Added dirty of the vertex arrays to make sure they are uploaded when using VBO + VAO's
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@ -671,6 +671,8 @@ struct BlockDrawCallback : public virtual osg::Drawable::DrawCallback
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}
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}
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vertices->dirty();
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osg::DrawArrays* drawArrays = static_cast<osg::DrawArrays*>(geom->getPrimitiveSet(0));
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drawArrays->setCount(vi);
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@ -841,6 +843,8 @@ protected:
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}
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}
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vertices->dirty();
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_curX++;
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GraphUpdateCallback::_frameNumber = frameNumber;
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@ -929,6 +933,8 @@ struct FrameMarkerDrawCallback : public virtual osg::Drawable::DrawCallback
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}
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}
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vertices->dirty();
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drawable->drawImplementation(renderInfo);
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}
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