Added extra event handlers to make viewer more functional
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@ -16,7 +16,6 @@
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* THE SOFTWARE.
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* THE SOFTWARE.
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*/
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*/
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#include <osgViewer/Viewer>
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#include <osg/Notify>
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#include <osg/Notify>
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@ -29,8 +28,11 @@
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#include <osgFX/MultiTextureControl>
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#include <osgFX/MultiTextureControl>
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#include <osgGA/TerrainManipulator>
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#include <osgGA/TerrainManipulator>
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#include <osgGA/StateSetManipulator>
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#include <osgViewer/ViewerEventHandlers>
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#include <osgViewer/Viewer>
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#include <osgUtil/Optimizer>
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#include <iostream>
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#include <iostream>
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@ -212,8 +214,32 @@ int main( int argc, char **argv )
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else if (mtc) mtc->setCullCallback(elbc);
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else if (mtc) mtc->setCullCallback(elbc);
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else rootnode->setCullCallback(elbc);
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else rootnode->setCullCallback(elbc);
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// add terrain manipulator
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// add all the event handlers to the viewer
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viewer.setCameraManipulator(new osgGA::TerrainManipulator);
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{
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// add terrain manipulator
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viewer.setCameraManipulator(new osgGA::TerrainManipulator);
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// add the state manipulator
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viewer.addEventHandler( new osgGA::StateSetManipulator(viewer.getCamera()->getOrCreateStateSet()) );
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// add the thread model handler
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viewer.addEventHandler(new osgViewer::ThreadingHandler);
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// add the window size toggle handler
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viewer.addEventHandler(new osgViewer::WindowSizeHandler);
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// add the stats handler
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viewer.addEventHandler(new osgViewer::StatsHandler);
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// add the help handler
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viewer.addEventHandler(new osgViewer::HelpHandler(arguments.getApplicationUsage()));
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// add the record camera path handler
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viewer.addEventHandler(new osgViewer::RecordCameraPathHandler);
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// add the LOD Scale handler
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viewer.addEventHandler(new osgViewer::LODScaleHandler);
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}
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// add a viewport to the viewer and attach the scene graph.
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// add a viewport to the viewer and attach the scene graph.
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viewer.setSceneData( rootnode );
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viewer.setSceneData( rootnode );
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