Introduced new scheme for setting up which version of OpenGL/OpenGL ES the OSG is compiled for.

To select standard OpenGL 1/2 build with full backwards and forwards comtability use:

  ./configure
  make

OR

  ./configure -DOPENGL_PROFILE=GL2

To select OpenGL 3 core profile build using GL3/gl3.h header:

  ./configure -DOPENGL_PROFILE=GL3

To select OpenGL Arb core profile build using GL/glcorearb.h header:

  ./configure -DOPENGL_PROFILE=GLCORE

To select OpenGL ES 1.1 profile use:

  ./configure -DOPENGL_PROFILE=GLES1

To select OpenGL ES 2 profile use:

  ./configure -DOPENGL_PROFILE=GLES2


Using OPENGL_PROFILE will select all the appropriate features required so no other settings in cmake will need to be adjusted.
The new configuration options are stored in the include/osg/OpenGL header that deprecates the old include/osg/GL header.
This commit is contained in:
Robert Osfield 2014-04-23 09:08:26 +00:00
parent 560587c88f
commit 5597248895
13 changed files with 175 additions and 48 deletions

View File

@ -286,6 +286,10 @@ ELSE()
ENDIF()
ENDIF()
IF(UNIX AND NOT ANDROID)
# Not sure what this will do on Cygwin and Msys
# Also, remember OS X X11 is a user installed option so it may not exist.
@ -450,28 +454,145 @@ MARK_AS_ADVANCED(OSG_DISABLE_MSVC_WARNINGS)
OPTION(OSG_USE_REF_PTR_IMPLICIT_OUTPUT_CONVERSION "Set to ON to use the ref_ptr<> T* operator() output conversion. " ON)
# Map the OPENGL_PROFILE to OSG_GL*_AVAILABLE settings
SET(OPENGL_PROFILE "GL2" CACHE STRING "OpenGL Profile to use, choose from GL2, GL3, GLES1, GLES2")
IF ((OPENGL_PROFILE STREQUAL "GL1") OR (OPENGL_PROFILE STREQUAL "GL2"))
OPTION(OSG_GL1_AVAILABLE "Set to OFF to disable use of OpenGL 1.x functions library." ON )
ELSE()
OPTION(OSG_GL1_AVAILABLE "Set to OFF to disable use of OpenGL 1.x functions library." OFF )
ENDIF()
IF ((OPENGL_PROFILE STREQUAL "GL2"))
OPTION(OSG_GL2_AVAILABLE "Set to OFF to disable use of OpenGL 2.x functions library." ON )
ELSE()
OPTION(OSG_GL2_AVAILABLE "Set to OFF to disable use of OpenGL 2.x functions library." OFF )
ENDIF()
IF ((OPENGL_PROFILE STREQUAL "GL3") OR (OPENGL_PROFILE STREQUAL "GLCORE"))
OPTION(OSG_GL3_AVAILABLE "Set to OFF to disable use of OpenGL 3.x functions library." ON )
ELSE()
OPTION(OSG_GL3_AVAILABLE "Set to OFF to disable use of OpenGL 3.x functions library." OFF )
ENDIF()
IF ((OPENGL_PROFILE STREQUAL "GLES1"))
OPTION(OSG_GLES1_AVAILABLE "Set to OFF to disable use of OpenGL ES 1.x functions library." ON )
ELSE()
OPTION(OSG_GLES1_AVAILABLE "Set to OFF to disable use of OpenGL ES 1.x functions library." OFF )
ENDIF()
IF ((OPENGL_PROFILE STREQUAL "GLES2"))
OPTION(OSG_GLES2_AVAILABLE "Set to OFF to disable use of OpenGL ES 2.x functions library." ON )
ELSE()
OPTION(OSG_GLES2_AVAILABLE "Set to OFF to disable use of OpenGL ES 2.x functions library." OFF )
ENDIF()
OPTION(OSG_GL_LIBRARY_STATIC "Set to ON to statically link with OpenGL/GLES library." OFF)
SET(OPENGL_egl_LIBRARY CACHE STRING "Set the OpenGL egl library.")
