Moved the #define GL_DOT3_RGB_ARB's into their own #ifndef GL_ARB_texture_env_dot3 block.

This commit is contained in:
Robert Osfield 2002-08-26 15:02:31 +00:00
parent 59a5e800fe
commit 5a3f8fc8a6

View File

@ -12,12 +12,9 @@
// if not defined by gl.h use the definition found in:
// http://oss.sgi.com/projects/ogl-sample/registry/ARB/texture_env_combine.txt
#ifndef GL_ARB_texture_env_combine
#define GL_ARB_texture_env_combine 1
#define GL_COMBINE_ARB 0x8570
#define GL_COMBINE_RGB_ARB 0x8571
#define GL_COMBINE_ALPHA_ARB 0x8572
#define GL_DOT3_RGB_ARB 0x86AE
#define GL_DOT3_RGBA_ARB 0x86AF
#define GL_SOURCE0_RGB_ARB 0x8580
#define GL_SOURCE1_RGB_ARB 0x8581
#define GL_SOURCE2_RGB_ARB 0x8582
@ -39,6 +36,11 @@
#define GL_PREVIOUS_ARB 0x8578
#endif
#ifndef GL_ARB_texture_env_dot3
#define GL_DOT3_RGB_ARB 0x86AE
#define GL_DOT3_RGBA_ARB 0x86AF
#endif
#ifndef GL_TEXTURE0
#define GL_TEXTURE0 0x84C0
#endif