Added a dedicated FindEGL.cmake script to help with locating the EGL.so library and header
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@ -273,7 +273,6 @@ IF(APPLE)
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# libosgViewer would use X11/OpenGL, which causes compatibility
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# libosgViewer would use X11/OpenGL, which causes compatibility
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# issues for applications using OSG.
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# issues for applications using OSG.
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UNSET(OPENGL_gl_LIBRARY CACHE)
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UNSET(OPENGL_gl_LIBRARY CACHE)
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UNSET(OPENGL_glu_LIBRARY CACHE)
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UNSET(OPENGL_INCLUDE_DIR CACHE)
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UNSET(OPENGL_INCLUDE_DIR CACHE)
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IF(OSG_WINDOWING_SYSTEM STREQUAL "X11")
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IF(OSG_WINDOWING_SYSTEM STREQUAL "X11")
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FIND_PACKAGE(X11)
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FIND_PACKAGE(X11)
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@ -284,7 +283,6 @@ IF(APPLE)
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# Use X11 version of OpenGL as seed for CMake FindOpenGL
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# Use X11 version of OpenGL as seed for CMake FindOpenGL
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GET_FILENAME_COMPONENT(X11LIBDIR ${X11_X11_LIB} DIRECTORY)
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GET_FILENAME_COMPONENT(X11LIBDIR ${X11_X11_LIB} DIRECTORY)
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FIND_LIBRARY(OPENGL_gl_LIBRARY GL PATHS ${X11LIBDIR} DOC "OpenGL lib for OSX" NO_DEFAULT_PATH)
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FIND_LIBRARY(OPENGL_gl_LIBRARY GL PATHS ${X11LIBDIR} DOC "OpenGL lib for OSX" NO_DEFAULT_PATH)
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FIND_LIBRARY(OPENGL_glu_LIBRARY GLU PATHS ${X11LIBDIR} DOC "GLU lib for OSX" NO_DEFAULT_PATH)
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SET(OPENGL_INCLUDE_DIR ${X11_INCLUDE_DIR} CACHE PATH "Include for OpenGL on OSX" FORCE)
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SET(OPENGL_INCLUDE_DIR ${X11_INCLUDE_DIR} CACHE PATH "Include for OpenGL on OSX" FORCE)
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ELSEIF(OSG_WINDOWING_SYSTEM STREQUAL "Carbon")
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ELSEIF(OSG_WINDOWING_SYSTEM STREQUAL "Carbon")
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@ -293,6 +291,7 @@ IF(APPLE)
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ENDIF()
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ENDIF()
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FIND_PACKAGE(OpenGL)
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FIND_PACKAGE(OpenGL)
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FIND_PACKAGE(EGL)
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ENDIF ()
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ENDIF ()
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OPTION(OSG_COMPILE_FRAMEWORKS "compile frameworks instead of dylibs (experimental)" OFF)
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OPTION(OSG_COMPILE_FRAMEWORKS "compile frameworks instead of dylibs (experimental)" OFF)
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@ -300,6 +299,7 @@ IF(APPLE)
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ELSE()
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ELSE()
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# Non-Apple: Find OpenGL
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# Non-Apple: Find OpenGL
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FIND_PACKAGE(OpenGL)
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FIND_PACKAGE(OpenGL)
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FIND_PACKAGE(EGL)
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ENDIF()
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ENDIF()
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ENDIF()
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ENDIF()
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@ -509,8 +509,6 @@ ENDIF()
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OPTION(OSG_GL_LIBRARY_STATIC "Set to ON to statically link with OpenGL/GLES library." OFF)
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OPTION(OSG_GL_LIBRARY_STATIC "Set to ON to statically link with OpenGL/GLES library." OFF)
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SET(OPENGL_egl_LIBRARY CACHE STRING "Set the OpenGL egl library.")
