Updated ChangeLog
git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14722 16af8721-9629-0410-8352-f15c8da7e697
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ChangeLog
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ChangeLog
@ -1,3 +1,518 @@
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2015-02-25 19:38 robert
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* src/osgPlugins/las/ReaderWriterLAS.cpp: From Aitor Moreno,
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"Attached you will find the modified file without the lines which
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raises the exception. "
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2015-02-25 19:31 robert
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* src/osgSim/ScalarBar.cpp: From Jamie Robertson, "I've been using
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osgSim::ScalarBar to display fixed range color values (e.g. red
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from 1-2, green from 3-4 etc), by setting the _numColors the same
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as the number of actual colors in the ColorRange.
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Currently if you do this you get strange looking results as the
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colors are calculated for values in the centre of each color
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step, so if your steps are large, the colors are interpolated
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sigificantly (see screen grab of red, green and blue colors for
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illustration).
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I've attached a fix which just uses the original color values
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whenever _numColors equals the number of actual defined colors in
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the ColorRange. I doubt anyone would want interpolated colors in
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these circumstances."
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2015-02-25 19:25 robert
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* CMakeLists.txt, CMakeModules/FindGStreamer.cmake: From Dmitry
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Marakasov, "While packaging osg-3.3.3 I've discovered that
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gstreamer detection is
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broken:
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-- Could NOT find GStreamer (missing: GSTREAMER_BASE_INCLUDE_DIRS
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GSTREAMER_BASE_LIBRARIES GSTREAMER_GSTREAMER-APP_INCLUDE_DIRS
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GSTREAMER_GSTREAMER-APP_LIBRARIES
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GSTREAMER_GSTREAMER-PBUTILS_INCLUDE_DIRS
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GSTREAMER_GSTREAMER-PBUTILS_LIBRARIES) (found version "1.4.5")
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though all required modules are installed.
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There are two problems: first, module names are spelled
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incorrectly in root
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CMakeLists.txt (e.g. gstreamer-app instead of app), so variables
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expected
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for them are e.g. GSTREAMER_GSTREAMER-APP_INCLUDE_DIRS instead of
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GSTREAMER_APP_INCLUDE_DIRS.
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Second, gstreamer base component is detected as GSTREAMER while
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checked
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later as GSTREAMER_BASE. I've uncommented the detection as
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GSTREAMER_BASE, but obviously that should be revisited and only
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one
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detection left. With this patch, gstreamer is detected properly
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and
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the plugins is successfully built and installed."
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2015-02-25 19:19 robert
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* examples/osgviewerQt/osgviewerQt.cpp: From Jonathan Greig, "I was
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testing out the example and it works fine as a standalone
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example, but I found that it didn't work as expected when adding
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the class to some existing code I have to test it out. The osg
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widget was appearing but it didn't appear to be updating. After
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tweaking it to pass on the parent QWidget pointer from my code,
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it worked as expected. I added the WindowFlags to the attached
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file for good measure. If you look at the Qt Documentation for
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QWidget ( http://doc.qt.io/qt-5/qwidget.html#QWidget ), you'll
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see that is exactly where I got this from. When subclassing a
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widget as such, you should allow the user to pass in the parent
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at least, considering that has a major effect on how or if Qt may
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clean up the memory."
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2015-02-25 18:56 robert
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* examples/osgfont/osgfont.cpp, examples/osgtext/osgtext.cpp,
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include/osgText/Glyph, include/osgText/Text,
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src/osgPlugins/freetype/FreeTypeFont.cpp,
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src/osgQt/QFontImplementation.cpp, src/osgText/DefaultFont.cpp,
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src/osgText/Glyph.cpp, src/osgText/Text.cpp,
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src/osgWidget/Input.cpp: From Andreas Henne, Support for GL3 core
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profile in osgText
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2015-02-25 16:59 robert
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* examples/osgtessellationshaders/osgtessellationshaders.cpp: From
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Michael McDonnell, "I have changed the code so that the plus key
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increases both the inner
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and outer tessellation. The minus key decrease both the inner and
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outer tessellation. You can still use the arrow keys to control
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inner
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and outer tessellation separately."
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From Robert Osfield, clean up the code to fix warnings and make
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the coding style more consistent with the rest of the OSG.
