Updated wrappers
This commit is contained in:
parent
55d5a4d28a
commit
3b3776df85
@ -30,12 +30,6 @@
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#undef OUT
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#endif
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BEGIN_ENUM_REFLECTOR(osgViewer::CompositeViewer::BarrierPosition)
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I_DeclaringFile("osgViewer/CompositeViewer");
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I_EnumLabel(osgViewer::CompositeViewer::BeforeSwapBuffers);
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I_EnumLabel(osgViewer::CompositeViewer::AfterSwapBuffers);
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END_REFLECTOR
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BEGIN_OBJECT_REFLECTOR(osgViewer::CompositeViewer)
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I_DeclaringFile("osgViewer/CompositeViewer");
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I_BaseType(osgViewer::ViewerBase);
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@ -137,10 +131,15 @@ BEGIN_OBJECT_REFLECTOR(osgViewer::CompositeViewer)
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__C5_osg_FrameStamp_P1__getFrameStamp,
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"",
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"");
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I_Method1(void, setThreadingModel, IN, osgViewer::ViewerBase::ThreadingModel, threadingModel,
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I_Method0(double, elapsedTime,
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Properties::VIRTUAL,
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__void__setThreadingModel__ThreadingModel,
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"Set the threading model the rendering traversals will use. ",
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__double__elapsedTime,
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"",
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"");
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I_Method0(osg::FrameStamp *, getViewerFrameStamp,
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Properties::VIRTUAL,
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__osg_FrameStamp_P1__getViewerFrameStamp,
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"",
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"");
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I_Method1(void, setEventQueue, IN, osgGA::EventQueue *, eventQueue,
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Properties::NON_VIRTUAL,
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@ -157,26 +156,11 @@ BEGIN_OBJECT_REFLECTOR(osgViewer::CompositeViewer)
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__C5_osgGA_EventQueue_P1__getEventQueue,
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"",
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"");
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I_Method1(void, setEndBarrierPosition, IN, osgViewer::CompositeViewer::BarrierPosition, bp,
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Properties::NON_VIRTUAL,
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__void__setEndBarrierPosition__BarrierPosition,
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"Set the position of the end barrier. ",
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"AfterSwapBuffers will may result is slightly higher framerates, by may lead to inconcistent swapping between different windows. BeforeSwapBuffers may lead to slightly lower framerate, but improve consistency in timing of swap buffers, especially important if you are likely to consistently break frame. ");
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I_Method0(osgViewer::CompositeViewer::BarrierPosition, getEndBarrierPosition,
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Properties::NON_VIRTUAL,
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__BarrierPosition__getEndBarrierPosition,
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"Get the end barrier position. ",
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"");
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I_Method0(int, run,
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Properties::VIRTUAL,
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__int__run,
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"Execute a main frame loop. ",
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"Equivialant to while (!viewer.done()) viewer.frame(); Also calls realize() if the viewer is not already realized, and installs trackball manipulator if one is not already assigned. ");
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I_MethodWithDefaults1(void, frame, IN, double, simulationTime, USE_REFERENCE_TIME,
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Properties::VIRTUAL,
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__void__frame__double,
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"Render a complete new frame. ",
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"Calls advance(), eventTraversal(), updateTraversal(), renderingTraversals(). ");
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I_MethodWithDefaults1(void, advance, IN, double, simulationTime, USE_REFERENCE_TIME,
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Properties::VIRTUAL,
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__void__advance__double,
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@ -192,11 +176,6 @@ BEGIN_OBJECT_REFLECTOR(osgViewer::CompositeViewer)
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__void__updateTraversal,
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"",
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"");
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I_Method0(void, renderingTraversals,
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Properties::VIRTUAL,
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__void__renderingTraversals,
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"",
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"");
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I_Method1(void, setCameraWithFocus, IN, osg::Camera *, camera,
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Properties::NON_VIRTUAL,
