Warning fixes for Clang-3.6
git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/branches/OpenSceneGraph-3.4@15017 16af8721-9629-0410-8352-f15c8da7e697
This commit is contained in:
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482fd41d58
commit
34e53a37e0
@ -119,7 +119,6 @@ enum BufferOffset
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const int __numDataValuesPerChannel = OFFSET_END;
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const int __numChannels = 4;
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const float __particleRenderScaleMultiplier = 0.3;
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//512x512x4x7 = 7.340.032 floats in SSBO on GPU
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const int NUM_ELEMENTS_X = 512;
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@ -44,7 +44,6 @@
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#include "broadcaster.h"
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const unsigned int MAX_NUM_EVENTS = 10;
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const unsigned int SWAP_BYTES_COMPARE = 0x12345678;
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class CameraPacket {
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public:
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@ -287,4 +287,4 @@ protected:
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unsigned int _currentLodNumber;
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};
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#endif
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#endif
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@ -139,10 +139,8 @@ protected:
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};
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DepthPeeling::CullCallback::CullCallback(unsigned int texUnit, unsigned int texWidth, unsigned int texHeight, unsigned int offsetValue) :
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DepthPeeling::CullCallback::CullCallback(unsigned int texUnit, unsigned int offsetValue) :
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_texUnit(texUnit),
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_texWidth(texWidth),
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_texHeight(texHeight),
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_offsetValue(offsetValue)
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{
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}
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@ -317,7 +315,7 @@ void DepthPeeling::createPeeling()
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// create some uniform and cull callback objects
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osg::Uniform *depthOff = new osg::Uniform("depthtest", (bool)false);
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osg::Uniform *depthOn = new osg::Uniform("depthtest", (bool)true);
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CullCallback *ccb = new CullCallback(_texUnit, _texWidth, _texHeight, _offsetValue);
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CullCallback *ccb = new CullCallback(_texUnit, _offsetValue);
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// create a node for solid model rendering
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osg::Group *pre_solidNode = new osg::Group;
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@ -412,7 +410,7 @@ void DepthPeeling::createPeeling()
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_compositeCamera->setReferenceFrame(osg::Transform::ABSOLUTE_RF);
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_compositeCamera->setViewMatrix(osg::Matrix());
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_compositeCamera->setProjectionMatrix(osg::Matrix::ortho2D(0, 1, 0, 1));
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_compositeCamera->setCullCallback(new CullCallback(0, _texWidth, _texHeight, 0));
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_compositeCamera->setCullCallback(new CullCallback(0, 0));
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osg::StateSet* stateSet = _compositeCamera->getOrCreateStateSet();
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stateSet->setRenderBinDetails(100, "TraversalOrderBin", osg::StateSet::OVERRIDE_RENDERBIN_DETAILS);
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_root->addChild(_compositeCamera.get());
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@ -63,13 +63,11 @@ protected:
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class CullCallback : public osg::NodeCallback {
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public:
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CullCallback(unsigned int texUnit, unsigned int texWidth, unsigned int texHeight, unsigned int offsetValue);
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CullCallback(unsigned int texUnit, unsigned int offsetValue);
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virtual void operator()(osg::Node* node, osg::NodeVisitor* nv);
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private:
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unsigned int _texUnit;
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unsigned int _texWidth;
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unsigned int _texHeight;
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unsigned int _offsetValue;
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};
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@ -340,10 +340,11 @@ public:
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itr!=parents.end();
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++itr)
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{
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if (typeid(*(*itr))==typeid(osg::Group))
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osg::Group* parent = (*itr);
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if (typeid(*parent)==typeid(osg::Group))
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{
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++numGroupsFound;
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insertGroup = *itr;
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insertGroup = parent;
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}
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}
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if (numGroupsFound==parents.size() && numGroupsFound==1 && insertGroup)
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@ -479,8 +479,6 @@ namespace ModelTwo
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{
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osg::Vec3 center(0.0f,0.0f,0.0f);
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float radius = 100.0f;
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osg::Vec3 lightPosition(center+osg::Vec3(0.0f,0.0f,radius));
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// the shadower model
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osg::Node* shadower = createMovingModel(center,radius*0.5f);
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shadower->setNodeMask(CastsShadowTraversalMask);
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@ -261,7 +261,6 @@ osg::Node* createModel()
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{
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osg::Vec3 center(0.0f,0.0f,0.0f);
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float radius = 100.0f;
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osg::Vec3 lightPosition(center+osg::Vec3(0.0f,0.0f,radius));
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// the shadower model
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osg::Node* shadower = createMovingModel(center,radius*0.5f);
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@ -14,7 +14,6 @@
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#include <osgWidget/ViewerEventHandlers>
