From Paul Martz, fixed placement of OpenGL header so that it gets generated and placed in the build directory as per the Config file
This commit is contained in:
parent
7b4d7cd221
commit
3ec6938b95
@ -605,7 +605,7 @@ SET(OPENSCENEGRAPH_VERSION_HEADER "${CMAKE_CURRENT_SOURCE_DIR}/include/osg/Versi
|
||||
CONFIGURE_FILE("${CMAKE_CURRENT_SOURCE_DIR}/src/osg/Version.in"
|
||||
"${OPENSCENEGRAPH_VERSION_HEADER}")
|
||||
|
||||
SET(OPENSCENEGRAPH_OPENGL_HEADER "${CMAKE_CURRENT_SOURCE_DIR}/include/osg/OpenGL")
|
||||
SET(OPENSCENEGRAPH_OPENGL_HEADER "${PROJECT_BINARY_DIR}/include/osg/OpenGL")
|
||||
CONFIGURE_FILE("${CMAKE_CURRENT_SOURCE_DIR}/src/osg/OpenGL.in"
|
||||
"${OPENSCENEGRAPH_OPENGL_HEADER}")
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user