Updated NEWS and ChangeLog for 3.6.0-rc3
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Fri, 30 Mar 2018 16:34:01 +0100
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Author : Robert Osfield
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Fixed build with OSG_USE_REF_PTR_IMPLICIT_OUTPUT_CONVERSION set to OFF
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Fri, 30 Mar 2018 15:27:35 +0100
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Author : Robert Osfield
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Added suport for writing to gl_ClipVertex
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Fri, 30 Mar 2018 15:16:45 +0100
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Author : Robert Osfield
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To osgclipe example added --text textstring and --simple command line options to test mixing text and clipping
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Fri, 30 Mar 2018 12:39:52 +0100
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Author : Robert Osfield
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Changed Layer::get*Value(..) methods to const
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Thu, 29 Mar 2018 11:38:04 +0100
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Author : Robert Osfield
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Fixed double calling of TerrainTechnique::init().
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Thu, 29 Mar 2018 11:35:34 +0100
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Author : Robert Osfield
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Maded TerrainTechnique::setTerrainTile(..), addNeighbour(..), removeNeighbour(..) and containsNeighbour(..) virtual and public to enable implementation of TerrainTechnique that act as a facade to actual TerrainTechnique implementations.
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Wed, 28 Mar 2018 14:04:41 +0100
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Author : Robert Osfield
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Updated RC number to 3
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Wed, 28 Mar 2018 11:34:52 +0100
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Author : Robert Osfield
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Fixed osgDB::findFileInDirectory() handling of directory strings with trailing \ or / that was causing failure to find valid files in otherwise valid directories
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Tue, 27 Mar 2018 18:56:38 +0800
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Author : Haojia Yu
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OutputStream writes images using its Options objectwhen writing images, OutputStream can search files using its Options object rahter than always using FilePathList object of global Regidtry instance.
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Tue, 27 Mar 2018 08:39:52 +0100
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Author : OpenSceneGraph git repository
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Merge pull request #510 from eligovision/OpenSceneGraph-3.6_iosGraphicsWindowIOS: multithreaded viewer's mode support added; updated…
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Tue, 27 Mar 2018 08:37:29 +0100
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Author : OpenSceneGraph git repository
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Merge pull request #508 from eligovision/OpenSceneGraph-3.6_pluginsOSG 3.6: Write support with .curl pseudo extension added
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Tue, 27 Mar 2018 08:35:57 +0100
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Author : OpenSceneGraph git repository
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Merge pull request #509 from eligovision/OpenSceneGraph-3.6_vasVertexArrayState: typo fixed in log
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Mon, 26 Mar 2018 20:40:14 +0300
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Author : Konstantin S. Matveyev
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GraphicsWindowIOS: multithreaded viewer's mode support added; updated for iOS-11 SDK; view rotations fixed; GLES2, GLES3 preprocessors fixed; tested on iPhone4 and upper
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Fri, 19 Jan 2018 22:20:01 +0300
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Author : Konstantin S. Matveyev
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VertexArrayState: typo fixed in log
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Mon, 26 Mar 2018 17:59:49 +0300
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Author : Konstantin S. Matveyev
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Write support with .curl pseudo extension added
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Mon, 26 Mar 2018 09:55:53 +0100
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Author : Robert Osfield
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Updated ChangeLog
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Mon, 26 Mar 2018 09:54:59 +0100
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Author : Robert Osfield
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Updated NEWS for 3.6.0-rc2
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NEWS.txt
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NEWS.txt
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========
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OpenSceneGraph 3.6 release
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PERTHSHIRE, Scotland - 26th March 2018 - OpenSceneGraph Professional Services announces the release of OpenSceneGraph 3.6.0, the industry's leading open-source scene graph technology, designed to accelerate application development and improve 3D graphics performance. OpenSceneGraph 3.6 written entirely in Standard C++ and built upon OpenGL, offers developers working in the visual simulation, game development, virtual reality, scientific visualization and modeling markets - a real-time visualization tool which eclipses commercial scene graph toolkits in functionality, stability and performance. OpenSceneGraph 3.6 runs on all Microsoft Windows platforms, Apple OS/X, IOS, GNU/Linux, Android, IRIX, Solaris, HP-UX, AIX and FreeBSD operating systems.
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PERTHSHIRE, Scotland - 30th March 2018 - OpenSceneGraph Professional Services announces the release of OpenSceneGraph 3.6.0, the industry's leading open-source scene graph technology, designed to accelerate application development and improve 3D graphics performance. OpenSceneGraph 3.6 written entirely in Standard C++ and built upon OpenGL, offers developers working in the visual simulation, game development, virtual reality, scientific visualization and modeling markets - a real-time visualization tool which eclipses commercial scene graph toolkits in functionality, stability and performance. OpenSceneGraph 3.6 runs on all Microsoft Windows platforms, Apple OS/X, IOS, GNU/Linux, Android, IRIX, Solaris, HP-UX, AIX and FreeBSD operating systems.
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Updates include:
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* OpenThreads::Affinity introduced to enable setting of processor affinity on viewer and database threads
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