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__void__setCameraWithFocus__osg_Camera_P1,
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@ -257,21 +236,6 @@ BEGIN_OBJECT_REFLECTOR(osgViewer::CompositeViewer)
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__void__getViews__Views_R1__bool,
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"",
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"");
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I_Method0(void, setUpThreading,
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Properties::VIRTUAL,
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__void__setUpThreading,
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"Set up the threading and processor affinity as per the viewers threading model. ",
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"");
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I_Method0(void, stopThreading,
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Properties::VIRTUAL,
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__void__stopThreading,
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"Stop any threads begin run by viewer. ",
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"");
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I_Method0(void, startThreading,
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Properties::VIRTUAL,
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__void__startThreading,
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"Start any threads required by the viewer, as per viewers ThreadingModel. ",
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"");
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I_Method1(void, getUsage, IN, osg::ApplicationUsage &, usage,
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Properties::VIRTUAL,
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__void__getUsage__osg_ApplicationUsage_R1,
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@ -283,30 +247,15 @@ BEGIN_OBJECT_REFLECTOR(osgViewer::CompositeViewer)
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__void__constructorInit,
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"",
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"");
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I_ProtectedMethod0(void, init,
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Properties::NON_VIRTUAL,
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I_ProtectedMethod0(void, viewerInit,
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Properties::VIRTUAL,
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Properties::NON_CONST,
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__void__init,
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"",
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"");
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I_ProtectedMethod0(void, checkWindowStatus,
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Properties::NON_VIRTUAL,
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Properties::NON_CONST,
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__void__checkWindowStatus,
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"",
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"");
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I_ProtectedMethod0(unsigned int, computeNumberOfThreadsIncludingMainRequired,
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Properties::NON_VIRTUAL,
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Properties::NON_CONST,
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__unsigned_int__computeNumberOfThreadsIncludingMainRequired,
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__void__viewerInit,
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"",
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"");
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I_SimpleProperty(osg::Camera *, CameraWithFocus,
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__osg_Camera_P1__getCameraWithFocus,
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__void__setCameraWithFocus__osg_Camera_P1);
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I_SimpleProperty(osgViewer::CompositeViewer::BarrierPosition, EndBarrierPosition,
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__BarrierPosition__getEndBarrierPosition,
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__void__setEndBarrierPosition__BarrierPosition);
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I_SimpleProperty(osgGA::EventQueue *, EventQueue,
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__osgGA_EventQueue_P1__getEventQueue,
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__void__setEventQueue__osgGA_EventQueue_P1);
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@ -319,9 +268,6 @@ BEGIN_OBJECT_REFLECTOR(osgViewer::CompositeViewer)
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I_SimpleProperty(osg::Timer_t, StartTick,
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0,
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__void__setStartTick__osg_Timer_t);
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I_SimpleProperty(osgViewer::ViewerBase::ThreadingModel, ThreadingModel,
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0,
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__void__setThreadingModel__ThreadingModel);
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I_ArrayProperty(osgViewer::View *, View,
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__osgViewer_View_P1__getView__unsigned,
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0,
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@ -332,5 +278,8 @@ BEGIN_OBJECT_REFLECTOR(osgViewer::CompositeViewer)
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I_SimpleProperty(osgViewer::View *, ViewWithFocus,
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__osgViewer_View_P1__getViewWithFocus,
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0);
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I_SimpleProperty(osg::FrameStamp *, ViewerFrameStamp,
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__osg_FrameStamp_P1__getViewerFrameStamp,
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0);
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END_REFLECTOR
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@ -14,6 +14,7 @@
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#include <osg/ArgumentParser>
