Added osg::MultiDrawMeshTasksIndirectCount class to wrap glMultiDrawMeshTasksIndirectCountNV call.
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@ -20,6 +20,7 @@
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#include <osg/DrawMeshTasks>
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#include <osg/DrawMeshTasksIndirect>
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#include <osg/MultiDrawMeshTasksIndirect>
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#include <osg/MultiDrawMeshTasksIndirectCount>
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#include <osgUtil/Optimizer>
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int main( int argc, char** argv )
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@ -63,8 +64,9 @@ int main( int argc, char** argv )
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group->getOrCreateStateSet()->setAttribute( program.get() );
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group->addChild( new osg::DrawMeshTasks(0, 1) );
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// group->addChild( new osg::MultiDrawMeshTasksIndirect(0, 0, 0) ); // will require a buffer to be bound.
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// group->addChild( new osg::DrawMeshTasksIndirect(0) ); // will require a buffer to be bound.
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// group->addChild( new osg::MultiDrawMeshTasksIndirect(0, 0, 0) ); // will require a buffer to be bound.
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// group->addChild( new osg::MultiDrawMeshTasksIndirectCount(0, 0, 0, 0) ); // will require a buffer to be bound.
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osgDB::writeNodeFile(*group, "test.osgt");
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63
include/osg/MultiDrawMeshTasksIndirectCount
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63
include/osg/MultiDrawMeshTasksIndirectCount
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@ -0,0 +1,63 @@
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/* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2006 Robert Osfield
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*
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* This library is open source and may be redistributed and/or modified under
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* the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or
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* (at your option) any later version. The full license is in LICENSE file
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* included with this distribution, and on the openscenegraph.org website.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* OpenSceneGraph Public License for more details.
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*/
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#ifndef OSG_MULTIDRAWMESHTASKSINDIRECTCOUNT
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#define OSG_MULTIDRAWMESHTASKSINDIRECTCOUNT 1
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#include <osg/Drawable>
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namespace osg {
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/** MultiDrawMeshTasksIndirectCount is an osg::Drawable subclass which encapsulates glMultiDrawMeshTasksIndirectCountNV.*/
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class OSG_EXPORT MultiDrawMeshTasksIndirectCount : public Drawable
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{
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public:
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MultiDrawMeshTasksIndirectCount();
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MultiDrawMeshTasksIndirectCount(GLintptr offset, GLintptr drawCount, GLsizei maxDrawCount, GLsizei stride);
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/** Copy constructor using CopyOp to manage deep vs shallow copy.*/
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MultiDrawMeshTasksIndirectCount(const MultiDrawMeshTasksIndirectCount& drawimage,const CopyOp& copyop=CopyOp::SHALLOW_COPY);
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META_Node(osg, MultiDrawMeshTasksIndirectCount);
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void setOffset(GLintptr offset) { _offset = offset; }
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GLintptr getOffset() const { return _offset; }
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void setDrawCount(GLintptr count) { _drawCount = count; }
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GLintptr getDrawCount() const { return _drawCount; }
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void setMaxDrawCount(GLsizei count) { _maxDrawCount = count; }
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GLsizei getMaxDrawCount() const { return _maxDrawCount; }
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void setStride(GLsizei stride) { _stride = stride; }
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GLsizei getStride() const { return _stride; }
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virtual void drawImplementation(RenderInfo& renderInfo) const;
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protected:
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MultiDrawMeshTasksIndirectCount& operator = (const MultiDrawMeshTasksIndirectCount&) { return *this;}
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virtual ~MultiDrawMeshTasksIndirectCount();
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GLintptr _offset;
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GLintptr _drawCount;
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GLsizei _maxDrawCount;
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GLsizei _stride;
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};
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}
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#endif
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@ -76,6 +76,7 @@ SET(TARGET_H
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${HEADER_PATH}/DrawMeshTasks
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${HEADER_PATH}/DrawMeshTasksIndirect
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${HEADER_PATH}/MultiDrawMeshTasksIndirect
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${HEADER_PATH}/MultiDrawMeshTasksIndirectCount
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${HEADER_PATH}/DrawPixels
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${HEADER_PATH}/Endian
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${HEADER_PATH}/Export
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@ -295,6 +296,7 @@ SET(TARGET_SRC
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DrawMeshTasks.cpp
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DrawMeshTasksIndirect.cpp
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MultiDrawMeshTasksIndirect.cpp
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MultiDrawMeshTasksIndirectCount.cpp
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DrawPixels.cpp
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dxtctool.cpp
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dxtctool.h
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62
src/osg/MultiDrawMeshTasksIndirectCount.cpp
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62
src/osg/MultiDrawMeshTasksIndirectCount.cpp
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@ -0,0 +1,62 @@
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/* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2006 Robert Osfield
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*
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* This library is open source and may be redistributed and/or modified under
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* the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or
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* (at your option) any later version. The full license is in LICENSE file
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* included with this distribution, and on the openscenegraph.org website.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* OpenSceneGraph Public License for more details.