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const unsigned int MASK_2D = 0xF0000000;
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const unsigned int MASK_3D = 0x0F000000;
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class Notebook: public osgWidget::Box {
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osg::ref_ptr<osgWidget::Box> _tabs;
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@ -5557,13 +5557,11 @@ static void empty_image(const PixelStorageModes *psm,
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* Decimation of packed pixel types
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*--------------------------------------------------------------------------
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*/
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static void extract332(int isSwap,
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static void extract332(int /*isSwap*/,
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const void *packedPixel, GLfloat extractComponents[])
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{
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GLubyte ubyte= *(const GLubyte *)packedPixel;
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isSwap= isSwap; /* turn off warnings */
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/* 11100000 == 0xe0 */
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/* 00011100 == 0x1c */
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/* 00000011 == 0x03 */
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@ -5593,13 +5591,11 @@ static void shove332(const GLfloat shoveComponents[],
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((GLubyte)((shoveComponents[2] * 3)+0.5) ) & 0x03;
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} /* shove332() */
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static void extract233rev(int isSwap,
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static void extract233rev(int /*isSwap*/,
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const void *packedPixel, GLfloat extractComponents[])
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{
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GLubyte ubyte= *(const GLubyte *)packedPixel;
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isSwap= isSwap; /* turn off warnings */
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/* 0000,0111 == 0x07 */
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/* 0011,1000 == 0x38 */
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/* 1100,0000 == 0xC0 */
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@ -8559,10 +8555,8 @@ GLint GLAPIENTRY gluBuild3DMipmaps(GLTexImage3DProc gluTexImage3D,
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data);
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} /* gluBuild3DMipmaps() */
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static GLdouble extractUbyte(int isSwap, const void *ubyte)
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static GLdouble extractUbyte(int /*isSwap*/, const void *ubyte)
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{
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isSwap= isSwap; /* turn off warnings */
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return (GLdouble)(*((const GLubyte *)ubyte));
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} /* extractUbyte() */
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@ -8573,10 +8567,8 @@ static void shoveUbyte(GLdouble value, int index, void *data)
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((GLubyte *)data)[index]= (GLubyte)value;
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} /* shoveUbyte() */
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static GLdouble extractSbyte(int isSwap, const void *sbyte)
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static GLdouble extractSbyte(int /*isSwap*/, const void *sbyte)
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{
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isSwap= isSwap; /* turn off warnings */
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return (GLdouble)(*((const GLbyte *)sbyte));
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} /* extractSbyte() */
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@ -317,8 +317,9 @@ namespace osgDB
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}
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// Allocate memory for use with osg::Image
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char* allocated_out = new char[stream_out.tellp()];
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memcpy(allocated_out, stream_out.str().c_str(), stream_out.tellp());
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const std::string str = stream_out.str();
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char* allocated_out = new char[str.size()];
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memcpy(allocated_out, str.c_str(), str.size());
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return allocated_out;
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}
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@ -136,7 +136,6 @@ public:
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_listTriangles(listTriangles),
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_hasNormalCoords(geo->getNormalArray() != NULL),
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_hasTexCoords(geo->getTexCoordArray(0) != NULL),
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_geo(geo),
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_lastFaceIndex(0),
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_material(material)
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{
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@ -288,7 +287,6 @@ private:
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GLenum _modeCache;
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std::vector<GLuint> _indexCache;
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bool _hasNormalCoords, _hasTexCoords;
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osg::Geometry* _geo;
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unsigned int _lastFaceIndex;
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unsigned int _material;
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};
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@ -68,7 +68,7 @@ FltExportVisitor::FltExportVisitor( DataOutputStream* dos,
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_dos( *dos ),
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_materialPalette( new MaterialPaletteManager( *fltOpt ) ),
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_texturePalette( new TexturePaletteManager( *this, *fltOpt ) ),
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_lightSourcePalette( new LightSourcePaletteManager( *fltOpt ) ),
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_lightSourcePalette( new LightSourcePaletteManager( ) ),
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_vertexPalette( new VertexPaletteManager( *fltOpt ) ),
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_firstNode( true )
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{
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@ -28,10 +28,8 @@ namespace flt
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{
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LightSourcePaletteManager::LightSourcePaletteManager( ExportOptions& fltOpt )
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: _currIndex( -1 ),
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_fltOpt( fltOpt )
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LightSourcePaletteManager::LightSourcePaletteManager()
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: _currIndex( -1 )
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{
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// TODO: Pay attention to the version here(?)