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#include <osg/Camera>
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#include <osg/CopyOp>
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#include <osg/FrameStamp>
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#include <osg/Node>
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#include <osg/Object>
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#include <osg/Timer>
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@ -30,12 +31,6 @@
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#undef OUT
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#endif
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BEGIN_ENUM_REFLECTOR(osgViewer::Viewer::BarrierPosition)
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I_DeclaringFile("osgViewer/Viewer");
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I_EnumLabel(osgViewer::Viewer::BeforeSwapBuffers);
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I_EnumLabel(osgViewer::Viewer::AfterSwapBuffers);
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END_REFLECTOR
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BEGIN_OBJECT_REFLECTOR(osgViewer::Viewer)
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I_DeclaringFile("osgViewer/Viewer");
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I_BaseType(osgViewer::ViewerBase);
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@ -117,36 +112,21 @@ BEGIN_OBJECT_REFLECTOR(osgViewer::Viewer)
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__GraphicsWindowEmbedded_P1__setUpViewerAsEmbeddedInWindow__int__int__int__int,
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"Convenience method for setting up the viewer so it can be used embedded in an external managed window. ",
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"Returns the GraphicsWindowEmbedded that can be used by applications to pass in events to the viewer. ");
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I_Method1(void, setThreadingModel, IN, osgViewer::ViewerBase::ThreadingModel, threadingModel,
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I_Method0(double, elapsedTime,
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Properties::VIRTUAL,
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__void__setThreadingModel__ThreadingModel,
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"Set the threading model the rendering traversals will use. ",
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__double__elapsedTime,
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"",
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"");
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I_Method0(osgViewer::ViewerBase::ThreadingModel, suggestBestThreadingModel,
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Properties::NON_VIRTUAL,
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__ThreadingModel__suggestBestThreadingModel,
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"Let the viewer suggest the best threading model for the viewers camera/window setup and the hardware available. ",
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"");
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I_Method1(void, setEndBarrierPosition, IN, osgViewer::Viewer::BarrierPosition, bp,
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Properties::NON_VIRTUAL,
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__void__setEndBarrierPosition__BarrierPosition,
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"Set the position of the end barrier. ",
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"AfterSwapBuffers will may result is slightly higher framerates, by may lead to inconcistent swapping between different windows. BeforeSwapBuffers may lead to slightly lower framerate, but improve consistency in timing of swap buffers, especially important if you are likely to consistently break frame. ");
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I_Method0(osgViewer::Viewer::BarrierPosition, getEndBarrierPosition,
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Properties::NON_VIRTUAL,
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__BarrierPosition__getEndBarrierPosition,
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"Get the end barrier position. ",
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I_Method0(osg::FrameStamp *, getViewerFrameStamp,
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Properties::VIRTUAL,
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__osg_FrameStamp_P1__getViewerFrameStamp,
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"",
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"");
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I_Method0(int, run,
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Properties::VIRTUAL,
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__int__run,
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"Execute a main frame loop. ",
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"Equivialant to while (!viewer.done()) viewer.frame(); Also calls realize() if the viewer is not already realized, and installs trackball manipulator if one is not already assigned. ");
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I_MethodWithDefaults1(void, frame, IN, double, simulationTime, USE_REFERENCE_TIME,
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Properties::VIRTUAL,
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__void__frame__double,
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"Render a complete new frame. ",
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"Calls advance(), eventTraversal(), updateTraversal(), renderingTraversals(). ");
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I_MethodWithDefaults1(void, advance, IN, double, simulationTime, USE_REFERENCE_TIME,
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Properties::VIRTUAL,
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__void__advance__double,
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@ -162,11 +142,6 @@ BEGIN_OBJECT_REFLECTOR(osgViewer::Viewer)
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__void__updateTraversal,
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"",
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"");
