Added better description of TransferFunction.
This commit is contained in:
parent
35435c3146
commit
4ed9940e71
@ -20,7 +20,10 @@
|
||||
namespace osg {
|
||||
|
||||
|
||||
/** TransferFunction used to manage the mapping for 1D, 2D or 3D input to output Vec4 values.
|
||||
/** TransferFunction is a class that provide a 1D,2D or 3D colour look up table
|
||||
* that can be used on the GPU as a 1D, 2D or 3D texture.
|
||||
* Typically uses include mapping heights to colours when contouring terrain,
|
||||
* or mapping intensities to colours when volume rendering.
|
||||
*/
|
||||
class OSG_EXPORT TransferFunction : public osg::Referenced
|
||||
{
|
||||
@ -49,6 +52,7 @@ class OSG_EXPORT TransferFunction : public osg::Referenced
|
||||
|
||||
};
|
||||
|
||||
/** 1D variant of TransferFunction. */
|
||||
class OSG_EXPORT TransferFunction1D : public osg::TransferFunction
|
||||
{
|
||||
public:
|
||||
|
Loading…
Reference in New Issue
Block a user