Added extra event handlers to make viewer more functional

This commit is contained in:
Robert Osfield 2008-03-11 12:10:09 +00:00
parent 5f4e8d54af
commit 3bdfb700aa

View File

@ -16,7 +16,6 @@
* THE SOFTWARE.
*/
#include <osgViewer/Viewer>
#include <osg/Notify>
@ -29,8 +28,11 @@
#include <osgFX/MultiTextureControl>
#include <osgGA/TerrainManipulator>
#include <osgGA/StateSetManipulator>
#include <osgViewer/ViewerEventHandlers>
#include <osgViewer/Viewer>
#include <osgUtil/Optimizer>
#include <iostream>
@ -212,9 +214,33 @@ int main( int argc, char **argv )
else if (mtc) mtc->setCullCallback(elbc);
else rootnode->setCullCallback(elbc);
// add all the event handlers to the viewer
{
// add terrain manipulator
viewer.setCameraManipulator(new osgGA::TerrainManipulator);
// add the state manipulator
viewer.addEventHandler( new osgGA::StateSetManipulator(viewer.getCamera()->getOrCreateStateSet()) );
// add the thread model handler
viewer.addEventHandler(new osgViewer::ThreadingHandler);
// add the window size toggle handler
viewer.addEventHandler(new osgViewer::WindowSizeHandler);
// add the stats handler
viewer.addEventHandler(new osgViewer::StatsHandler);
// add the help handler
viewer.addEventHandler(new osgViewer::HelpHandler(arguments.getApplicationUsage()));
// add the record camera path handler
viewer.addEventHandler(new osgViewer::RecordCameraPathHandler);
// add the LOD Scale handler
viewer.addEventHandler(new osgViewer::LODScaleHandler);
}
// add a viewport to the viewer and attach the scene graph.
viewer.setSceneData( rootnode );