# SET(OSG_GL_DISPLAYLISTS_AVAILABLE ${OSG_GL1_AVAILABLE})
# SET(OSG_GL_MATRICES_AVAILABLE ${OSG_GL1_AVAILABLE})
# SET(OSG_GL_VERTEX_FUNCS_AVAILABLE ${OSG_GL1_AVAILABLE})
# SET(OSG_GL_VERTEX_ARRAY_FUNCS_AVAILABLE ${OSG_GL1_AVAILABLE})
# SET(OSG_GL_FIXED_FUNCTION_AVAILABLE ${OSG_GL1_AVAILABLE})
OPTION(OSG_GL_DISPLAYLISTS_AVAILABLE "Set to OFF to disable use of OpenGL display lists." ${OSG_GL1_AVAILABLE})
OPTION(OSG_GL_MATRICES_AVAILABLE "Set to OFF to disable use of OpenGL built-in matrices." ${OSG_GL1_AVAILABLE})
OPTION(OSG_GL_VERTEX_FUNCS_AVAILABLE "Set to OFF to disable use of OpenGL vertex functions such as glVertex/glColor etc." ${OSG_GL1_AVAILABLE})
OPTION(OSG_GL_VERTEX_ARRAY_FUNCS_AVAILABLE "Set to OFF to disable use of OpenGL vertex functions such as glVertexPointer/glColorPointer etc." ${OSG_GL1_AVAILABLE})
OPTION(OSG_GL_FIXED_FUNCTION_AVAILABLE "Set to OFF to disable use of OpenGL fixed function pipeline." ${OSG_GL1_AVAILABLE})
# Map the OSG_GL*_AVAILABLE settings to OSG_GL_* settings
IF (OSG_GLES2_AVAILABLE OR OSG_GL3_AVAILABLE)
OPTION(OSG_GL_DISPLAYLISTS_AVAILABLE "Set to OFF to disable use of OpenGL display lists." OFF)
OPTION(OSG_GL_MATRICES_AVAILABLE "Set to OFF to disable use of OpenGL built-in matrices." OFF)
OPTION(OSG_GL_VERTEX_FUNCS_AVAILABLE "Set to OFF to disable use of OpenGL vertex functions such as glVertex/glColor etc." OFF)
OPTION(OSG_GL_VERTEX_ARRAY_FUNCS_AVAILABLE "Set to OFF to disable use of OpenGL vertex functions such as glVertexPointer/glColorPointer etc." OFF)
OPTION(OSG_GL_FIXED_FUNCTION_AVAILABLE "Set to OFF to disable use of OpenGL fixed function pipeline." OFF)
ELSEIF (OSG_GLES1_AVAILABLE)
OPTION(OSG_GL_DISPLAYLISTS_AVAILABLE "Set to OFF to disable use of OpenGL display lists." OFF)
OPTION(OSG_GL_MATRICES_AVAILABLE "Set to OFF to disable use of OpenGL built-in matrices." ON)
OPTION(OSG_GL_VERTEX_FUNCS_AVAILABLE "Set to OFF to disable use of OpenGL vertex functions such as glVertex/glColor etc." ON)
OPTION(OSG_GL_VERTEX_ARRAY_FUNCS_AVAILABLE "Set to OFF to disable use of OpenGL vertex functions such as glVertexPointer/glColorPointer etc." ON)
OPTION(OSG_GL_FIXED_FUNCTION_AVAILABLE "Set to OFF to disable use of OpenGL fixed function pipeline." ON)
ELSE()
OPTION(OSG_GL_DISPLAYLISTS_AVAILABLE "Set to OFF to disable use of OpenGL display lists." ON)
OPTION(OSG_GL_MATRICES_AVAILABLE "Set to OFF to disable use of OpenGL built-in matrices." ON)
OPTION(OSG_GL_VERTEX_FUNCS_AVAILABLE "Set to OFF to disable use of OpenGL vertex functions such as glVertex/glColor etc." ON)
OPTION(OSG_GL_VERTEX_ARRAY_FUNCS_AVAILABLE "Set to OFF to disable use of OpenGL vertex functions such as glVertexPointer/glColorPointer etc." ON)
OPTION(OSG_GL_FIXED_FUNCTION_AVAILABLE "Set to OFF to disable use of OpenGL fixed function pipeline." ON)
ENDIF()
IF (OSG_GLES1_AVAILABLE OR OSG_GLES2_AVAILABLE)
OPTION(OSG_CPP_EXCEPTIONS_AVAILABLE "Set to OFF to disable compile of OSG components that use C++ exceptions." OFF)
ELSE()
OPTION(OSG_CPP_EXCEPTIONS_AVAILABLE "Set to OFF to disable compile of OSG components that use C++ exceptions." ON)
ENDIF()
# Map the OSG_GL*_AVAILABLE settings to OpenGL header settings
IF (OSG_GL3_AVAILABLE)
IF (APPLE)
