Fixed osgText::Text::DrawModeType::ALIGNEMENT spelling mistake, now

is ALIGNMENT.
This commit is contained in:
Robert Osfield 2002-06-24 21:44:27 +00:00
parent cbb95d0445
commit 336c47e5fe
4 changed files with 20 additions and 20 deletions

View File

@ -59,9 +59,9 @@ class OSGTEXT_EXPORT Text : public osg::Drawable
enum DrawModeType
{ // from left to right, top to bottom
TEXT = 1<<0,
BOUNDINGBOX = 1<<1,
ALIGNEMENT = 1<<2,
DEFAULT = TEXT,
BOUNDINGBOX = 1<<1,
ALIGNMENT = 1<<2,
DEFAULT = TEXT,
};
Text();

View File

@ -98,7 +98,7 @@ void set2dScene(osg::Group* rootNode)
text->setPosition(osg::Vec3(xOffset,yOffset,0));
text->setDrawMode( osgText::Text::TEXT |
osgText::Text::BOUNDINGBOX |
osgText::Text::ALIGNEMENT );
osgText::Text::ALIGNMENT );
text->setAlignment(gAlignment);
geode = osgNew osg::Geode();
geode->setName("BitmapFont");
@ -126,7 +126,7 @@ void set2dScene(osg::Group* rootNode)
text->setPosition(osg::Vec3(xOffset,yOffset,0));
text->setDrawMode( osgText::Text::TEXT |
osgText::Text::BOUNDINGBOX |
osgText::Text::ALIGNEMENT );
osgText::Text::ALIGNMENT );
text->setAlignment(gAlignment);
geode = osgNew osg::Geode();
geode->setName("PixmapFont");
@ -166,7 +166,7 @@ void set2dScene(osg::Group* rootNode)
text->setPosition(osg::Vec3(xOffset,yOffset,0));
text->setDrawMode( osgText::Text::TEXT |
osgText::Text::BOUNDINGBOX |
osgText::Text::ALIGNEMENT );
osgText::Text::ALIGNMENT );
text->setAlignment(gAlignment);
geode = osgNew osg::Geode();
geode->setName("TextureFont");
@ -203,7 +203,7 @@ void set2dScene(osg::Group* rootNode)
text->setPosition(osg::Vec3(xOffset,yOffset,0));
text->setDrawMode( osgText::Text::TEXT |
osgText::Text::BOUNDINGBOX |
osgText::Text::ALIGNEMENT );
osgText::Text::ALIGNMENT );
text->setAlignment(gAlignment);
geode = osgNew osg::Geode();
geode->setName("PolygonFont");
@ -233,7 +233,7 @@ void set2dScene(osg::Group* rootNode)
text->setPosition(osg::Vec3(xOffset,yOffset,0));
text->setDrawMode( osgText::Text::TEXT |
osgText::Text::BOUNDINGBOX |
osgText::Text::ALIGNEMENT );
osgText::Text::ALIGNMENT );
text->setAlignment(gAlignment);
geode = osgNew osg::Geode();
geode->setName("OutlineFont");

