From Mattias Helsing, ""
* Use the CPack ZIP generator on windows (WIN32) * Reformatted according to Philip Lowman's recent submissions"
This commit is contained in:
parent
68d80873a0
commit
37ef864bdd
@ -30,7 +30,6 @@ IF(MSVC)
|
|||||||
SET(SYSTEM_NAME "win32")
|
SET(SYSTEM_NAME "win32")
|
||||||
ENDIF()
|
ENDIF()
|
||||||
ENDIF()
|
ENDIF()
|
||||||
|
|
||||||
# Guess the compiler (is this desired for other platforms than windows?)
|
# Guess the compiler (is this desired for other platforms than windows?)
|
||||||
IF(NOT DEFINED OSG_CPACK_COMPILER)
|
IF(NOT DEFINED OSG_CPACK_COMPILER)
|
||||||
INCLUDE(OsgDetermineCompiler)
|
INCLUDE(OsgDetermineCompiler)
|
||||||
@ -50,7 +49,11 @@ ENDIF()
|
|||||||
SET(CPACK_PACKAGE_FILE_NAME "${CMAKE_PROJECT_NAME}-${OPENSCENEGRAPH_VERSION}")
|
SET(CPACK_PACKAGE_FILE_NAME "${CMAKE_PROJECT_NAME}-${OPENSCENEGRAPH_VERSION}")
|
||||||
|
|
||||||
# these goes for all platforms. Setting these stops the CPack.cmake script from generating options about other package compression formats (.z .tz, etc.)
|
# these goes for all platforms. Setting these stops the CPack.cmake script from generating options about other package compression formats (.z .tz, etc.)
|
||||||
|
IF(WIN32)
|
||||||
|
SET(CPACK_GENERATOR "ZIP")
|
||||||
|
ELSE()
|
||||||
SET(CPACK_GENERATOR "TGZ")
|
SET(CPACK_GENERATOR "TGZ")
|
||||||
|
ENDIF()
|
||||||
SET(CPACK_SOURCE_GENERATOR "TGZ")
|
SET(CPACK_SOURCE_GENERATOR "TGZ")
|
||||||
|
|
||||||
|
|
||||||
@ -81,10 +84,6 @@ ENDIF()
|
|||||||
SET(PACKAGE_ALL_TARGETNAME "${PACKAGE_TARGET_PREFIX}ALL")
|
SET(PACKAGE_ALL_TARGETNAME "${PACKAGE_TARGET_PREFIX}ALL")
|
||||||
ADD_CUSTOM_TARGET(${PACKAGE_ALL_TARGETNAME})
|
ADD_CUSTOM_TARGET(${PACKAGE_ALL_TARGETNAME})
|
||||||
|
|
||||||
#=============================
|
|
||||||
# Macro:
|
|
||||||
# GENERATE_PACKAGING_TARGET()
|
|
||||||
#
|
|
||||||
MACRO(GENERATE_PACKAGING_TARGET package_name)
|
MACRO(GENERATE_PACKAGING_TARGET package_name)
|
||||||
SET(CPACK_PACKAGE_NAME ${package_name})
|
SET(CPACK_PACKAGE_NAME ${package_name})
|
||||||
|
|
||||||
@ -103,31 +102,36 @@ MACRO(GENERATE_PACKAGING_TARGET package_name)
|
|||||||
SET(PACKAGE_TARGETNAME "${PACKAGE_TARGET_PREFIX}${package_name}")
|
SET(PACKAGE_TARGETNAME "${PACKAGE_TARGET_PREFIX}${package_name}")
|
||||||
|
|
||||||
# This is naive and will probably need fixing eventually
|
# This is naive and will probably need fixing eventually
|
||||||
IF(WIN32)
|
IF(MSVC)
|
||||||
SET(MOVE_COMMAND "move")
|
SET(MOVE_COMMAND "move")
|
||||||
ELSE()
|
ELSE()
|
||||||
SET(MOVE_COMMAND "mv")
|
SET(MOVE_COMMAND "mv")
|
||||||
ENDIF()
|
ENDIF()
|
||||||
|
|
||||||
|
# Set in and out archive filenames. Windows = zip, others = tar.gz
|
||||||
|
IF(WIN32)
|
||||||
|
SET(ARCHIVE_EXT "zip")
|
||||||
|
ELSE()
|
||||||
|
SET(ARCHIVE_EXT "tar.gz")
|
||||||
|
ENDIF()
|
||||||
|
|
||||||
# Create a target that creates the current package
|
