Fixed warning
git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14670 16af8721-9629-0410-8352-f15c8da7e697
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@ -85,13 +85,9 @@ static const char* vertSource =
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"#version 120\n"
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"#version 120\n"
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"#extension GL_EXT_geometry_shader4 : enable\n"
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"#extension GL_EXT_geometry_shader4 : enable\n"
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"uniform float u_anim1;\n"
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"uniform float u_anim1;\n"
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//"in vec4 Vertex;\n"
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" varying out vec4 v_color;\n"
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" varying out vec4 v_color;\n"
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//"out vec4 v_vertex;\n"
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"void main(void)\n"
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"void main(void)\n"
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"{\n"
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"{\n"
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//" v_color = Vertex;\n"
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//" v_vertex = Vertex;;//gl_ModelViewProjectionMatrix * Vertex;\n"
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" gl_Position = (gl_Vertex);\n"
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" gl_Position = (gl_Vertex);\n"
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" v_color = gl_Vertex;\n"
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" v_color = gl_Vertex;\n"
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"}\n"
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"}\n"
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@ -103,11 +99,8 @@ static const char* geomSource =
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{
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{
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"#version 120\n"
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"#version 120\n"
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"#extension GL_EXT_geometry_shader4 : enable\n"
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"#extension GL_EXT_geometry_shader4 : enable\n"
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// "layout(points) in;\n"\
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// "layout(points, max_vertices = 4) out;\n"
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"uniform float u_anim1;\n"
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"uniform float u_anim1;\n"
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" varying in vec4 v_color[];\n"
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" varying in vec4 v_color[];\n"
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//" varying in vec4 v_vertex[];\n"
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" varying vec4 out1;\n"
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" varying vec4 out1;\n"
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"void main(void)\n"
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"void main(void)\n"
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"{\n"
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"{\n"
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