SET(OPENGL_HEADER1 "#include <OpenGL/OpenGL.h>" CACHE STRING "#include<> line for OpenGL Header")
SET(OPENGL_HEADER2 "#include <OpenGL/gl3.h>" CACHE STRING "#include<> line for additional OpenGL Headers if required")
ELSE()
IF (OPENGL_PROFILE STREQUAL "GLCORE")
SET(OPENGL_HEADER1 "#include <GL/glcorearb.h>" CACHE STRING "#include<> line for OpenGL Header")
SET(OPENGL_HEADER2 "" CACHE STRING "#include<> line for additional OpenGL Headers if required")
ELSE()
SET(OPENGL_HEADER1 "#include <GL3/gl3.h>" CACHE STRING "#include<> line for OpenGL Header")
SET(OPENGL_HEADER2 "" CACHE STRING "#include<> line for additional OpenGL Headers if required")
ENDIF()
ENDIF()
ELSEIF(OSG_GLES1_AVAILABLE)
IF (APPLE)
SET(OPENGL_HEADER1 "#include \"TargetConditionals.h\"" CACHE STRING "#include<> line for OpenGL Header")
SET(OPENGL_HEADER2 "#include <OpenGLES/ES1/gl.h>" CACHE STRING "#include<> line for additional OpenGL Headers if required")
ELSE()
SET(OPENGL_HEADER1 "#include <GLES/gl.h>" CACHE STRING "#include<> line for OpenGL Header")
SET(OPENGL_HEADER2 "" CACHE STRING "#include<> line for additional OpenGL Headers if required")
ENDIF()
ELSEIF(OSG_GLES2_AVAILABLE)
IF (APPLE)
SET(OPENGL_HEADER1 "#include \"TargetConditiona2s.h\"" CACHE STRING "#include<> line for OpenGL Header")
SET(OPENGL_HEADER2 "#include <OpenGLES/ES2/gl.h>" CACHE STRING "#include<> line for additional OpenGL Headers if required")
ELSE()
SET(OPENGL_HEADER1 "#include <GLES2/gl2.h>" CACHE STRING "#include<> line for OpenGL Header")
SET(OPENGL_HEADER2 "" CACHE STRING "#include<> line for additional OpenGL Headers if required")
ENDIF()
ELSE()
IF (APPLE)
SET(OPENGL_HEADER1 "#include <OpenGL/OpenGL.h>" CACHE STRING "#include<> line for OpenGL Header")
SET(OPENGL_HEADER2 "" CACHE STRING "#include<> line for additional OpenGL Headers if required")
ELSE()
SET(OPENGL_HEADER1 "#include <GL/gl.h>" CACHE STRING "#include<> line for OpenGL Header")
SET(OPENGL_HEADER2 "" CACHE STRING "#include<> line for additional OpenGL Headers if required")
ENDIF()
ENDIF()
IF (OSG_GL1_AVAILABLE)
SET(OSG_GL1_FEATURES "true")
ELSE()
SET(OSG_GL1_FEATURES "false")
ENDIF()
IF (OSG_GL2_AVAILABLE)
SET(OSG_GL2_FEATURES "true")
ELSE()
SET(OSG_GL2_FEATURES "false")
ENDIF()
IF (OSG_GL3_AVAILABLE)
SET(OSG_GL3_FEATURES "true")
ELSE()
SET(OSG_GL3_FEATURES "false")
ENDIF()
IF (OSG_GLES1_AVAILABLE)
SET(OSG_GLES1_FEATURES "true")
ELSE()
SET(OSG_GLES1_FEATURES "false")
ENDIF()
IF (OSG_GLES1_AVAILABLE)
SET(OSG_GLES2_FEATURES "true")
ELSE()
SET(OSG_GLES2_FEATURES "false")
ENDIF()
################################################################################
# Set Config file
@ -484,6 +605,10 @@ SET(OPENSCENEGRAPH_VERSION_HEADER "${CMAKE_CURRENT_SOURCE_DIR}/include/osg/Versi
CONFIGURE_FILE("${CMAKE_CURRENT_SOURCE_DIR}/src/osg/Version.in"
"${OPENSCENEGRAPH_VERSION_HEADER}")
SET(OPENSCENEGRAPH_OPENGGL_HEADER "${CMAKE_CURRENT_SOURCE_DIR}/include/osg/OpenGL")
CONFIGURE_FILE("${CMAKE_CURRENT_SOURCE_DIR}/src/osg/OpenGL.in"
"${OPENSCENEGRAPH_OPENGGL_HEADER}")
# INSTALL_FILES(/include/osg/ FILES "${OPENSCENEGRAPH_CONFIG_HEADER}")