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I_Method0(void, renderingTraversals,
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Properties::VIRTUAL,
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__void__renderingTraversals,
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"",
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"");
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I_Method1(void, setCameraWithFocus, IN, osg::Camera *, camera,
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Properties::NON_VIRTUAL,
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__void__setCameraWithFocus__osg_Camera_P1,
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@ -217,21 +192,6 @@ BEGIN_OBJECT_REFLECTOR(osgViewer::Viewer)
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__void__getViews__Views_R1__bool,
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"",
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"");
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I_Method0(void, setUpThreading,
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Properties::VIRTUAL,
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__void__setUpThreading,
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"Set up the threading and processor affinity as per the viewers threading model. ",
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"");
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I_Method0(void, stopThreading,
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Properties::VIRTUAL,
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__void__stopThreading,
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"Stop any threads begin run by viewer. ",
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"");
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I_Method0(void, startThreading,
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Properties::VIRTUAL,
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__void__startThreading,
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"Start any threads required by the viewer. ",
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"");
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I_Method1(void, getUsage, IN, osg::ApplicationUsage &, usage,
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Properties::VIRTUAL,
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__void__getUsage__osg_ApplicationUsage_R1,
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@ -243,30 +203,15 @@ BEGIN_OBJECT_REFLECTOR(osgViewer::Viewer)
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__void__constructorInit,
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"",
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"");
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I_ProtectedMethod0(void, checkWindowStatus,
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Properties::NON_VIRTUAL,
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I_ProtectedMethod0(void, viewerInit,
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Properties::VIRTUAL,
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Properties::NON_CONST,
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__void__checkWindowStatus,
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"",
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"");
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I_ProtectedMethod1(void, makeCurrent, IN, osg::GraphicsContext *, gc,
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Properties::NON_VIRTUAL,
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Properties::NON_CONST,
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__void__makeCurrent__osg_GraphicsContext_P1,
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"",
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"");
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I_ProtectedMethod0(void, releaseContext,
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Properties::NON_VIRTUAL,
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Properties::NON_CONST,
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__void__releaseContext,
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__void__viewerInit,
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"",
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"");
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I_SimpleProperty(osg::Camera *, CameraWithFocus,
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__osg_Camera_P1__getCameraWithFocus,
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__void__setCameraWithFocus__osg_Camera_P1);
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I_SimpleProperty(osgViewer::Viewer::BarrierPosition, EndBarrierPosition,
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__BarrierPosition__getEndBarrierPosition,
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__void__setEndBarrierPosition__BarrierPosition);
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I_SimpleProperty(double, ReferenceTime,
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0,
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__void__setReferenceTime__double);
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@ -276,8 +221,8 @@ BEGIN_OBJECT_REFLECTOR(osgViewer::Viewer)
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I_SimpleProperty(osg::Timer_t, StartTick,
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0,
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__void__setStartTick__osg_Timer_t);
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I_SimpleProperty(osgViewer::ViewerBase::ThreadingModel, ThreadingModel,
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0,
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__void__setThreadingModel__ThreadingModel);
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I_SimpleProperty(osg::FrameStamp *, ViewerFrameStamp,
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__osg_FrameStamp_P1__getViewerFrameStamp,
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0);
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END_REFLECTOR
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@ -11,6 +11,7 @@
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#include <osgIntrospection/Attributes>
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#include <osg/ApplicationUsage>
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#include <osg/FrameStamp>
