Updating 5/27/03 backup with 6/20/03 tarball
This commit is contained in:
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1dce115c91
commit
5a939f5420
@ -110,6 +110,14 @@ SOURCE=..\..\..\src\osgPlugins\ive\BlendFunc.cpp
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# End Source File
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# Begin Source File
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SOURCE=..\..\..\src\osgPlugins\ive\ConvexPlanarOccluder.cpp
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# End Source File
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# Begin Source File
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SOURCE=..\..\..\src\osgPlugins\ive\ConvexPlanarPolygon.cpp
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# End Source File
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# Begin Source File
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SOURCE=..\..\..\src\osgPlugins\ive\CullFace.cpp
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# End Source File
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# Begin Source File
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@ -134,6 +142,10 @@ SOURCE=..\..\..\src\osgPlugins\ive\DrawArrays.cpp
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# End Source File
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# Begin Source File
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SOURCE=..\..\..\src\osgPlugins\ive\DrawElementsUInt.cpp
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# End Source File
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# Begin Source File
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SOURCE=..\..\..\src\osgPlugins\ive\DrawElementsUShort.cpp
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# End Source File
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# Begin Source File
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@ -158,6 +170,10 @@ SOURCE=..\..\..\src\osgPlugins\ive\Image.cpp
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# End Source File
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# Begin Source File
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SOURCE=..\..\..\src\osgPlugins\ive\Impostor.cpp
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# End Source File
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# Begin Source File
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SOURCE=..\..\..\src\osgPlugins\ive\Light.cpp
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# End Source File
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# Begin Source File
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@ -186,10 +202,30 @@ SOURCE=..\..\..\src\osgPlugins\ive\Object.cpp
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# End Source File
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# Begin Source File
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SOURCE=..\..\..\src\osgPlugins\ive\OccluderNode.cpp
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# End Source File
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# Begin Source File
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SOURCE=..\..\..\src\osgPlugins\ive\PositionAttitudeTransform.cpp
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# End Source File
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# Begin Source File
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SOURCE=..\..\..\src\osgPlugins\ive\PolygonOffset.cpp
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# End Source File
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# Begin Source File
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SOURCE=..\..\..\src\osgPlugins\ive\Point.cpp
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# End Source File
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# Begin Source File
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SOURCE=..\..\..\src\osgPlugins\ive\ReaderWriterIVE.cpp
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# End Source File
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# Begin Source File
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SOURCE=..\..\..\src\osgPlugins\ive\ShadeModel.cpp
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# End Source File
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# Begin Source File
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SOURCE=..\..\..\src\osgPlugins\ive\PrimitiveSet.cpp
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# End Source File
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# Begin Source File
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@ -202,6 +238,10 @@ SOURCE=..\..\..\src\osgPlugins\ive\StateSet.cpp
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# End Source File
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# Begin Source File
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SOURCE=..\..\..\src\osgPlugins\ive\Switch.cpp
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# End Source File
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# Begin Source File
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SOURCE=..\..\..\src\osgPlugins\ive\TexEnv.cpp
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# End Source File
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# Begin Source File
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@ -234,151 +274,183 @@ SOURCE=..\..\..\src\osgPlugins\ive\Transform.cpp
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# PROP Default_Filter "h;hpp;hxx;hm;inl"
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# Begin Source File
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SOURCE=..\..\..\src\osgPlugins\ive\AnimationPath
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SOURCE=..\..\..\src\osgPlugins\ive\AnimationPath.h
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# End Source File
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# Begin Source File
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SOURCE=..\..\..\src\osgPlugins\ive\AnimationPathCallback
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SOURCE=..\..\..\src\osgPlugins\ive\AnimationPathCallback.h
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# End Source File
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# Begin Source File
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SOURCE=..\..\..\src\osgPlugins\ive\Billboard
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SOURCE=..\..\..\src\osgPlugins\ive\Billboard.h
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# End Source File
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# Begin Source File
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SOURCE=..\..\..\src\osgPlugins\ive\BlendFunc
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SOURCE=..\..\..\src\osgPlugins\ive\BlendFunc.h
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# End Source File
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# Begin Source File
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SOURCE=..\..\..\src\osgPlugins\ive\CullFace
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SOURCE=..\..\..\src\osgPlugins\ive\ConvexPlanarOccluder.h
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# End Source File
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# Begin Source File
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SOURCE=..\..\..\src\osgPlugins\ive\DataInputStream
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SOURCE=..\..\..\src\osgPlugins\ive\ConvexPlanarPolygon.h
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# End Source File
