Fixed nested callback calling.
git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14264 16af8721-9629-0410-8352-f15c8da7e697
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@ -22,7 +22,7 @@ using namespace osg;
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//
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bool Callback::traverse(Object* object, Object* data)
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{
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if (_nestedCallback.valid()) return run(object, data);
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if (_nestedCallback.valid()) return _nestedCallback->run(object, data);
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else
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{
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#if 1
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