Set the defaul clear colour to 0,0,0,0.
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07d7d39eb5
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5731ea2352
@ -53,7 +53,7 @@ void OverlayNode::init()
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texture->setFilter(osg::Texture2D::MAG_FILTER,osg::Texture2D::LINEAR);
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texture->setWrap(osg::Texture2D::WRAP_S,osg::Texture2D::CLAMP_TO_BORDER);
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texture->setWrap(osg::Texture2D::WRAP_T,osg::Texture2D::CLAMP_TO_BORDER);
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texture->setBorderColor(osg::Vec4(1.0f,1.0f,1.0f,1.0f));
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texture->setBorderColor(osg::Vec4(1.0f,1.0f,1.0f,0.0f));
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_texture = texture;
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}
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@ -63,7 +63,7 @@ void OverlayNode::init()
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// create the camera
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_camera = new osg::CameraNode;
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_camera->setClearColor(osg::Vec4(1.0f,1.0f,1.0f,1.0f));
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_camera->setClearColor(osg::Vec4(0.0f,0.0f,0.0f,0.0f));
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// set viewport
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_camera->setViewport(0,0,tex_width,tex_height);
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