Updates osgAnimation
This updates is mainly for the gles plugint to work correctly. * adds Quaternion array * reintroduces `KeyframeContainer::linearInterpolationDeduplicate` * fixes MorphGeometry OSG serialization (target names)
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@ -42,6 +42,7 @@
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#include <osg/Vec4d>
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#include <osg/Matrix>
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#include <osg/Matrixd>
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#include <osg/Quat>
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#include <osg/BufferObject>
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@ -109,7 +110,9 @@ class OSG_EXPORT Array : public BufferData
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Vec4dArrayType = 32,
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MatrixArrayType = 33,
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MatrixdArrayType = 34
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MatrixdArrayType = 34,
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QuatArrayType = 35
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};
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enum Binding
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@ -434,6 +437,8 @@ typedef TemplateArray<Vec4d,Array::Vec4dArrayType,4,GL_DOUBLE>
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typedef TemplateArray<Matrixf,Array::MatrixArrayType,16,GL_FLOAT> MatrixfArray;
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typedef TemplateArray<Matrixd,Array::MatrixdArrayType,16,GL_DOUBLE> MatrixdArray;
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typedef TemplateArray<Quat,Array::QuatArrayType,4,GL_DOUBLE> QuatArray;
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class ArrayVisitor
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{
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@ -600,6 +605,8 @@ class ValueVisitor
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virtual void apply(Matrixf&) {}
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virtual void apply(Matrixd&) {}
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virtual void apply(Quat&) {}
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};
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class ConstValueVisitor
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@ -654,6 +661,8 @@ class ConstValueVisitor
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virtual void apply(const Matrixf&) {}
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virtual void apply(const Matrixd&) {}
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virtual void apply(const Quat&) {}
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};
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template<typename T, Array::Type ARRAYTYPE, int DataSize, int DataType>
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@ -31,8 +31,12 @@ class OSG_EXPORT Quat
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public:
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/** Data type of vector components.*/
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typedef double value_type;
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/** Number of vector components. */
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enum { num_components = 4 };
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value_type _v[4]; // a four-vector
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inline Quat() { _v[0]=0.0; _v[1]=0.0; _v[2]=0.0; _v[3]=1.0; }
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@ -70,6 +70,7 @@ namespace osgAnimation
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*/
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void computeDuration();
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double getDuration() const;
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double computeDurationFromChannels() const;
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void setWeight (float weight);
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float getWeight() const;
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@ -87,8 +88,6 @@ namespace osgAnimation
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~Animation() {}
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double computeDurationFromChannels() const;
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double _duration;
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double _originalDuration;
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float _weight;
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@ -68,6 +68,7 @@ namespace osgAnimation
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public:
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KeyframeContainer() {}
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virtual unsigned int size() const = 0;
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virtual unsigned int linearInterpolationDeduplicate() = 0;
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protected:
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~KeyframeContainer() {}
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std::string _name;
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@ -83,7 +84,39 @@ namespace osgAnimation
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typedef TemplateKeyframe<T> KeyType;
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typedef typename osg::MixinVector< TemplateKeyframe<T> > VectorType;
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virtual unsigned int size() const { return (unsigned int)osg::MixinVector<TemplateKeyframe<T> >::size(); }
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virtual unsigned int linearInterpolationDeduplicate() {
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if(size() <= 1) {
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return 0;
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}
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typename VectorType::iterator keyframe = VectorType::begin(),
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previous = VectorType::begin();
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// 1. find number of consecutives identical keyframes
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std::vector<unsigned int> intervalSizes;
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unsigned int intervalSize = 1;
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for(++ keyframe ; keyframe != VectorType::end() ; ++ keyframe, ++ previous, ++ intervalSize) {
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if(!(previous->getValue() == keyframe->getValue())) {
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intervalSizes.push_back(intervalSize);
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intervalSize = 0;
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}
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}
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intervalSizes.push_back(intervalSize);
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// 2. build deduplicated list of keyframes
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unsigned int cumul = 0;
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VectorType deduplicated;
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for(std::vector<unsigned int>::iterator iterator = intervalSizes.begin() ; iterator != intervalSizes.end() ; ++ iterator) {
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deduplicated.push_back((*this)[cumul]);
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if(*iterator > 1) {
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deduplicated.push_back((*this)[cumul + (*iterator) - 1]);
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}
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cumul += *iterator;
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}
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unsigned int count = size() - deduplicated.size();
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this->swap(deduplicated);
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return count;
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}
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};
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template <>
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@ -24,7 +24,7 @@ osg::BoundingBox RigComputeBoundingBoxCallback::computeBound(const osg::Drawable
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{
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const osgAnimation::RigGeometry& rig = dynamic_cast<const osgAnimation::RigGeometry&>(drawable);
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// if a valid inital bounding box is set we use it without asking more
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// if a valid initial bounding box is set we use it without asking more
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if (rig.getInitialBound().valid())
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return rig.getInitialBound();
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@ -11,6 +11,7 @@ REGISTER_OBJECT_WRAPPER( osgAnimation_UpdateMorph,
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osgAnimation::UpdateMorph,
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"osg::Object osg::Callback osg::NodeCallback osgAnimation::UpdateMorph" )
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{
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ADD_VECTOR_SERIALIZER( TargetNames, osgAnimation::UpdateMorph::TargetNames, osgDB::BaseSerializer::RW_STRING, 1 );
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}
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#undef OBJECT_CAST
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