View File

@ -114,7 +114,7 @@ public:
typedef void (GL_APIENTRY * PFNGLDELETESYNCPROC) (GLsync sync);
typedef GLenum (GL_APIENTRY * PFNGLCLIENTWAITSYNCPROC) (GLsync sync, GLbitfield flags, GLuint64EXT timeout);
typedef void (GL_APIENTRY * PFNGLWAITSYNCPROC) (GLsync sync, GLbitfield flags, GLuint64EXT timeout);
typedef void (GL_APIENTRY * PFNGLGETINTEGER64VPROC) (GLenum pname, GLint64EXT *params);
typedef void (GL_APIENTRY * PFNGLGETINTEGER64VPROC) (GLenum pname, GLint64 *params);
typedef void (GL_APIENTRY * PFNGLGETSYNCIVPROC) (GLsync sync, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *values);
bool _extensionInitialized;

View File

@ -46,7 +46,6 @@ IF(DYNAMIC_OPENSCENEGRAPH)
ADD_SUBDIRECTORY(osgfont)
ADD_SUBDIRECTORY(osgforest)
ADD_SUBDIRECTORY(osgfxbrowser)
ADD_SUBDIRECTORY(osgframerenderer)
ADD_SUBDIRECTORY(osgoutline)
ADD_SUBDIRECTORY(osggameoflife)
ADD_SUBDIRECTORY(osggeometry)
@ -175,6 +174,7 @@ IF(DYNAMIC_OPENSCENEGRAPH)
IF(NOT OSG_GLES1_AVAILABLE AND NOT OSG_GLES2_AVAILABLE AND NOT OSG_GL3_AVAILABLE)
ADD_SUBDIRECTORY(osgscreencapture)
ADD_SUBDIRECTORY(osgframerenderer)
ADD_SUBDIRECTORY(osgmotionblur)
ADD_SUBDIRECTORY(osgteapot)
ENDIF()

