execute
|
/// count of Indirect Command to execute
|
||||||
inline unsigned int getNumCommandsToDraw()const {
|
inline unsigned int getNumCommandsToDraw()const { return _count; }
|
||||||
return _count;
|
|
||||||
}
|
|
||||||
protected:
|
protected:
|
||||||
unsigned int _count;
|
unsigned int _count;
|
||||||
|
|
||||||
@ -731,4 +592,3 @@ protected:
|
|||||||
}
|
}
|
||||||
|
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
|
Loading…
Reference in New Issue
Block a user