Added basic --pbuffer width height support
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7aac7ef381
commit
57ce3f820e
@ -686,6 +686,36 @@ int main(int argc, char** argv)
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while (arguments.read("--triple-pbo")) mode = WindowCaptureCallback::TRIPLE_PBO;
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unsigned int width=1280;
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unsigned int height=1024;
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osg::ref_ptr<osg::GraphicsContext> pbuffer;
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if (arguments.read("--pbuffer",width,height))
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{
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osg::ref_ptr<osg::GraphicsContext::Traits> traits = new osg::GraphicsContext::Traits;
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traits->x = 0;
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traits->y = 0;
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traits->width = width;
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traits->height = height;
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traits->red = 8;
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traits->green = 8;
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traits->blue = 8;
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traits->alpha = 8;
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traits->windowDecoration = false;
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traits->pbuffer = true;
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traits->doubleBuffer = true;
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traits->sharedContext = 0;
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pbuffer = osg::GraphicsContext::createGraphicsContext(traits.get());
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if (pbuffer.valid())
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{
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osg::notify(osg::NOTICE)<<"Pixel buffer has been created successfully."<<std::endl;
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}
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else
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{
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osg::notify(osg::NOTICE)<<"Pixel buffer has not been created successfully."<<std::endl;
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}
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}
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// load the data
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osg::ref_ptr<osg::Node> loadedModel = osgDB::readNodeFiles(arguments);
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@ -714,7 +744,28 @@ int main(int argc, char** argv)
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viewer.realize();
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if (pbuffer.valid())
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{
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viewer.stopThreading();
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pbuffer->realize();
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osg::ref_ptr<osg::Camera> camera = new osg::Camera;
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camera->setGraphicsContext(pbuffer.get());
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camera->setViewport(new osg::Viewport(0,0,width,height));
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GLenum buffer = pbuffer->getTraits()->doubleBuffer ? GL_BACK : GL_FRONT;
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camera->setDrawBuffer(buffer);
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camera->setReadBuffer(buffer);
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camera->setFinalDrawCallback(new WindowCaptureCallback(mode, position, readBuffer));
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viewer.addSlave(camera.get(), osg::Matrixd(), osg::Matrixd());
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viewer.startThreading();
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}
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else
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{
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addCallbackToViewer(viewer, new WindowCaptureCallback(mode, position, readBuffer));
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}
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return viewer.run();
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