View File

@ -657,8 +657,8 @@ class OSG_EXPORT Drawable : public Object
void glDeleteQueries(GLsizei n, const GLuint *ids) const;
void glGetQueryObjectiv(GLuint id, GLenum pname, GLint *params) const;
void glGetQueryObjectuiv(GLuint id, GLenum pname, GLuint *params) const;
void glGetQueryObjectui64v(GLuint id, GLenum pname, GLuint64EXT *params) const;
void glGetInteger64v(GLenum pname, GLint64EXT *params) const;
void glGetQueryObjectui64v(GLuint id, GLenum pname, GLuint64 *params) const;
void glGetInteger64v(GLenum pname, GLint64 *params) const;
protected:
@ -701,7 +701,7 @@ class OSG_EXPORT Drawable : public Object
typedef void (GL_APIENTRY * EndOcclusionQueryProc) ();
typedef void (GL_APIENTRY * GetOcclusionQueryivProc) ( GLuint id, GLenum pname, GLint *params );
typedef void (GL_APIENTRY * GetOcclusionQueryuivProc) ( GLuint id, GLenum pname, GLuint *params );
typedef void (GL_APIENTRY * GetOcclusionQueryui64vProc) ( GLuint id, GLenum pname, GLuint64EXT *params );
typedef void (GL_APIENTRY * GetOcclusionQueryui64vProc) ( GLuint id, GLenum pname, GLuint64 *params );
typedef void (GL_APIENTRY *GenQueriesProc) (GLsizei n, GLuint *ids);
typedef void (GL_APIENTRY *DeleteQueriesProc) (GLsizei n, const GLuint *ids);
@ -712,8 +712,8 @@ class OSG_EXPORT Drawable : public Object
typedef void (GL_APIENTRY *GetQueryivProc) (GLenum target, GLenum pname, GLint *params);
typedef void (GL_APIENTRY *GetQueryObjectivProc) (GLuint id, GLenum pname, GLint *params);
typedef void (GL_APIENTRY *GetQueryObjectuivProc) (GLuint id, GLenum pname, GLuint *params);
typedef void (GL_APIENTRY *GetQueryObjectui64vProc) (GLuint id, GLenum pname, GLuint64EXT *params);
typedef void (GL_APIENTRY *GetInteger64vProc) (GLenum pname, GLint64EXT *params);
typedef void (GL_APIENTRY *GetQueryObjectui64vProc) (GLuint id, GLenum pname, GLuint64 *params);
typedef void (GL_APIENTRY *GetInteger64vProc) (GLenum pname, GLint64 *params);
~Extensions() {}

View File

@ -14,9 +14,17 @@
#ifndef OSG_GL
#define OSG_GL 1
#if 1
#include <osg/OpenGL>
#else
#include <osg/Config>
#include <osg/Export>
#if defined(OSG_GLES1_AVAILABLE)
#ifdef __APPLE__
@ -244,4 +252,6 @@
#endif
#endif
#endif // __osgGL_h

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@ -1495,9 +1495,9 @@ class OSG_EXPORT State : public Referenced, public Observer
{
return osg::Timer::instance()->delta_s(_startTick, _gpuTick);
}
GLuint64EXT getGpuTimestamp() const { return _gpuTimestamp; }
GLuint64 getGpuTimestamp() const { return _gpuTimestamp; }
void setGpuTimestamp(Timer_t tick, GLuint64EXT timestamp)
void setGpuTimestamp(Timer_t tick, GLuint64 timestamp)
{
_gpuTick = tick;
_gpuTimestamp = timestamp;
@ -1930,7 +1930,7 @@ class OSG_EXPORT State : public Referenced, public Observer
Timer_t _startTick;
Timer_t _gpuTick;
GLuint64EXT _gpuTimestamp;
GLuint64 _gpuTimestamp;
int _timestampBits;
};