View File

@ -76,7 +76,7 @@ void set2dScene(osg::Group* rootNode)
text->setPosition(osg::Vec3(xOffset,yOffset,0));
text->setDrawMode( osgText::Text::TEXT |
osgText::Text::BOUNDINGBOX |
osgText::Text::ALIGNEMENT );
osgText::Text::ALIGNMENT );
text->setAlignment(gAlignment);
geode = osgNew osg::Geode();
geode->setName("BitmapFont");
@ -104,7 +104,7 @@ void set2dScene(osg::Group* rootNode)
text->setPosition(osg::Vec3(xOffset,yOffset,0));
text->setDrawMode( osgText::Text::TEXT |
osgText::Text::BOUNDINGBOX |
osgText::Text::ALIGNEMENT );
osgText::Text::ALIGNMENT );
text->setAlignment(gAlignment);
geode = osgNew osg::Geode();
geode->setName("PixmapFont");
@ -144,7 +144,7 @@ void set2dScene(osg::Group* rootNode)
text->setPosition(osg::Vec3(xOffset,yOffset,0));
text->setDrawMode( osgText::Text::TEXT |
osgText::Text::BOUNDINGBOX |
osgText::Text::ALIGNEMENT );
osgText::Text::ALIGNMENT );
text->setAlignment(gAlignment);
geode = osgNew osg::Geode();
geode->setName("TextureFont");
@ -181,7 +181,7 @@ void set2dScene(osg::Group* rootNode)
text->setPosition(osg::Vec3(xOffset,yOffset,0));
text->setDrawMode( osgText::Text::TEXT |
osgText::Text::BOUNDINGBOX |
osgText::Text::ALIGNEMENT );
osgText::Text::ALIGNMENT );
text->setAlignment(gAlignment);
geode = osgNew osg::Geode();
geode->setName("PolygonFont");
@ -211,7 +211,7 @@ void set2dScene(osg::Group* rootNode)
text->setPosition(osg::Vec3(xOffset,yOffset,0));
text->setDrawMode( osgText::Text::TEXT |
osgText::Text::BOUNDINGBOX |
osgText::Text::ALIGNEMENT );
osgText::Text::ALIGNMENT );
text->setAlignment(gAlignment);
geode = osgNew osg::Geode();
geode->setName("OutlineFont");
@ -259,7 +259,7 @@ void setScene(osg::Group* rootNode)
text->setPosition(osg::Vec3(xOffset,yOffset,0));
text->setDrawMode( osgText::Text::TEXT |
osgText::Text::BOUNDINGBOX |
osgText::Text::ALIGNEMENT );
osgText::Text::ALIGNMENT );
text->setAlignment(gAlignment);
geode = osgNew osg::Geode();
geode->setName("BitmapFont");
@ -286,7 +286,7 @@ void setScene(osg::Group* rootNode)
text->setPosition(osg::Vec3(xOffset,yOffset,0));
text->setDrawMode( osgText::Text::TEXT |
osgText::Text::BOUNDINGBOX |
osgText::Text::ALIGNEMENT );
osgText::Text::ALIGNMENT );
text->setAlignment(gAlignment);
geode = osgNew osg::Geode();
geode->setName("PixmapFont");
@ -320,7 +320,7 @@ void setScene(osg::Group* rootNode)
text->setPosition(osg::Vec3(xOffset,yOffset,0));
text->setDrawMode( osgText::Text::TEXT |
osgText::Text::BOUNDINGBOX |
osgText::Text::ALIGNEMENT );
osgText::Text::ALIGNMENT );
text->setAlignment(gAlignment);
geode = osgNew osg::Geode();
geode->setName("TextureFont");
@ -357,7 +357,7 @@ void setScene(osg::Group* rootNode)
text->setPosition(osg::Vec3(xOffset,yOffset,0));
text->setDrawMode( osgText::Text::TEXT |
osgText::Text::BOUNDINGBOX |
osgText::Text::ALIGNEMENT );
osgText::Text::ALIGNMENT );
text->setAlignment(gAlignment);
geode = osgNew osg::Geode();
geode->setName("PolygonFont");
@ -386,7 +386,7 @@ void setScene(osg::Group* rootNode)
text->setPosition(osg::Vec3(xOffset,yOffset,0));
text->setDrawMode( osgText::Text::TEXT |
osgText::Text::BOUNDINGBOX |
osgText::Text::ALIGNEMENT );
osgText::Text::ALIGNMENT );
text->setAlignment(gAlignment);
geode = osgNew osg::Geode();
geode->setName("OutlineFont");
@ -511,7 +511,7 @@ protected:
{ // change DrawMode
std::vector<osg::ref_ptr<osgText::Text> >::iterator itr=gTextList.begin();
for(;itr!=gTextList.end();itr++)
(*itr)->setDrawMode(osgText::Text::ALIGNEMENT ^ (*itr)->getDrawMode());
(*itr)->setDrawMode(osgText::Text::ALIGNMENT ^ (*itr)->getDrawMode());
}
return;
///////////////////////////////////////////////////////////////////

View File

@ -187,7 +187,7 @@ void Text::drawImmediateMode(State& state)
if(_drawMode & BOUNDINGBOX)
drawBoundingBox();
// draw alignment
if(_drawMode & ALIGNEMENT)
if(_drawMode & ALIGNMENT)
drawAlignment();
// draw boundingBox