<iterator>, <stdlib.h> and <ctype.h> includes required for QNX compiler
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@ -15,6 +15,7 @@
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#define OSG_AUDIOSTREAM 1
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#include <osg/Image>
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#include <stdlib.h>
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namespace osg {
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@ -14,6 +14,8 @@
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#ifndef OSG_NODETRACKERCALLBACK
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#define OSG_NODETRACKERCALLBACK 1
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#include <iterator>
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#include <osg/Node>
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#include <osg/NodeCallback>
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#include <osg/observer_ptr>
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@ -19,6 +19,8 @@
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#include <osg/Quat>
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#include <osg/observer_ptr>
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#include <iterator>
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namespace osgGA{
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class OSGGA_EXPORT NodeTrackerManipulator : public MatrixManipulator
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@ -16,6 +16,7 @@
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#ifndef OSGWIDGET_UTIL
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#define OSGWIDGET_UTIL
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#include <ctype.h>
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#include <cctype>
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#include <algorithm>
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#include <sstream>
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@ -31,6 +31,7 @@
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#include <map>
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#include <sstream>
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#include <algorithm>
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#include <iterator>
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using namespace osg;
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@ -19,6 +19,8 @@
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#include <sstream>
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#include <iostream>
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#include <ctype.h>
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namespace osg
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{
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@ -15,6 +15,7 @@
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#include <iomanip>
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#include <stdio.h>
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#include <math.h>
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#include <stdlib.h>
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#include <osg/io_utils>
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#include <osg/NodeVisitor>
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@ -440,7 +441,7 @@ struct ValueTextDrawCallback : public virtual osg::Drawable::DrawCallback
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_actions[name].setPosition(pos);
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//_actions[name].touch();
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}
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_actions[name]._group->setNodeMask(~osg::Node::NodeMask(0x0));
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_actions[name]._group->setNodeMask(~osg::Node::NodeMask(0x0));
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size[name] = 0;
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pos.y() -= characterSize + graphSpacing;
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}
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@ -29,6 +29,7 @@
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#include <algorithm>
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#include <functional>
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#include <set>
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#include <iterator>
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#include <stdlib.h>
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#include <string.h>
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@ -31,6 +31,7 @@
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#include <osgSim/LightPointNode>
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#include <osgSim/ObjectRecordData>
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#include <stdlib.h>
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// FIXME: This header was copied verbatim from the importer, with the only change
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// being that the symbols it defines are placed in namespace 'fltexp' instead
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@ -17,6 +17,8 @@
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#include <osg/Notify>
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#include <osgDB/FileUtils>
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#include <stdlib.h>
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using namespace osgPresentation;
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PickEventHandler::PickEventHandler(osgPresentation::Operation operation,bool relativeJump, int slideNum, int layerNum):
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@ -22,6 +22,7 @@
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#include<cassert>
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#include<deque>
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#include<algorithm>
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#include<iterator>
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#include <stdio.h>
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#include <string.h>
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@ -3,6 +3,8 @@
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#include <osg/Notify>
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#include <osg/Math>
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#include <iterator>
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using namespace osgText;
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////////////////////////////////////////////////////////////////////////
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@ -24,6 +24,8 @@
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#include <set>
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#include <map> //GWM July 2005 map is used in constraints.
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#include <osgUtil/Tessellator> // tessellator triangulates the constrained triangles
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#include <stdlib.h>
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#include <iterator>
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namespace osgUtil
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{
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@ -20,6 +20,8 @@
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#include <OpenThreads/ScopedLock>
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#include <algorithm>
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#include <stdlib.h>
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#include <iterator>
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namespace osgUtil
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{
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#include <numeric>
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#include <sstream>
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#include <iterator>
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using namespace osgUtil;
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@ -27,6 +27,8 @@
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#include <osg/GLU>
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#include <iterator>
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using namespace osg;
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using namespace osgUtil;
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@ -22,6 +22,8 @@
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#include <list>
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#include <algorithm>
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#include <iterator>
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using namespace osgUtil;
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struct dereference_less
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#include <stdio.h>
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#include <algorithm>
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#include <map>
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#include <iterator>
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#include "TriStrip_tri_stripper.h"
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#ifndef TRISTRIP_GRAPH_ARRAY_H
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#define TRISTRIP_GRAPH_ARRAY_H
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#include <stdlib.h>
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// namespace common_structures
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namespace common_structures {
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@ -67,6 +67,7 @@
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#include <string>
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#include <vector>
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#include <stdlib.h>
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// namespace triangle_stripper
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namespace triangle_stripper {
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@ -26,6 +26,8 @@
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#include <osgUtil/ShaderGen>
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#include <osgUtil/IntersectionVisitor>
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#include <iterator>
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using namespace osgViewer;
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class CollectedCoordinateSystemNodesVisitor : public osg::NodeVisitor
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// -*-c++-*- osgWidget - Code by: Jeremy Moles (cubicool) 2007-2008
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#include <ctype.h>
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#include <osgWidget/Box>
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namespace osgWidget {
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