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2015-02-25 14:55 robert
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* include/osgDB/Serializer, src/osgDB/InputStream.cpp,
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src/osgDB/OutputStream.cpp: Fixed handling of NULL entries in
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osg::Geometry TexCoordArrayList and VertexAttribArrayList.
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2015-02-24 11:06 robert
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* src/osgPlugins/lua/LuaScriptEngine.cpp: Fixed matrix setup.
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2015-02-23 20:28 robert
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* src/osg/TransferFunction.cpp: Fixed image allocation operations.
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2015-02-23 11:43 robert
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* src/osgWrappers/serializers/osg/Camera.cpp,
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src/osgWrappers/serializers/osgText/TextBase.cpp: From Miha
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Ravšelj and Robert Osfield, fix for serializer bug in
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osgText::TextBase and osg::Camera
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2015-02-23 11:07 robert
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* src/osgViewer/StatsHandler.cpp: From Arjun Ramamurthy, fix for
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use of StatsHandler in multipleviews/windows
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2015-02-20 15:12 robert
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* examples/osgterrain/osgterrain.cpp: Changed the toggle of defines
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so that it works with assumed defaults now set up by the
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GeometryPool so that when toggling it doesn't have a delay in
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what the user would expect
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2015-02-20 15:04 robert
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* src/osgTerrain/shaders/terrain_displacement_mapping_CCC_frag.cpp,
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src/osgTerrain/shaders/terrain_displacement_mapping_CC_frag.cpp,
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src/osgTerrain/shaders/terrain_displacement_mapping_C_frag.cpp,
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src/osgTerrain/shaders/terrain_displacement_mapping_flat_vert.cpp,
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src/osgTerrain/shaders/terrain_displacement_mapping_frag.cpp,
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src/osgTerrain/shaders/terrain_displacement_mapping_geom.cpp,
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src/osgTerrain/shaders/terrain_displacement_mapping_vert.cpp:
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Removed redudent shaders, and updated remaining shaders to match
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OpenSceneGraph-Data/shaders
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2015-02-20 15:02 robert
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* examples/osgterrain/osgterrain.cpp, include/osg/StateSet,
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include/osgTerrain/GeometryPool,
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src/osgFX/MultiTextureControl.cpp,
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src/osgTerrain/GeometryPool.cpp, src/osgTerrain/Terrain.cpp:
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First step of refactoring the osg::Program management in
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osgTerrain::GeometryPool for better performance by placing
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default osg::Program and shader defines on a single StateSet
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below the osgTerrain::Terrain
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2015-02-18 10:52 robert
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* include/osgTerrain/DisplacementMappingTechnique,
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include/osgTerrain/Terrain,
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src/osgTerrain/DisplacementMappingTechnique.cpp,
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src/osgTerrain/Terrain.cpp: Moved osgTerrain::GeometryPool from
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osgTerrain::DisplacementMappingTechnique to the
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osgTerrain::Terrain
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2015-02-18 10:23 robert
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* src/osgPlugins/dds/ReaderWriterDDS.cpp: From Sebastian
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Messerschmidt, "Attached you find a version of the
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ReaderWriterDDS with info outputs set to OSG_INFO instead of
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OSG_NOTICE. The old version spams the console for each loaded DDS
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file."
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2015-02-17 20:42 robert
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* src/osg/StateSet.cpp: Added support for DefineList to
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StateSet::merge(..)
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2015-02-17 19:40 robert
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* src/osg/OperationThread.cpp: From Stephan Wenglorz, "the attached
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fix corrects a small bug in OperationThread::setDone(bool),
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calling it had the opposite effect of what was intended, i.e.
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setting done to false actually finished the thread. The effect
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was that VPB threads would exit before starting osgdem when a
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task had been enqueued, because they initially set done to
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false."
