Updated wrappers.
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@ -94,8 +94,15 @@ BEGIN_OBJECT_REFLECTOR(osg::DisplaySettings)
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I_Method1(void, setMinimumNumStencilBits, IN, unsigned int, bits);
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I_Method0(unsigned int, getMinimumNumStencilBits);
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I_Method0(bool, getStencilBuffer);
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I_Method4(void, setMinimumNumAccumBits, IN, unsigned int, red, IN, unsigned int, green, IN, unsigned int, blue, IN, unsigned int, alpha);
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I_Method0(unsigned int, getMinimumNumAccumRedBits);
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I_Method0(unsigned int, getMinimumNumAccumGreenBits);
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I_Method0(unsigned int, getMinimumNumAccumBlueBits);
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I_Method0(unsigned int, getMinimumNumAccumAlphaBits);
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I_Method0(bool, getAccumBuffer);
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I_Method1(void, setMaxNumberOfGraphicsContexts, IN, unsigned int, num);
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I_Method0(unsigned int, getMaxNumberOfGraphicsContexts);
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I_ReadOnlyProperty(bool, AccumBuffer);
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I_ReadOnlyProperty(bool, AlphaBuffer);
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I_Property(bool, DepthBuffer);
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I_WriteOnlyProperty(const osg::DisplaySettings &, DisplaySettings);
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@ -103,6 +110,10 @@ BEGIN_OBJECT_REFLECTOR(osg::DisplaySettings)
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I_Property(bool, DoubleBuffer);
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I_Property(float, EyeSeparation);
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I_Property(unsigned int, MaxNumberOfGraphicsContexts);
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I_ReadOnlyProperty(unsigned int, MinimumNumAccumAlphaBits);
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I_ReadOnlyProperty(unsigned int, MinimumNumAccumBlueBits);
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I_ReadOnlyProperty(unsigned int, MinimumNumAccumGreenBits);
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I_ReadOnlyProperty(unsigned int, MinimumNumAccumRedBits);
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I_Property(unsigned int, MinimumNumAlphaBits);
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I_Property(unsigned int, MinimumNumStencilBits);
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I_Property(bool, RGB);
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