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}
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@ -36,7 +36,7 @@ class DataOutputStream;
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class LightSourcePaletteManager
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{
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public:
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LightSourcePaletteManager( ExportOptions& fltOpt );
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LightSourcePaletteManager();
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// Add a light to the palette and auto-assign it the next available index
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int add(osg::Light const* light);
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@ -64,9 +64,6 @@ class LightSourcePaletteManager
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typedef std::map<osg::Light const*, LightRecord> LightPalette;
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LightPalette _lightPalette;
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ExportOptions& _fltOpt;
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protected:
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LightSourcePaletteManager& operator = (const LightSourcePaletteManager&) { return *this; }
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@ -952,14 +952,15 @@ protected:
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if (_parent.valid())
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{
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// LODs adds an empty child group so it is safe to remove this object record.
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if (typeid(*_parent)==typeid(flt::LevelOfDetail))
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PrimaryRecord* parent = _parent.get();
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if (typeid(parent)==typeid(flt::LevelOfDetail))
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return true;
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if (typeid(*_parent)==typeid(flt::OldLevelOfDetail))
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if (typeid(parent)==typeid(flt::OldLevelOfDetail))
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return true;
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// If parent is a Group record we have to check for animation.
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Group* parentGroup = dynamic_cast<flt::Group*>(_parent.get());
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Group* parentGroup = dynamic_cast<flt::Group*>(parent);
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if (parentGroup && !parentGroup->hasAnimation())
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return true;
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}
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@ -163,10 +163,10 @@ FltExportVisitor::writeHeader( const std::string& headerName )
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// Group flags
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static const unsigned int FORWARD_ANIM = 0x80000000u >> 1;
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static const unsigned int SWING_ANIM = 0x80000000u >> 2;
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static const unsigned int BOUND_BOX_FOLLOW = 0x80000000u >> 3;
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static const unsigned int FREEZE_BOUND_BOX = 0x80000000u >> 4;
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static const unsigned int DEFAULT_PARENT = 0x80000000u >> 5;
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static const unsigned int BACKWARD_ANIM = 0x80000000u >> 6;
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//static const unsigned int BOUND_BOX_FOLLOW = 0x80000000u >> 3;
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//static const unsigned int FREEZE_BOUND_BOX = 0x80000000u >> 4;
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//static const unsigned int DEFAULT_PARENT = 0x80000000u >> 5;
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//static const unsigned int BACKWARD_ANIM = 0x80000000u >> 6;
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//
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@ -402,8 +402,8 @@ FltExportVisitor::writeDegreeOfFreedom( const osgSim::DOFTransform* dof )
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static const unsigned long COLOR_PALETTE_OVERRIDE = 0x80000000u >> 0;
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static const unsigned long MATERIAL_PALETTE_OVERRIDE = 0x80000000u >> 1;
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static const unsigned long TEXTURE_PALETTE_OVERRIDE = 0x80000000u >> 2;
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static const unsigned long LINE_STYLE_PALETTE_OVERRIDE = 0x80000000u >> 3;
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static const unsigned long SOUND_PALETTE_OVERRIDE = 0x80000000u >> 4;
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//static const unsigned long LINE_STYLE_PALETTE_OVERRIDE = 0x80000000u >> 3;
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//static const unsigned long SOUND_PALETTE_OVERRIDE = 0x80000000u >> 4;
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static const unsigned long LIGHT_SOURCE_PALETTE_OVERRIDE = 0x80000000u >> 5;
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static const unsigned long LIGHT_POINT_PALETTE_OVERRIDE = 0x80000000u >> 6;
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static const unsigned long SHADER_PALETTE_OVERRIDE = 0x80000000u >> 7;
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@ -114,7 +114,7 @@ FT_Byte* FreeTypeLibrary::getFace(std::istream& fontstream, unsigned int index,
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std::streampos length = end - start;
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/* empty stream into memory, open that, and keep the pointer in a FreeTypeFont for cleanup */
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FT_Byte *buffer = new FT_Byte[length];
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FT_Byte *buffer = new FT_Byte[static_cast<int>(length)];
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fontstream.read(reinterpret_cast<char*>(buffer), length);
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if (!fontstream || (static_cast<std::streampos>(fontstream.gcount()) != length))
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{
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@ -424,8 +424,6 @@ public:
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{
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out << getRequestPath() << "(int keycode): send KEY_DOWN and KEY_UP";
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}
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private:
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bool _handleKeyPress;
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};
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@ -54,18 +54,26 @@
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#if defined(__GLIBC__) || defined(__ANDROID__) || defined(__CYGWIN__)
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#include <endian.h>
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#if (__BYTE_ORDER == __LITTLE_ENDIAN)
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#define __LITTLE_ENDIAN__
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#ifndef __LITTLE_ENDIAN__
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#define __LITTLE_ENDIAN__
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#endif
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#elif (__BYTE_ORDER == __BIG_ENDIAN)
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#define __BIG_ENDIAN__
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#ifndef __BIG_ENDIAN__
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#define __BIG_ENDIAN__
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#endif
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#else
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#error Unknown machine endianness detected.