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*/
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#include <osg/MultiDrawMeshTasksIndirectCount>
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using namespace osg;
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MultiDrawMeshTasksIndirectCount::MultiDrawMeshTasksIndirectCount() :
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_offset(0),
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_drawCount(0),
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_maxDrawCount(0),
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_stride(0)
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{
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// turn off display lists as they are inappropriate
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setSupportsDisplayList(false);
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}
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MultiDrawMeshTasksIndirectCount::MultiDrawMeshTasksIndirectCount(GLintptr offset, GLintptr drawCount, GLsizei maxDrawCount, GLsizei stride):
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_offset(offset),
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_drawCount(drawCount),
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_maxDrawCount(maxDrawCount),
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_stride(stride)
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{
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// turn off display lists as they are inappropriate
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setSupportsDisplayList(false);
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}
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MultiDrawMeshTasksIndirectCount::MultiDrawMeshTasksIndirectCount(const MultiDrawMeshTasksIndirectCount& dmt,const CopyOp& copyop):
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Drawable(dmt, copyop),
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_offset(dmt._offset),
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_drawCount(dmt._drawCount),
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_maxDrawCount(dmt._maxDrawCount),
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_stride(dmt._stride)
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{
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}
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MultiDrawMeshTasksIndirectCount::~MultiDrawMeshTasksIndirectCount()
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{
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}
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void MultiDrawMeshTasksIndirectCount::drawImplementation(RenderInfo& renderInfo) const
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{
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const GLExtensions* extensions = renderInfo.getState()->get<GLExtensions>();
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if (extensions->isMeshShaderSupported && extensions->glMultiDrawMeshTasksIndirectCountNV)
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{
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extensions->glMultiDrawMeshTasksIndirectCountNV(_offset, _drawCount, _maxDrawCount, _stride);
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}
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else
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{
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OSG_NOTICE<<"glMultiDrawMeshTasksIndirectCountNV not supported. "<<std::endl;
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}
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}
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@ -0,0 +1,22 @@
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#include <osg/MultiDrawMeshTasksIndirectCount>
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#include <osgDB/ObjectWrapper>
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#include <osgDB/InputStream>
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#include <osgDB/OutputStream>
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REGISTER_OBJECT_WRAPPER( MultiDrawMeshTasksIndirectCount,
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new osg::MultiDrawMeshTasksIndirectCount,
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osg::MultiDrawMeshTasksIndirectCount,
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"osg::Object osg::Node osg::Drawable osg::MultiDrawMeshTasksIndirectCount" )
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{
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wrapper->addSerializer( new osgDB::PropByValSerializer< MyClass, GLintptr >( \
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"Offset", 0, &MyClass::getOffset, &MyClass::setOffset), osgDB::BaseSerializer::RW_INT );
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wrapper->addSerializer( new osgDB::PropByValSerializer< MyClass, GLintptr >( \
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"DrawCount", 0, &MyClass::getDrawCount, &MyClass::setDrawCount), osgDB::BaseSerializer::RW_INT );
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wrapper->addSerializer( new osgDB::PropByValSerializer< MyClass, GLsizei >( \
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"MaxDrawCount", 0, &MyClass::getMaxDrawCount, &MyClass::setMaxDrawCount), osgDB::BaseSerializer::RW_INT );
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wrapper->addSerializer( new osgDB::PropByValSerializer< MyClass, GLsizei>( \
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"Stride", 0, &MyClass::getStride, &MyClass::setStride), osgDB::BaseSerializer::RW_INT );
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}
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