Updated NEWS and ChangeLog for 3.6.0-rc3

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Robert Osfield 2018-03-30 17:52:12 +01:00
parent d0f7b85ae0
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Fri, 30 Mar 2018 16:34:01 +0100
Author : Robert Osfield
Fixed build with OSG_USE_REF_PTR_IMPLICIT_OUTPUT_CONVERSION set to OFF
Fri, 30 Mar 2018 15:27:35 +0100
Author : Robert Osfield
Added suport for writing to gl_ClipVertex
Fri, 30 Mar 2018 15:16:45 +0100
Author : Robert Osfield
To osgclipe example added --text textstring and --simple command line options to test mixing text and clipping
Fri, 30 Mar 2018 12:39:52 +0100
Author : Robert Osfield
Changed Layer::get*Value(..) methods to const
Thu, 29 Mar 2018 11:38:04 +0100
Author : Robert Osfield
Fixed double calling of TerrainTechnique::init().
Thu, 29 Mar 2018 11:35:34 +0100
Author : Robert Osfield
Maded TerrainTechnique::setTerrainTile(..), addNeighbour(..), removeNeighbour(..) and containsNeighbour(..) virtual and public to enable implementation of TerrainTechnique that act as a facade to actual TerrainTechnique implementations.
Wed, 28 Mar 2018 14:04:41 +0100
Author : Robert Osfield
Updated RC number to 3
Wed, 28 Mar 2018 11:34:52 +0100
Author : Robert Osfield
Fixed osgDB::findFileInDirectory() handling of directory strings with trailing \ or / that was causing failure to find valid files in otherwise valid directories
Tue, 27 Mar 2018 18:56:38 +0800
Author : Haojia Yu
OutputStream writes images using its Options objectwhen writing images, OutputStream can search files using its Options object rahter than always using FilePathList object of global Regidtry instance.
Tue, 27 Mar 2018 08:39:52 +0100
Author : OpenSceneGraph git repository
Merge pull request #510 from eligovision/OpenSceneGraph-3.6_iosGraphicsWindowIOS: multithreaded viewer's mode support added; updated…
Tue, 27 Mar 2018 08:37:29 +0100
Author : OpenSceneGraph git repository
Merge pull request #508 from eligovision/OpenSceneGraph-3.6_pluginsOSG 3.6: Write support with .curl pseudo extension added
Tue, 27 Mar 2018 08:35:57 +0100
Author : OpenSceneGraph git repository
Merge pull request #509 from eligovision/OpenSceneGraph-3.6_vasVertexArrayState: typo fixed in log
Mon, 26 Mar 2018 20:40:14 +0300
Author : Konstantin S. Matveyev
GraphicsWindowIOS: multithreaded viewer's mode support added; updated for iOS-11 SDK; view rotations fixed; GLES2, GLES3 preprocessors fixed; tested on iPhone4 and upper
Fri, 19 Jan 2018 22:20:01 +0300
Author : Konstantin S. Matveyev
VertexArrayState: typo fixed in log
Mon, 26 Mar 2018 17:59:49 +0300
Author : Konstantin S. Matveyev
Write support with .curl pseudo extension added
Mon, 26 Mar 2018 09:55:53 +0100
Author : Robert Osfield
Updated ChangeLog
Mon, 26 Mar 2018 09:54:59 +0100
Author : Robert Osfield
Updated NEWS for 3.6.0-rc2

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========
OpenSceneGraph 3.6 release
PERTHSHIRE, Scotland - 26th March 2018 - OpenSceneGraph Professional Services announces the release of OpenSceneGraph 3.6.0, the industry's leading open-source scene graph technology, designed to accelerate application development and improve 3D graphics performance. OpenSceneGraph 3.6 written entirely in Standard C++ and built upon OpenGL, offers developers working in the visual simulation, game development, virtual reality, scientific visualization and modeling markets - a real-time visualization tool which eclipses commercial scene graph toolkits in functionality, stability and performance. OpenSceneGraph 3.6 runs on all Microsoft Windows platforms, Apple OS/X, IOS, GNU/Linux, Android, IRIX, Solaris, HP-UX, AIX and FreeBSD operating systems.
PERTHSHIRE, Scotland - 30th March 2018 - OpenSceneGraph Professional Services announces the release of OpenSceneGraph 3.6.0, the industry's leading open-source scene graph technology, designed to accelerate application development and improve 3D graphics performance. OpenSceneGraph 3.6 written entirely in Standard C++ and built upon OpenGL, offers developers working in the visual simulation, game development, virtual reality, scientific visualization and modeling markets - a real-time visualization tool which eclipses commercial scene graph toolkits in functionality, stability and performance. OpenSceneGraph 3.6 runs on all Microsoft Windows platforms, Apple OS/X, IOS, GNU/Linux, Android, IRIX, Solaris, HP-UX, AIX and FreeBSD operating systems.
Updates include:
* OpenThreads::Affinity introduced to enable setting of processor affinity on viewer and database threads