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#endif
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#elif defined(__FreeBSD__)
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#include <sys/endian.h>
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#if (_BYTE_ORDER == _LITTLE_ENDIAN)
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#define __LITTLE_ENDIAN__
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#ifndef __LITTLE_ENDIAN__
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#define __LITTLE_ENDIAN__
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#endif
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#elif (_BYTE_ORDER == _BIG_ENDIAN)
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#define __BIG_ENDIAN__
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#ifndef __BIG_ENDIAN__
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#define __BIG_ENDIAN__
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#endif
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#else
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#error Unknown machine endianness detected.
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#endif
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@ -94,8 +94,8 @@ class OSGA_Archive : public osgDB::Archive
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typedef __int64 pos_type;
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typedef __int64 size_type;
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#else
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typedef unsigned long long pos_type;
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typedef unsigned long long size_type;
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typedef long long pos_type;
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typedef long long size_type;
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#endif
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typedef std::pair<pos_type, size_type> PositionSizePair;
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@ -77,9 +77,8 @@ using namespace osgShadow;
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const osg::Matrix & ConvexPolyhedron::defaultMatrix = *(osg::Matrix*)NULL;
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static const double epsi = pow( 2.0, -20.0 ); //circa 8 times float prec(~2^-23)
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static const double plane_hull_tolerance = 1.0e-5;
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static const double point_plane_tolerance = 0;
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static const double point_point_tolerance = 0;
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static const double point_point_equivalence = 0;
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static const double point_plane_tolerance = 0.0;
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static const double point_point_equivalence = 0.;
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// Tim Moore modifications for GCC 4.3 August 15, 2008
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// they correspond to Adrian Egli tweaks for VS 7.3 on August 19, 2008
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@ -225,7 +225,8 @@ void DebugShadowMap::ViewData::setDebugPolytope
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{
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if( !getDebugDraw() ) return;
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if( &polytope == NULL ) { // delete
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const ConvexPolyhedron* polytope_ptr = &polytope;
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if( polytope_ptr == NULL ) { // delete
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PolytopeGeometry & pg = _polytopeGeometryMap[ std::string( name ) ];
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for( unsigned int i = 0; i < VECTOR_LENGTH( pg._geometry ) ; i++ )
