Moved bracket to be consistent with the rest of the OSG

This commit is contained in:
Robert Osfield 2017-10-16 10:08:18 +01:00
parent bfca9998ea
commit 5067db39f8

View File

@ -717,7 +717,8 @@ OSG_EXPORT osg::Image* createImageWithOrientationConversion(const osg::Image* sr
unsigned int pixelSizeInBits = srcImage->getPixelSizeInBits(); unsigned int pixelSizeInBits = srcImage->getPixelSizeInBits();
unsigned int pixelSizeInBytes = pixelSizeInBits/8; unsigned int pixelSizeInBytes = pixelSizeInBits/8;
unsigned int pixelSizeRemainder = pixelSizeInBits%8; unsigned int pixelSizeRemainder = pixelSizeInBits%8;
if (dxtc_tool::isDXTC(srcImage->getPixelFormat())) { if (dxtc_tool::isDXTC(srcImage->getPixelFormat()))
{
unsigned int DXTblockSize = 8; unsigned int DXTblockSize = 8;
if ((srcImage->getPixelFormat() == GL_COMPRESSED_RGBA_S3TC_DXT3_EXT) || (srcImage->getPixelFormat() == GL_COMPRESSED_RGBA_S3TC_DXT5_EXT)) DXTblockSize = 16; if ((srcImage->getPixelFormat() == GL_COMPRESSED_RGBA_S3TC_DXT3_EXT) || (srcImage->getPixelFormat() == GL_COMPRESSED_RGBA_S3TC_DXT5_EXT)) DXTblockSize = 16;
unsigned int DXTblocksWidht = (srcImage->s() + 3) / 4;//width in 4x4 blocks unsigned int DXTblocksWidht = (srcImage->s() + 3) / 4;//width in 4x4 blocks