From Stephane Lamoliatte, "Here is a patch wich add two missing GL modes in the osg plug'in."

This commit is contained in:
Robert Osfield 2009-10-10 09:45:47 +00:00
parent 0ef684f6b5
commit 590aabb4fa

View File

@ -120,6 +120,8 @@ void initGLNames()
ADD_NAME("GL_LIGHT6",GL_LIGHT6); ADD_NAME("GL_LIGHT6",GL_LIGHT6);
ADD_NAME("GL_LIGHT7",GL_LIGHT7); ADD_NAME("GL_LIGHT7",GL_LIGHT7);
ADD_NAME("GL_VERTEX_PROGRAM_POINT_SIZE", GL_VERTEX_PROGRAM_POINT_SIZE)
ADD_NAME("GL_VERTEX_PROGRAM_TWO_SIDE", GL_VERTEX_PROGRAM_TWO_SIDE)
s_TextureGLModeSet.insert(GL_TEXTURE_1D); s_TextureGLModeSet.insert(GL_TEXTURE_1D);
s_TextureGLModeSet.insert(GL_TEXTURE_2D); s_TextureGLModeSet.insert(GL_TEXTURE_2D);