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# Map the OSG_GL*_AVAILABLE settings to OSG_GL_* settings
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# Map the OSG_GL*_AVAILABLE settings to OSG_GL_* settings
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IF (OSG_GLES2_AVAILABLE OR OSG_GL3_AVAILABLE)
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IF (OSG_GLES2_AVAILABLE OR OSG_GL3_AVAILABLE)
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OPTION(OSG_GL_DISPLAYLISTS_AVAILABLE "Set to OFF to disable use of OpenGL display lists." OFF)
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OPTION(OSG_GL_DISPLAYLISTS_AVAILABLE "Set to OFF to disable use of OpenGL display lists." OFF)
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33
CMakeModules/FindEGL.cmake
Normal file
33
CMakeModules/FindEGL.cmake
Normal file
@ -0,0 +1,33 @@
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# Finds EGL header and library
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#
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# This script defines the following:
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# EGL_FOUND // Set to TRUE if EGL is found
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# EGL_INCLUDE_DIR // Parent directory of directory EGL/egl.h header.
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#
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# EGL_DIR can be set as an environment variable or a CMake variable,
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# to the parent directory of the EGL header.
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#
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FIND_PATH( EGL_INCLUDE_DIR
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NAMES EGL/egl.h
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HINTS ENV EGL_DIR
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)
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FIND_LIBRARY(EGL_LIBRARY
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NAMES EGL
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HINTS ENV EGL_DIR
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PATH_SUFFIXES lib
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)
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# handle the QUIETLY and REQUIRED arguments and set
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# EGL_FOUND to TRUE as appropriate
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INCLUDE( FindPackageHandleStandardArgs )
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FIND_PACKAGE_HANDLE_STANDARD_ARGS(EGL
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REQUIRED_VARS EGL_LIBRARY EGL_INCLUDE_DIR)
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MARK_AS_ADVANCED(
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EGL_INCLUDE_DIR
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EGL_LIBRARY
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)
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@ -82,8 +82,8 @@ ENDMACRO(LINK_EXTERNAL TRGTNAME)
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MACRO(LINK_CORELIB_DEFAULT CORELIB_NAME)
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MACRO(LINK_CORELIB_DEFAULT CORELIB_NAME)
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#SET(ALL_GL_LIBRARIES ${OPENGL_LIBRARIES})
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#SET(ALL_GL_LIBRARIES ${OPENGL_LIBRARIES})
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SET(ALL_GL_LIBRARIES ${OPENGL_gl_LIBRARY})
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SET(ALL_GL_LIBRARIES ${OPENGL_gl_LIBRARY})
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IF (OSG_GLES1_AVAILABLE OR OSG_GLES2_AVAILABLE)
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IF (OSG_GLES1_AVAILABLE OR OSG_GLES2_AVAILABLE OR OSG_GLES3_AVAILABLE)
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SET(ALL_GL_LIBRARIES ${ALL_GL_LIBRARIES} ${OPENGL_egl_LIBRARY})
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SET(ALL_GL_LIBRARIES ${ALL_GL_LIBRARIES} ${EGL_LIBRARY})
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ENDIF()
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ENDIF()
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LINK_EXTERNAL(${CORELIB_NAME} ${ALL_GL_LIBRARIES})
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LINK_EXTERNAL(${CORELIB_NAME} ${ALL_GL_LIBRARIES})
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@ -133,8 +133,8 @@ MACRO(SETUP_LINK_LIBRARIES)
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#SET(ALL_GL_LIBRARIES ${OPENGL_LIBRARIES})
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#SET(ALL_GL_LIBRARIES ${OPENGL_LIBRARIES})
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SET(ALL_GL_LIBRARIES ${OPENGL_gl_LIBRARY})
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SET(ALL_GL_LIBRARIES ${OPENGL_gl_LIBRARY})
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IF (OSG_GLES1_AVAILABLE OR OSG_GLES2_AVAILABLE)
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IF (OSG_GLES1_AVAILABLE OR OSG_GLES2_AVAILABLE OR OSG_GLES3_AVAILABLE)
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SET(ALL_GL_LIBRARIES ${ALL_GL_LIBRARIES} ${OPENGL_egl_LIBRARY})
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SET(ALL_GL_LIBRARIES ${ALL_GL_LIBRARIES} ${EGL_LIBRARY})
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ENDIF()
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ENDIF()
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# FOREACH(LINKLIB ${TARGET_LIBRARIES})
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# FOREACH(LINKLIB ${TARGET_LIBRARIES})
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