Moved destructor to protected
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@ -62,12 +62,12 @@ class OSGMANIPULATOR_EXPORT AntiSquish: public osg::MatrixTransform
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const osg::Vec3d& getPosition() const { return _position; }
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virtual ~AntiSquish();
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osg::Matrix computeUnSquishedMatrix(const osg::Matrix&, bool& flag);
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protected:
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virtual ~AntiSquish();
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osg::NodeCallback* _asqCallback;
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osg::Vec3d _pivot;
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