From Tom Jolly, added setPulse
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@ -59,6 +59,9 @@ class OSGSIM_EXPORT BlinkSequence : public osg::Object
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/** return the pulse data at position i. */
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inline void getPulse(unsigned int i, double& length,osg::Vec4& color) const;
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/** set pulse of specified color and duration to the BlinkSequence.*/
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inline void setPulse(unsigned int i,double length,const osg::Vec4& color);
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/** get the total pulse period of the blink sequence, which is equal to the sum of all the pulse periods.*/
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inline double getPulsePeriod() const { return _pulsePeriod; }
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@ -117,6 +120,14 @@ inline void BlinkSequence::getPulse(unsigned int i, double& length, osg::Vec4& c
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color = ic.second;
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}
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inline void BlinkSequence::setPulse(unsigned int i,double length,const osg::Vec4& color)
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{
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if( i > _pulseData.size() ) return;
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IntervalColor& ic = _pulseData[i];
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ic.first = length;
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ic.second = color;
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}
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inline osg::Vec4 BlinkSequence::color(double time,double length) const
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{
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if (_pulseData.empty()) return osg::Vec4(1.0f,1.0f,1.0f,1.0f);
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