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#include <osg/OperationThread>
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#include <osg/Stats>
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#include <osgGA/EventVisitor>
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@ -52,6 +53,12 @@ BEGIN_ENUM_REFLECTOR(osgViewer::ViewerBase::ThreadingModel)
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I_EnumLabel(osgViewer::ViewerBase::AutomaticSelection);
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END_REFLECTOR
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BEGIN_ENUM_REFLECTOR(osgViewer::ViewerBase::BarrierPosition)
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I_DeclaringFile("osgViewer/ViewerBase");
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I_EnumLabel(osgViewer::ViewerBase::BeforeSwapBuffers);
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I_EnumLabel(osgViewer::ViewerBase::AfterSwapBuffers);
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END_REFLECTOR
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BEGIN_ABSTRACT_OBJECT_REFLECTOR(osgViewer::ViewerBase)
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I_DeclaringFile("osgViewer/ViewerBase");
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I_VirtualBaseType(osg::Object);
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@ -94,7 +101,7 @@ BEGIN_ABSTRACT_OBJECT_REFLECTOR(osgViewer::ViewerBase)
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"set up windows and associated threads. ",
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"");
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I_Method1(void, setThreadingModel, IN, osgViewer::ViewerBase::ThreadingModel, threadingModel,
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Properties::PURE_VIRTUAL,
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Properties::VIRTUAL,
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__void__setThreadingModel__ThreadingModel,
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"Set the threading model the rendering traversals will use. ",
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"");
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@ -103,6 +110,41 @@ BEGIN_ABSTRACT_OBJECT_REFLECTOR(osgViewer::ViewerBase)
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__ThreadingModel__getThreadingModel,
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"Get the threading model the rendering traversals will use. ",
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"");
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I_Method0(osgViewer::ViewerBase::ThreadingModel, suggestBestThreadingModel,
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Properties::VIRTUAL,
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__ThreadingModel__suggestBestThreadingModel,
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"Let the viewer suggest the best threading model for the viewers camera/window setup and the hardware available. ",
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"");
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I_Method0(void, setUpThreading,
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Properties::VIRTUAL,
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__void__setUpThreading,
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"Set up the threading and processor affinity as per the viewers threading model. ",
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"");
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I_Method0(bool, areThreadsRunning,
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Properties::NON_VIRTUAL,
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__bool__areThreadsRunning,
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"Return true if viewer threads are running. ",
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"");
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I_Method0(void, stopThreading,
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Properties::VIRTUAL,
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__void__stopThreading,
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"Stop any threads begin run by viewer. ",
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"");
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I_Method0(void, startThreading,
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Properties::VIRTUAL,
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__void__startThreading,
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"Start any threads required by the viewer. ",
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"");
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I_Method1(void, setEndBarrierPosition, IN, osgViewer::ViewerBase::BarrierPosition, bp,
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Properties::NON_VIRTUAL,
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__void__setEndBarrierPosition__BarrierPosition,
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"Set the position of the end barrier. ",
|
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"AfterSwapBuffers will may result is slightly higher framerates, by may lead to inconcistent swapping between different windows. BeforeSwapBuffers may lead to slightly lower framerate, but improve consistency in timing of swap buffers, especially important if you are likely to consistently break frame. ");
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I_Method0(osgViewer::ViewerBase::BarrierPosition, getEndBarrierPosition,
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Properties::NON_VIRTUAL,
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__BarrierPosition__getEndBarrierPosition,
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"Get the end barrier position. ",
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"");
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I_Method1(void, setDone, IN, bool, done,
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Properties::NON_VIRTUAL,
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__void__setDone__bool,
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@ -188,13 +230,28 @@ BEGIN_ABSTRACT_OBJECT_REFLECTOR(osgViewer::ViewerBase)
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__void__removeUpdateOperation__osg_Operation_P1,
