Fixed warning

git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14670 16af8721-9629-0410-8352-f15c8da7e697
This commit is contained in:
Robert Osfield 2015-01-22 15:07:50 +00:00
parent d5f2c34f24
commit 4a668d53c5

View File

@ -85,13 +85,9 @@ static const char* vertSource =
"#version 120\n" "#version 120\n"
"#extension GL_EXT_geometry_shader4 : enable\n" "#extension GL_EXT_geometry_shader4 : enable\n"
"uniform float u_anim1;\n" "uniform float u_anim1;\n"
//"in vec4 Vertex;\n"
" varying out vec4 v_color;\n" " varying out vec4 v_color;\n"
//"out vec4 v_vertex;\n"
"void main(void)\n" "void main(void)\n"
"{\n" "{\n"
//" v_color = Vertex;\n"
//" v_vertex = Vertex;;//gl_ModelViewProjectionMatrix * Vertex;\n"
" gl_Position = (gl_Vertex);\n" " gl_Position = (gl_Vertex);\n"
" v_color = gl_Vertex;\n" " v_color = gl_Vertex;\n"
"}\n" "}\n"
@ -103,11 +99,8 @@ static const char* geomSource =
{ {
"#version 120\n" "#version 120\n"
"#extension GL_EXT_geometry_shader4 : enable\n" "#extension GL_EXT_geometry_shader4 : enable\n"
// "layout(points) in;\n"\
// "layout(points, max_vertices = 4) out;\n"
"uniform float u_anim1;\n" "uniform float u_anim1;\n"
" varying in vec4 v_color[];\n" " varying in vec4 v_color[];\n"
//" varying in vec4 v_vertex[];\n"
" varying vec4 out1;\n" " varying vec4 out1;\n"
"void main(void)\n" "void main(void)\n"
"{\n" "{\n"