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{
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@ -787,8 +787,6 @@ void OccluderGeometry::computeShadowVolumeGeometry(const osg::Vec4& lightpos, Sh
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UIntList silhouetteIndices;
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computeLightDirectionSilhouetteEdges(lightdirection, silhouetteIndices);
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osg::Vec3 offset( lightdirection*5.0f );
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float directionScale = 1.0f / basePlane.dotProductNormal(lightdirection);
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for(UIntList::iterator itr = silhouetteIndices.begin();
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@ -60,16 +60,6 @@ static const char fragmentShaderSource_withBaseTexture[] =
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//////////////////////////////////////////////////////////////////
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// fragment shader
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//
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static const char fragmentShaderSource_debugHUD_texcoord[] =
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"uniform sampler2D osgShadow_shadowTexture; \n"
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" \n"
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"void main(void) \n"
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"{ \n"
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" vec4 texCoord = gl_TexCoord[1].xyzw; \n"
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" float value = texCoord.z / texCoord.w; \n"
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" gl_FragColor = vec4( value, value, value, 1.0 ); \n"
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"} \n";
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static const char fragmentShaderSource_debugHUD[] =
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"uniform sampler2D osgShadow_shadowTexture; \n"
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" \n"
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@ -893,7 +893,8 @@ struct ActivateTransparencyOnType
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void operator()(osg::ref_ptr<osg::Node>& nptr) const
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{
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if(typeid(*nptr)==_t)
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const osg::Node* ptr = nptr.get();
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if(typeid(*ptr)==_t)
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{
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osg::Drawable* drawable = nptr->asDrawable();
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osg::StateSet* ss = drawable->getOrCreateStateSet();
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@ -919,7 +920,8 @@ struct DeactivateTransparencyOnType
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void operator()(osg::ref_ptr<osg::Node>& nptr) const
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{
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if(typeid(*nptr)==_t)
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const osg::Node* ptr = nptr.get();
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if(typeid(*ptr)==_t)
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{
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osg::Drawable* drawable = nptr->asDrawable();
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osg::StateSet* ss = drawable->getOrCreateStateSet();
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@ -993,7 +993,7 @@ bool DelaunayTriangulator::triangulate()
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{
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e1=titr->c(); e2=titr->a();
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}
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else if (icut==3)
