From Stephane Lamoliatte, "Here is a patch wich add two missing GL modes in the osg plug'in."
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@ -120,6 +120,8 @@ void initGLNames()
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ADD_NAME("GL_LIGHT6",GL_LIGHT6);
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ADD_NAME("GL_LIGHT6",GL_LIGHT6);
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ADD_NAME("GL_LIGHT7",GL_LIGHT7);
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ADD_NAME("GL_LIGHT7",GL_LIGHT7);
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ADD_NAME("GL_VERTEX_PROGRAM_POINT_SIZE", GL_VERTEX_PROGRAM_POINT_SIZE)
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ADD_NAME("GL_VERTEX_PROGRAM_TWO_SIDE", GL_VERTEX_PROGRAM_TWO_SIDE)
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s_TextureGLModeSet.insert(GL_TEXTURE_1D);
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s_TextureGLModeSet.insert(GL_TEXTURE_1D);
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s_TextureGLModeSet.insert(GL_TEXTURE_2D);
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s_TextureGLModeSet.insert(GL_TEXTURE_2D);
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