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# Begin Source File
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SOURCE=..\..\..\src\osgPlugins\ive\DataOutputStream
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SOURCE=..\..\..\src\osgPlugins\ive\CullFace.h
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# End Source File
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# Begin Source File
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SOURCE=..\..\..\src\osgPlugins\ive\DataTypeSize
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SOURCE=..\..\..\src\osgPlugins\ive\DataInputStream.h
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# End Source File
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# Begin Source File
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SOURCE=..\..\..\src\osgPlugins\ive\Drawable
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SOURCE=..\..\..\src\osgPlugins\ive\DataOutputStream.h
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# End Source File
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# Begin Source File
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SOURCE=..\..\..\src\osgPlugins\ive\DrawArrayLengths
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SOURCE=..\..\..\src\osgPlugins\ive\DataTypeSize.h
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# End Source File
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# Begin Source File
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SOURCE=..\..\..\src\osgPlugins\ive\DrawArrays
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SOURCE=..\..\..\src\osgPlugins\ive\Drawable.h
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# End Source File
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# Begin Source File
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SOURCE=..\..\..\src\osgPlugins\ive\DrawElementsUShort
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SOURCE=..\..\..\src\osgPlugins\ive\DrawArrayLengths.h
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# End Source File
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# Begin Source File
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SOURCE=..\..\..\src\osgPlugins\ive\Exception
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SOURCE=..\..\..\src\osgPlugins\ive\DrawArrays.h
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# End Source File
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# Begin Source File
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SOURCE=..\..\..\src\osgPlugins\ive\Export
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SOURCE=..\..\..\src\osgPlugins\ive\DrawElementsUInt.h
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# End Source File
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# Begin Source File
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SOURCE=..\..\..\src\osgPlugins\ive\Geode
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SOURCE=..\..\..\src\osgPlugins\ive\DrawElementsUShort.h
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# End Source File
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# Begin Source File
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SOURCE=..\..\..\src\osgPlugins\ive\Geometry
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SOURCE=..\..\..\src\osgPlugins\ive\Exception.h
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# End Source File
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# Begin Source File
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SOURCE=..\..\..\src\osgPlugins\ive\Group
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SOURCE=..\..\..\src\osgPlugins\ive\Geode.h
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# End Source File
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# Begin Source File
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SOURCE=..\..\..\src\osgPlugins\ive\Image
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SOURCE=..\..\..\src\osgPlugins\ive\Geometry.h
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# End Source File
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# Begin Source File
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SOURCE=..\..\..\src\osgPlugins\ive\Light
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SOURCE=..\..\..\src\osgPlugins\ive\Group.h
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# End Source File
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# Begin Source File
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SOURCE=..\..\..\src\osgPlugins\ive\LightSource
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SOURCE=..\..\..\src\osgPlugins\ive\Image.h
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# End Source File
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# Begin Source File
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SOURCE=..\..\..\src\osgPlugins\ive\LOD
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SOURCE=..\..\..\src\osgPlugins\ive\Impostor.h
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# End Source File
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# Begin Source File
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SOURCE=..\..\..\src\osgPlugins\ive\Material
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SOURCE=..\..\..\src\osgPlugins\ive\Light.h
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# End Source File
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# Begin Source File
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SOURCE=..\..\..\src\osgPlugins\ive\MatrixTransform
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SOURCE=..\..\..\src\osgPlugins\ive\LightSource.h
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# End Source File
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# Begin Source File
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SOURCE=..\..\..\src\osgPlugins\ive\Node
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SOURCE=..\..\..\src\osgPlugins\ive\LOD.h
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# End Source File
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# Begin Source File
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SOURCE=..\..\..\src\osgPlugins\ive\Object
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SOURCE=..\..\..\src\osgPlugins\ive\Material.h
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# End Source File
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# Begin Source File
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SOURCE=..\..\..\src\osgPlugins\ive\PositionAttitudeTransform
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SOURCE=..\..\..\src\osgPlugins\ive\MatrixTransform.h
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# End Source File
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# Begin Source File
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SOURCE=..\..\..\src\osgPlugins\ive\PrimitiveSet
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SOURCE=..\..\..\src\osgPlugins\ive\Node.h
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# End Source File
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# Begin Source File
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SOURCE=..\..\..\src\osgPlugins\ive\ReadWrite
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SOURCE=..\..\..\src\osgPlugins\ive\Object.h
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# End Source File
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# Begin Source File
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SOURCE=..\..\..\src\osgPlugins\ive\Sequence
