diff --git a/examples/osgautotransform/osgautotransform.cpp b/examples/osgautotransform/osgautotransform.cpp index 9438918fd..d182d97c8 100644 --- a/examples/osgautotransform/osgautotransform.cpp +++ b/examples/osgautotransform/osgautotransform.cpp @@ -25,7 +25,7 @@ #include -osg::Node* createLabel(const osg::Vec3& pos, float size, const std::string& label) +osg::Node* createLabel(const osg::Vec3& pos, float size, const std::string& label, osgText::Text::AxisAlignment axisAlignment) { osg::Geode* geode = new osg::Geode(); @@ -38,6 +38,7 @@ osg::Node* createLabel(const osg::Vec3& pos, float size, const std::string& labe text->setFont(timesFont); text->setPosition(pos); text->setCharacterSize(size); + text->setAxisAlignment(axisAlignment); text->setAlignment(osgText::Text::CENTER_CENTER); text->setText(label); @@ -71,7 +72,7 @@ osg::Node* createLabel3(const osg::Vec3& pos, float size, const std::string& lab return geode; } -osg::Node* createAxis(const osg::Vec3& s, const osg::Vec3& e, int numReps, osg::AutoTransform::AutoRotateMode autoRotateMode, const std::string& str) +osg::Node* createAxis(const osg::Vec3& s, const osg::Vec3& e, int numReps, osg::AutoTransform::AutoRotateMode autoRotateMode, osgText::Text::AxisAlignment axisAlignment, const std::string& str) { osg::Group* group = new osg::Group; @@ -90,7 +91,7 @@ osg::Node* createAxis(const osg::Vec3& s, const osg::Vec3& e, int numReps, osg:: osg::AutoTransform* at = new osg::AutoTransform; at->setPosition(pos); at->setAutoRotateMode(autoRotateMode); - at->addChild(createLabel(osg::Vec3(0.0f,0.0f,0.0f),dv.length()*0.2f,str)); + at->addChild(createLabel(osg::Vec3(0.0f,0.0f,0.0f),dv.length()*0.2f,str, axisAlignment)); vertices->push_back(pos); pos += dv; @@ -147,9 +148,9 @@ osg::Node* createScene() // int numReps = 3333; int numReps = 10; - root->addChild(createAxis(osg::Vec3(0.0,0.0,0.0),osg::Vec3(1000.0,0.0,0.0),numReps,osg::AutoTransform::ROTATE_TO_CAMERA,"ROTATE_TO_CAMERA")); - root->addChild(createAxis(osg::Vec3(0.0,0.0,0.0),osg::Vec3(0.0,1000.0,0.0),numReps,osg::AutoTransform::ROTATE_TO_SCREEN,"ROTATE_TO_SCREEN")); - root->addChild(createAxis(osg::Vec3(0.0,0.0,0.0),osg::Vec3(0.0,0.0,1000.0),numReps,osg::AutoTransform::NO_ROTATION,"NO_ROTATION")); + root->addChild(createAxis(osg::Vec3(0.0,0.0,0.0),osg::Vec3(1000.0,0.0,0.0),numReps,osg::AutoTransform::ROTATE_TO_CAMERA,osgText::Text::XY_PLANE, "ROTATE_TO_CAMERA")); + root->addChild(createAxis(osg::Vec3(0.0,0.0,0.0),osg::Vec3(0.0,1000.0,0.0),numReps,osg::AutoTransform::ROTATE_TO_SCREEN,osgText::Text::XY_PLANE, "ROTATE_TO_SCREEN")); + root->addChild(createAxis(osg::Vec3(0.0,0.0,0.0),osg::Vec3(0.0,0.0,1000.0),numReps,osg::AutoTransform::NO_ROTATION,osgText::Text::XZ_PLANE, "NO_ROTATION")); return root; }