Fixed the position of the viewport for the camera
The position of viewport doesn't setup properly, some part of viewer is out of CMFC_OSG_MDIView, and not visible.
This commit is contained in:
parent
3410d3a37d
commit
36aa3a4fc6
@ -104,7 +104,7 @@ void cOSG::InitCameraConfig(void)
|
|||||||
camera->setGraphicsContext(gc);
|
camera->setGraphicsContext(gc);
|
||||||
|
|
||||||
// Set the viewport for the Camera
|
// Set the viewport for the Camera
|
||||||
camera->setViewport(new osg::Viewport(traits->x, traits->y, traits->width, traits->height));
|
camera->setViewport(new osg::Viewport(0, 0, traits->width, traits->height));
|
||||||
|
|
||||||
// set the draw and read buffers up for a double buffered window with rendering going to back buffer
|
// set the draw and read buffers up for a double buffered window with rendering going to back buffer
|
||||||
camera->setDrawBuffer(GL_BACK);
|
camera->setDrawBuffer(GL_BACK);
|
||||||
|
Loading…
Reference in New Issue
Block a user