From Romano, ' ' now sets pause to false.
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@ -86,6 +86,7 @@ bool AnimationPathManipulator::handle(const osgGA::GUIEventAdapter& ea,osgGA::GU
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case GUIEventAdapter::KEYDOWN:
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if (ea.getKey()==' ')
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{
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_isPaused = false;
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home(ea,us);
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us.requestRedraw();
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us.requestContinuousUpdate(false);
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