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SOURCE=..\..\..\src\osgPlugins\ive\OccluderNode.h
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# End Source File
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# Begin Source File
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SOURCE=..\..\..\src\osgPlugins\ive\StateSet
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SOURCE=..\..\..\src\osgPlugins\ive\PositionAttitudeTransform.h
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# End Source File
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# Begin Source File
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SOURCE=..\..\..\src\osgPlugins\ive\TexEnv
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SOURCE=..\..\..\src\osgPlugins\ive\PrimitiveSet.h
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# End Source File
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# Begin Source File
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SOURCE=..\..\..\src\osgPlugins\ive\TexEnvCombine
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SOURCE=..\..\..\src\osgPlugins\ive\PolygonOffset.h
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# End Source File
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# Begin Source File
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SOURCE=..\..\..\src\osgPlugins\ive\TexGen
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SOURCE=..\..\..\src\osgPlugins\ive\Point.h
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# End Source File
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# Begin Source File
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SOURCE=..\..\..\src\osgPlugins\ive\Texture
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SOURCE=..\..\..\src\osgPlugins\ive\ShadeModel.h
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# End Source File
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# Begin Source File
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SOURCE=..\..\..\src\osgPlugins\ive\Texture2D
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SOURCE=..\..\..\src\osgPlugins\ive\ReadWrite.h
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# End Source File
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# Begin Source File
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SOURCE=..\..\..\src\osgPlugins\ive\TextureCubeMap
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SOURCE=..\..\..\src\osgPlugins\ive\Sequence.h
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# End Source File
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# Begin Source File
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SOURCE=..\..\..\src\osgPlugins\ive\Transform
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SOURCE=..\..\..\src\osgPlugins\ive\Switch.h
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# End Source File
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# Begin Source File
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SOURCE=..\..\..\src\osgPlugins\ive\StateSet.h
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# End Source File
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# Begin Source File
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SOURCE=..\..\..\src\osgPlugins\ive\TexEnv.h
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# End Source File
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# Begin Source File
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SOURCE=..\..\..\src\osgPlugins\ive\TexEnvCombine.h
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# End Source File
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# Begin Source File
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SOURCE=..\..\..\src\osgPlugins\ive\TexGen.h
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# End Source File
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# Begin Source File
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SOURCE=..\..\..\src\osgPlugins\ive\Texture.h
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# End Source File
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# Begin Source File
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SOURCE=..\..\..\src\osgPlugins\ive\Texture2D.h
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# End Source File
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# Begin Source File
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SOURCE=..\..\..\src\osgPlugins\ive\TextureCubeMap.h
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# End Source File
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# Begin Source File
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SOURCE=..\..\..\src\osgPlugins\ive\Transform.h
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# End Source File
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# End Group
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# Begin Group "Resource Files"
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@ -51,7 +51,7 @@ scene graph database utilities reference guide.
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scene graph particle reference guide.
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<br><a href="doc++/osgText/HIER.html">osgText/</a>
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scene graph text reference guide.
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<br><a href="doc++/osgSim/HIER.html">osgText/</a>
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<br><a href="doc++/osgSim/HIER.html">osgSim/</a>
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scene graph visual simulation library reference guide.
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<br><a href="doc++/osgGA/HIER.html">osgGA/</a>
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scene graph gui abstraction reference guide.
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@ -60,9 +60,9 @@ osg::Node* createLabel2(const osg::Vec3& pos, float size, const std::string& lab
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text->setPosition(pos);
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text->setFontResolution(40,40);
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text->setCharacterSize(size);
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text->setCharacterSizeMode(osgText::Text::SCREEN_COORDS);
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text->setAlignment(osgText::Text::CENTER_CENTER);
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text->setAutoRotateToScreen(true);
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text->setAutoScaleToLimitScreenSizeToFontResolution(true);
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text->setDrawMode(osgText::Text::TEXT_PIXMAP);
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text->setText(label);
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@ -87,7 +87,7 @@ osg::Node* createLabel3(const osg::Vec3& pos, float size, const std::string& lab
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text->setCharacterSize(size);
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text->setAlignment(osgText::Text::CENTER_CENTER);
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text->setAutoRotateToScreen(true);
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text->setAutoScaleToLimitScreenSizeToFontResolution(true);
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text->setCharacterSizeMode(osgText::Text::OBJECT_COORDS_WITH_MAXIMUM_SCREEN_SIZE_CAPPED_BY_FONT_HEIGHT);
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text->setText(label);
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}
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