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else
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{
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e1=titr->a(); e2=titr->b();
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}
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@ -1563,11 +1563,12 @@ void Optimizer::CombineLODsVisitor::apply(osg::LOD& lod)
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||||
{
|
||||
for(unsigned int i=0;i<lod.getNumParents();++i)
|
||||
{
|
||||
if (typeid(*lod.getParent(i))==typeid(osg::Group))
|
||||
osg::Group* parent = lod.getParent(i);
|
||||
if (typeid(*parent)==typeid(osg::Group))
|
||||
{
|
||||
if (isOperationPermissibleForObject(&lod))
|
||||
{
|
||||
_groupList.insert(lod.getParent(i)->asGroup());
|
||||
_groupList.insert(parent->asGroup());
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -50,24 +50,6 @@ static const GLubyte patternVertEven[] = {
|
||||
0x55, 0x55, 0x55, 0x55, 0x55, 0x55, 0x55, 0x55,
|
||||
0x55, 0x55, 0x55, 0x55, 0x55, 0x55, 0x55, 0x55};
|
||||
|
||||
static const GLubyte patternVertOdd[] = {
|
||||
0xAA, 0xAA, 0xAA, 0xAA, 0xAA, 0xAA, 0xAA, 0xAA,
|
||||
0xAA, 0xAA, 0xAA, 0xAA, 0xAA, 0xAA, 0xAA, 0xAA,
|
||||
0xAA, 0xAA, 0xAA, 0xAA, 0xAA, 0xAA, 0xAA, 0xAA,
|
||||
0xAA, 0xAA, 0xAA, 0xAA, 0xAA, 0xAA, 0xAA, 0xAA,
|
||||
0xAA, 0xAA, 0xAA, 0xAA, 0xAA, 0xAA, 0xAA, 0xAA,
|
||||
0xAA, 0xAA, 0xAA, 0xAA, 0xAA, 0xAA, 0xAA, 0xAA,
|
||||
0xAA, 0xAA, 0xAA, 0xAA, 0xAA, 0xAA, 0xAA, 0xAA,
|
||||
0xAA, 0xAA, 0xAA, 0xAA, 0xAA, 0xAA, 0xAA, 0xAA,
|
||||
0xAA, 0xAA, 0xAA, 0xAA, 0xAA, 0xAA, 0xAA, 0xAA,
|
||||
0xAA, 0xAA, 0xAA, 0xAA, 0xAA, 0xAA, 0xAA, 0xAA,
|
||||
0xAA, 0xAA, 0xAA, 0xAA, 0xAA, 0xAA, 0xAA, 0xAA,
|
||||
0xAA, 0xAA, 0xAA, 0xAA, 0xAA, 0xAA, 0xAA, 0xAA,
|
||||
0xAA, 0xAA, 0xAA, 0xAA, 0xAA, 0xAA, 0xAA, 0xAA,
|
||||
0xAA, 0xAA, 0xAA, 0xAA, 0xAA, 0xAA, 0xAA, 0xAA,
|
||||
0xAA, 0xAA, 0xAA, 0xAA, 0xAA, 0xAA, 0xAA, 0xAA,
|
||||
0xAA, 0xAA, 0xAA, 0xAA, 0xAA, 0xAA, 0xAA, 0xAA};
|
||||
|
||||
static const GLubyte patternHorzEven[] = {
|
||||
0xFF, 0xFF, 0xFF, 0xFF, 0x00, 0x00, 0x00, 0x00,
|
||||
0xFF, 0xFF, 0xFF, 0xFF, 0x00, 0x00, 0x00, 0x00,
|
||||
|
@ -1311,23 +1311,6 @@ static const GLubyte patternVertEven[] = {
|
||||
0x55, 0x55, 0x55, 0x55, 0x55, 0x55, 0x55, 0x55,
|
||||
0x55, 0x55, 0x55, 0x55, 0x55, 0x55, 0x55, 0x55};
|
||||
|
||||
static const GLubyte patternVertOdd[] = {
|
||||
0xAA, 0xAA, 0xAA, 0xAA, 0xAA, 0xAA, 0xAA, 0xAA,
|
||||
0xAA, 0xAA, 0xAA, 0xAA, 0xAA, 0xAA, 0xAA, 0xAA,
|
||||
0xAA, 0xAA, 0xAA, 0xAA, 0xAA, 0xAA, 0xAA, 0xAA,
|
||||
0xAA, 0xAA, 0xAA, 0xAA, 0xAA, 0xAA, 0xAA, 0xAA,
|
||||
0xAA, 0xAA, 0xAA, 0xAA, 0xAA, 0xAA, 0xAA, 0xAA,
|
||||
0xAA, 0xAA, 0xAA, 0xAA, 0xAA, 0xAA, 0xAA, 0xAA,
|
||||
0xAA, 0xAA, 0xAA, 0xAA, 0xAA, 0xAA, 0xAA, 0xAA,
|
||||
0xAA, 0xAA, 0xAA, 0xAA, 0xAA, 0xAA, 0xAA, 0xAA,
|
||||
0xAA, 0xAA, 0xAA, 0xAA, 0xAA, 0xAA, 0xAA, 0xAA,
|
||||
0xAA, 0xAA, 0xAA, 0xAA, 0xAA, 0xAA, 0xAA, 0xAA,
|
||||
0xAA, 0xAA, 0xAA, 0xAA, 0xAA, 0xAA, 0xAA, 0xAA,
|
||||
0xAA, 0xAA, 0xAA, 0xAA, 0xAA, 0xAA, 0xAA, 0xAA,
|
||||
0xAA, 0xAA, 0xAA, 0xAA, 0xAA, 0xAA, 0xAA, 0xAA,
|
||||
0xAA, 0xAA, 0xAA, 0xAA, 0xAA, 0xAA, 0xAA, 0xAA,
|
||||
0xAA, 0xAA, 0xAA, 0xAA, 0xAA, 0xAA, 0xAA, 0xAA,
|
||||
0xAA, 0xAA, 0xAA, 0xAA, 0xAA, 0xAA, 0xAA, 0xAA};
|
||||
|
||||
static const GLubyte patternHorzEven[] = {
|
||||
0xFF, 0xFF, 0xFF, 0xFF, 0x00, 0x00, 0x00, 0x00,
|
||||
|
@ -23,15 +23,15 @@ REGISTER_DOTOSGWRAPPER(NodeCallback)
|
||||
|
||||
bool NodeCallback_readLocalData(osg::Object &obj, osgDB::Input &fr)
|
||||
{
|
||||
NodeCallback& nc = dynamic_cast<NodeCallback&>(obj);
|
||||
if (!(&nc)) return false;
|
||||
NodeCallback* nc = dynamic_cast<NodeCallback*>(&obj);
|
||||
if (!nc) return false;
|
||||
|
||||
bool itrAdvanced = false;
|
||||
|
||||
NodeCallback* ncc = fr.readObjectOfType<NodeCallback>();
|
||||
if (ncc)
|
||||
{
|
||||
nc.setNestedCallback(ncc);
|
||||
nc->setNestedCallback(ncc);
|
||||
itrAdvanced = true;
|
||||
}
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user