# Create a target that creates the current package
|
||||||
# and rename the package to give it proper filename
|
# and rename the package to give it proper filename
|
||||||
ADD_CUSTOM_TARGET(${PACKAGE_TARGETNAME})
|
ADD_CUSTOM_TARGET(${PACKAGE_TARGETNAME})
|
||||||
ADD_CUSTOM_COMMAND(TARGET ${PACKAGE_TARGETNAME}
|
ADD_CUSTOM_COMMAND(TARGET ${PACKAGE_TARGETNAME}
|
||||||
COMMAND ${CMAKE_CPACK_COMMAND} -C ${OSG_CPACK_CONFIGURATION} --config ${OpenSceneGraph_BINARY_DIR}/CPackConfig-${package_name}.cmake
|
COMMAND ${CMAKE_CPACK_COMMAND} -C ${OSG_CPACK_CONFIGURATION} --config ${OpenSceneGraph_BINARY_DIR}/CPackConfig-${package_name}.cmake
|
||||||
COMMAND "${MOVE_COMMAND}" "${CPACK_PACKAGE_FILE_NAME}.tar.gz" "${OSG_PACKAGE_FILE_NAME}.tar.gz"
|
COMMAND "${MOVE_COMMAND}" "${CPACK_PACKAGE_FILE_NAME}.${ARCHIVE_EXT}" "${OSG_PACKAGE_FILE_NAME}.${ARCHIVE_EXT}"
|
||||||
COMMAND ${CMAKE_COMMAND} -E echo "renamed ${CPACK_PACKAGE_FILE_NAME}.tar.gz -> ${OSG_PACKAGE_FILE_NAME}.tar.gz"
|
COMMAND ${CMAKE_COMMAND} -E echo "renamed ${CPACK_PACKAGE_FILE_NAME}.${ARCHIVE_EXT} -> ${OSG_PACKAGE_FILE_NAME}.${ARCHIVE_EXT}"
|
||||||
COMMENT "Run CPack packaging for ${package_name}..."
|
COMMENT "Run CPack packaging for ${package_name}..."
|
||||||
)
|
)
|
||||||
# Add the exact same custom command to the all package generating target.
|
# Add the exact same custom command to the all package generating target.
|
||||||
# I can't use add_dependencies to do this because it would allow parallell building of packages so am going brute here
|
# I can't use add_dependencies to do this because it would allow parallell building of packages so am going brute here
|
||||||
ADD_CUSTOM_COMMAND(TARGET ${PACKAGE_ALL_TARGETNAME}
|
ADD_CUSTOM_COMMAND(TARGET ${PACKAGE_ALL_TARGETNAME}
|
||||||
COMMAND ${CMAKE_CPACK_COMMAND} -C ${OSG_CPACK_CONFIGURATION} --config ${OpenSceneGraph_BINARY_DIR}/CPackConfig-${package_name}.cmake
|
COMMAND ${CMAKE_CPACK_COMMAND} -C ${OSG_CPACK_CONFIGURATION} --config ${OpenSceneGraph_BINARY_DIR}/CPackConfig-${package_name}.cmake
|
||||||
COMMAND "${MOVE_COMMAND}" "${CPACK_PACKAGE_FILE_NAME}.tar.gz" "${OSG_PACKAGE_FILE_NAME}.tar.gz"
|
COMMAND "${MOVE_COMMAND}" "${CPACK_PACKAGE_FILE_NAME}.${ARCHIVE_EXT}" "${OSG_PACKAGE_FILE_NAME}.${ARCHIVE_EXT}"
|
||||||
COMMAND ${CMAKE_COMMAND} -E echo "renamed ${CPACK_PACKAGE_FILE_NAME}.tar.gz -> ${OSG_PACKAGE_FILE_NAME}.tar.gz"
|
COMMAND ${CMAKE_COMMAND} -E echo "renamed ${CPACK_PACKAGE_FILE_NAME}.${ARCHIVE_EXT} -> ${OSG_PACKAGE_FILE_NAME}.${ARCHIVE_EXT}"
|
||||||
)
|
)
|
||||||
ENDMACRO(GENERATE_PACKAGING_TARGET)
|
ENDMACRO(GENERATE_PACKAGING_TARGET)
|
||||||
#
|
|
||||||
#=============================
|
|
||||||
|
|
||||||
# Create configs and targets for a package including all components
|
# Create configs and targets for a package including all components
|
||||||
SET(OSG_CPACK_COMPONENT ALL)
|
SET(OSG_CPACK_COMPONENT ALL)
|
||||||
|
Loading…
Reference in New Issue
Block a user