Fixed typo
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58b66be7b7
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583401970a
@ -31,7 +31,7 @@ extern OSG_EXPORT void flushAllDeletedGLObjects(unsigned int contextID);
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extern OSG_EXPORT void deleteAllGLObjects(unsigned int contextID);
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extern OSG_EXPORT void deleteAllGLObjects(unsigned int contextID);
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/** Discard all OpenGL objects.
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/** Discard all OpenGL objects.
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* Note, unlike deleteAllObjectObjects discard does not
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* Note, unlike deleteAllGLjects discard does not
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* do any OpenGL calls so can be called from any thread, but as a consequence it
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* do any OpenGL calls so can be called from any thread, but as a consequence it
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* also doesn't remove the associated OpenGL resource so discard should only be
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* also doesn't remove the associated OpenGL resource so discard should only be
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* called when the associated graphics context is being/has been closed. */
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* called when the associated graphics context is being/has been closed. */
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