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"Remove an update operation. ",
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"");
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I_Method1(void, setRealizeOperation, IN, osg::Operation *, op,
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Properties::NON_VIRTUAL,
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__void__setRealizeOperation__osg_Operation_P1,
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"Set the graphics operation to call on realization of the viewers graphics windows. ",
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"");
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I_Method0(osg::Operation *, getRealizeOperation,
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Properties::NON_VIRTUAL,
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__osg_Operation_P1__getRealizeOperation,
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"Get the graphics operation to call on realization of the viewers graphics windows. ",
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"");
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I_Method0(void, checkWindowStatus,
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Properties::NON_VIRTUAL,
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__void__checkWindowStatus,
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"Check to see if windows are still open, if not set viewer done to true. ",
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"");
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I_Method0(int, run,
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Properties::PURE_VIRTUAL,
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__int__run,
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"Execute a main frame loop. ",
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"Equivialant to while (!viewer.done()) viewer.frame(); Also calls realize() if the viewer is not already realized, and installs trackball manipulator if one is not already assigned. ");
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I_MethodWithDefaults1(void, frame, IN, double, simulationTime, USE_REFERENCE_TIME,
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Properties::PURE_VIRTUAL,
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Properties::VIRTUAL,
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__void__frame__double,
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"Render a complete new frame. ",
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"Calls advance(), eventTraversal(), updateTraversal(), renderingTraversals(). ");
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@ -214,7 +271,7 @@ BEGIN_ABSTRACT_OBJECT_REFLECTOR(osgViewer::ViewerBase)
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"",
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"");
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I_Method0(void, renderingTraversals,
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Properties::PURE_VIRTUAL,
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Properties::VIRTUAL,
|
||||
__void__renderingTraversals,
|
||||
"",
|
||||
"");
|
||||
@ -253,44 +310,45 @@ BEGIN_ABSTRACT_OBJECT_REFLECTOR(osgViewer::ViewerBase)
|
||||
__void__getViews__Views_R1__bool,
|
||||
"",
|
||||
"");
|
||||
I_Method1(void, setRealizeOperation, IN, osg::Operation *, op,
|
||||
Properties::NON_VIRTUAL,
|
||||
__void__setRealizeOperation__osg_Operation_P1,
|
||||
"Set the graphics operation to call on realization of the viewers graphics windows. ",
|
||||
"");
|
||||
I_Method0(osg::Operation *, getRealizeOperation,
|
||||
Properties::NON_VIRTUAL,
|
||||
__osg_Operation_P1__getRealizeOperation,
|
||||
"Get the graphics operation to call on realization of the viewers graphics windows. ",
|
||||
"");
|
||||
I_Method0(void, setUpThreading,
|
||||
I_Method0(double, elapsedTime,
|
||||
Properties::PURE_VIRTUAL,
|
||||
__void__setUpThreading,
|
||||
"Set up the threading and processor affinity as per the viewers threading model. ",
|
||||
__double__elapsedTime,
|
||||
"",
|
||||
"");
|
||||
I_Method0(bool, areThreadsRunning,
|
||||
Properties::NON_VIRTUAL,
|
||||
__bool__areThreadsRunning,
|
||||
"Return true if viewer threads are running. ",
|
||||
"");
|
||||
I_Method0(void, stopThreading,
|
||||
I_Method0(osg::FrameStamp *, getViewerFrameStamp,
|
||||
Properties::PURE_VIRTUAL,
|
||||
__void__stopThreading,
|
||||
"Stop any threads begin run by viewer. ",
|
||||
"");
|
||||
I_Method0(void, startThreading,
|
||||
Properties::PURE_VIRTUAL,
|
||||
__void__startThreading,
|
||||
"Start any threads required by the viewer. ",
|
||||
__osg_FrameStamp_P1__getViewerFrameStamp,
|
||||
"",
|
||||
"");
|
||||
I_Method1(void, getUsage, IN, osg::ApplicationUsage &, usage,
|
||||
Properties::PURE_VIRTUAL,
|
||||
__void__getUsage__osg_ApplicationUsage_R1,
|
||||
"Get the keyboard and mouse usage of this viewer. ",
|
||||
"");
|
||||
I_ProtectedMethod1(void, makeCurrent, IN, osg::GraphicsContext *, gc,
|
||||
Properties::NON_VIRTUAL,
|
||||
Properties::NON_CONST,
|
||||
__void__makeCurrent__osg_GraphicsContext_P1,
|
||||
"",
|
||||
"");
|
||||
I_ProtectedMethod0(void, releaseContext,
|
||||
Properties::NON_VIRTUAL,
|
||||
Properties::NON_CONST,
|
||||
__void__releaseContext,
|
||||
"",
|
||||
"");
|
||||
I_ProtectedMethod0(void, viewerInit,
|
||||
Properties::PURE_VIRTUAL,
|
||||
Properties::NON_CONST,
|
||||
__void__viewerInit,
|
||||
"",
|
||||
"");
|
||||
I_SimpleProperty(bool, Done,
|
||||
0,
|
||||
__void__setDone__bool);
|
||||
I_SimpleProperty(osgViewer::ViewerBase::BarrierPosition, EndBarrierPosition,
|
||||
__BarrierPosition__getEndBarrierPosition,
|
||||
__void__setEndBarrierPosition__BarrierPosition);
|
||||
I_SimpleProperty(osgGA::EventVisitor *, EventVisitor,
|
||||
__osgGA_EventVisitor_P1__getEventVisitor,
|
||||
__void__setEventVisitor__osgGA_EventVisitor_P1);
|
||||
@ -315,6 +373,9 @@ BEGIN_ABSTRACT_OBJECT_REFLECTOR(osgViewer::ViewerBase)
|
||||
I_SimpleProperty(osgUtil::UpdateVisitor *, UpdateVisitor,
|
||||
__osgUtil_UpdateVisitor_P1__getUpdateVisitor,
|
||||
__void__setUpdateVisitor__osgUtil_UpdateVisitor_P1);
|
||||
I_SimpleProperty(osg::FrameStamp *, ViewerFrameStamp,
|
||||
__osg_FrameStamp_P1__getViewerFrameStamp,
|
||||
0);
|
||||
END_REFLECTOR
|
||||
|
||||
STD_VECTOR_REFLECTOR(std::vector< OpenThreads::Thread * >)
|
||||
|
Loading…
Reference in New Issue
Block a user