View File

@ -14,6 +14,8 @@
#ifndef OSGVIEWER_GRAPHICSWINDOWQT
#define OSGVIEWER_GRAPHICSWINDOWQT
#include <QGLWidget>
#include <osgViewer/GraphicsWindow>
#include <osgQt/Export>
@ -21,7 +23,6 @@
#include <QEvent>
#include <QQueue>
#include <QSet>
#include <QGLWidget>
class QInputEvent;

View File

@ -14,6 +14,8 @@
#ifndef QGRAPHICSVIEWADAPTER
#define QGRAPHICSVIEWADAPTER
#include <QGLWidget>
#include <osg/Image>
#include <osg/observer_ptr>
#include <osgQt/Export>

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@ -14,8 +14,8 @@
#ifndef QWIDGETIMAGE
#define QWIDGETIMAGE
#include <osg/Image>
#include <osgQt/QGraphicsViewAdapter>
#include <osg/Image>
namespace osgQt
{

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@ -32,16 +32,4 @@
#cmakedefine OSG_USE_UTF8_FILENAME
#cmakedefine OSG_DISABLE_MSVC_WARNINGS
#cmakedefine OSG_GL1_AVAILABLE
#cmakedefine OSG_GL2_AVAILABLE
#cmakedefine OSG_GL3_AVAILABLE
#cmakedefine OSG_GLES1_AVAILABLE
#cmakedefine OSG_GLES2_AVAILABLE
#cmakedefine OSG_GL_LIBRARY_STATIC
#cmakedefine OSG_GL_DISPLAYLISTS_AVAILABLE
#cmakedefine OSG_GL_MATRICES_AVAILABLE
#cmakedefine OSG_GL_VERTEX_FUNCS_AVAILABLE
#cmakedefine OSG_GL_VERTEX_ARRAY_FUNCS_AVAILABLE
#cmakedefine OSG_GL_FIXED_FUNCTION_AVAILABLE
#endif

View File

@ -1516,7 +1516,7 @@ void Drawable::Extensions::glGetQueryObjectuiv(GLuint id, GLenum pname, GLuint *
OSG_WARN << "Error: glGetQueryObjectuiv not supported by OpenGL driver" << std::endl;
}
void Drawable::Extensions::glGetQueryObjectui64v(GLuint id, GLenum pname, GLuint64EXT *params) const
void Drawable::Extensions::glGetQueryObjectui64v(GLuint id, GLenum pname, GLuint64 *params) const
{
if (_gl_get_query_objectui64v)
_gl_get_query_objectui64v(id, pname, params);
@ -1524,7 +1524,7 @@ void Drawable::Extensions::glGetQueryObjectui64v(GLuint id, GLenum pname, GLuint
OSG_WARN << "Error: glGetQueryObjectui64v not supported by OpenGL driver" << std::endl;
}
void Drawable::Extensions::glGetInteger64v(GLenum pname, GLint64EXT *params)
void Drawable::Extensions::glGetInteger64v(GLenum pname, GLint64 *params)
const
{
if (_glGetInteger64v)

View File

@ -1785,7 +1785,7 @@ void State::frameCompleted()
osg::Drawable::Extensions* extensions = osg::Drawable::getExtensions(getContextID(), true);
if (extensions && getTimestampBits())
{
GLint64EXT timestamp;
GLint64 timestamp;
extensions->glGetInteger64v(GL_TIMESTAMP, &timestamp);
setGpuTimestamp(osg::Timer::instance()->tick(), timestamp);
//OSG_NOTICE<<"State::frameCompleted() setting time stamp. timestamp="<<timestamp<<std::endl;

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@ -11,8 +11,9 @@
* OpenSceneGraph Public License for more details.
*/
#include <osg/DeleteHandler>
#include <osgQt/GraphicsWindowQt>
#include <osg/DeleteHandler>
#include <osgViewer/ViewerBase>
#include <QInputEvent>