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2015-02-17 19:22 robert
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* examples/osgterrain/osgterrain.cpp: Removed GL_ usage in defines
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2015-02-17 19:21 robert
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* src/osgTerrain/GeometryPool.cpp: Removed commented out lines
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2015-02-17 10:36 robert
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* include/osg/Callback, include/osg/Object,
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include/osg/ScriptEngine, include/osgDB/Serializer,
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include/osgGA/EventHandler, include/osgGA/GUIEventHandler,
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include/osgViewer/ViewerEventHandlers: Cleaned up warning
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generated when compiling osgocculusviewer
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2015-02-13 12:50 robert
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* include/osg/Program, include/osg/State, src/osg/Shader.cpp,
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src/osg/State.cpp: Improvements to the #pragma(tic) shader
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composition support
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2015-02-13 10:56 robert
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* examples/osgshadercomposition/CMakeLists.txt,
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examples/osgshadercomposition/oldshadercomposition.cpp,
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examples/osgshadercomposition/osgshadercomposition.cpp:
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Deprecated the old ShaderComposition example code so that it's
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now only invoked if you add a --old to the osgshadercomposition
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command line.
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Introduced a new shader composition example based on the new
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#pragama and #define based GLSL shader/osg::StateSet::setDefine()
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functionality now built into the core OSG.
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2015-02-13 07:45 robert
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* src/osg/glu/libutil/mipmap.cpp: From Farshid Lashkari, "I've
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attached a fix for some internal glu functions so that they use
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size_t for computing allocation sizes instead of GLint. I
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encountered some large images that were triggering integer
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overflows with the current code."
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2015-02-11 19:21 robert
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* src/osgPlugins/ply/vertexData.cpp: Fixed warning
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2015-02-11 16:41 robert
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* src/osg/Shader.cpp: Added reassignment of the #version line to
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the first entry in the source list.
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2015-02-11 09:41 robert
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* include/osg/GLDefines: Added GL #define for Windows build
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2015-02-10 21:13 robert
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* include/osg/GLDefines: Windows build fix
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2015-02-10 18:01 robert
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* include/osgDB/Serializer, src/osgDB/ObjectWrapper.cpp: Added
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GL_LINES_ADJACENCY_EXT variants back into ObjectWraper to enable
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backwards compatibility.
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2015-02-10 17:53 robert
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* src/osgUtil/GLObjectsVisitor.cpp: Change for new Program API
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2015-02-10 17:20 robert
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* examples/osgterrain/osgterrain.cpp,
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include/osgTerrain/GeometryPool, src/osgTerrain/GeometryPool.cpp:
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Added support for new #pragam(atic) shader composition to new
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displacement mapping technique
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2015-02-10 17:04 robert
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* include/osg/BufferObject, include/osg/Drawable,
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include/osg/GLDefines, include/osg/Geometry,
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include/osg/PrimitiveSet, include/osg/Program,
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include/osg/Shader, include/osg/State, include/osg/StateSet,
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src/osg/Geometry.cpp, src/osg/Program.cpp, src/osg/Shader.cpp,
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src/osg/State.cpp, src/osg/StateSet.cpp: Introduced new shader
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composition approach that utilizes #pragma requires(), #pragma
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import_defines() and #ifdef in GLSL to enable multiple different
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versions of shaders based
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on defines passed in from osg::StateSet::setDefine(..).
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2015-02-04 15:11 robert
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* include/osgGA/EventQueue, src/osgGA/EventQueue.cpp,
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src/osgQt/GraphicsWindowQt.cpp,
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src/osgViewer/GraphicsWindowCarbon.cpp,
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src/osgViewer/GraphicsWindowCocoa.mm,
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src/osgViewer/GraphicsWindowIOS.mm,
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src/osgViewer/GraphicsWindowWin32.cpp,
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src/osgViewer/GraphicsWindowX11.cpp: Fixed typo.
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2015-02-03 16:36 robert
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* include/osg/Shader: Removed unncessary _EXT
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2015-02-02 09:53 robert
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* CMakeLists.txt, src/osgPlugins/CMakeLists.txt: Commented out the
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experimental V8 and Python plugins as these plugins only existed
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as a proof of concept test linkage with these dependenices, and
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have no functionality beyond this.
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2015-01-27 15:07 robert
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* include/osg/GLDefines, include/osg/PrimitiveSet,
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src/osgDB/ObjectWrapper.cpp: Replaced _EXT defines with GL-3.2
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versions
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2015-01-23 17:15 robert
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* src/osgPlugins/ffmpeg/FFmpegDecoderAudio.cpp: From Javier Taibo,
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"I have found a "bug" in the new audio decoding code (actually I
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think the bug is in ffmpeg, but anyway it should be wise to
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protect the OSG plug-in about it). I am attaching a security
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check in FFmpegDecoderAudio.cpp.
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If anybody is curious about the problem, it happens sometimes
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when decoding an AAC audio stream. It eventually includes a PCE
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block inside the AAC audio frame and then ffmpeg audio decoding
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function signals a "new_frame" with 1024 samples, but a null
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pointer instead of the audio data. It can be easily detected
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because in these cases number of channels is 0. Maybe this is the
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intended behaviour for ffmpeg, but I find it quite weird.
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"
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" It seems that libav does not have a channels attribute in
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AVFrame structure. This new version should do."
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2015-01-23 13:51 robert
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* include/osgFX/MultiTextureControl,
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src/osgFX/MultiTextureControl.cpp,
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src/osgWrappers/serializers/osgFX/MultiTextureControl.cpp:
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Changed osgFX::MultiTextureControl so that it uses an
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osg::FloatArray internally to enable sharing with osg::Uniform.
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2015-01-23 13:50 robert
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* examples/osgterrain/CMakeLists.txt,
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examples/osgterrain/osgterrain.cpp: Added MultiTextureControl
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event handling of shift 012 i.e. ')', '!', '"' and 'A' to toggle
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full on for each of the respective or all texture units.
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2015-01-22 16:49 robert
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* include/osg/GLDefines: Added #define GL_SEPARATE_ATTRIBS and
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correcte GL_INTERLEAVED_ATTRIBS
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2015-01-22 16:41 robert
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* src/osg/DisplaySettings.cpp: From Alexey Pavlov, "Export fix for
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Windows platform"
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2015-01-22 15:08 robert
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* include/osg/GLDefines: Added GL_INTERLEAVED_ATTRIBS for windows
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build
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2015-01-22 15:07 robert
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* examples/osgtransformfeedback/osgtransformfeedback.cpp: Fixed
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warning
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2015-01-21 15:35 robert
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* include/osg/Texture, src/osg/PolygonMode.cpp, src/osg/State.cpp,
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src/osg/Texture.cpp: From Andreas Henne, OpenGL core profile
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fixes required for OSX.
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2015-01-21 11:09 robert
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* include/osgFX/MultiTextureControl,
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src/osgFX/MultiTextureControl.cpp,
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src/osgTerrain/GeometryTechnique.cpp,
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src/osgWrappers/serializers/osgFX/MultiTextureControl.cpp: Added
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TextureWeights uniform support and controls to
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osgFX::MultiTextureControl to support usage with shaders.
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2015-01-20 18:01 robert
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* src/osgTerrain/GeometryPool.cpp: Re-enabled texturing and fixed
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runtime warning
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2015-01-20 17:58 robert
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* src/osgTerrain/GeometryPool.cpp,
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src/osgTerrain/shaders/terrain_displacement_mapping_geom.cpp,
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src/osgTerrain/shaders/terrain_displacement_mapping_vert.cpp:
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Added hardwired geometry shaders
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2015-01-20 17:40 robert
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* src/osgTerrain/shaders/terrain_displacement_mapping_CCC_frag.cpp,
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src/osgTerrain/shaders/terrain_displacement_mapping_CC_frag.cpp,
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src/osgTerrain/shaders/terrain_displacement_mapping_C_frag.cpp,
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src/osgTerrain/shaders/terrain_displacement_mapping_vert.cpp:
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Updated shaders
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2015-01-20 15:23 robert
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* include/osgTerrain/GeometryPool: Added key
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osgTerrain::GeometryPool methods virtual to make it easier to
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override the shaders
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2015-01-20 11:24 robert
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* src/osg/State.cpp: Changed the reset of the GLExtensions::Set()
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in the State destructor so that it checks to see if the local
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_glExtensions pointer has been set up and taken ownership of the
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GLExtensions::Set() value
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2015-01-19 11:29 robert
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* include/osgTerrain/GeometryPool, src/osgTerrain/GeometryPool.cpp:
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Added GeometryPool::s/getUseGeometryShader() hint, and
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OSG_TERRAIN_USE_GEOMETRY_SHADER env var for setting the default
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value.
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2015-01-16 11:03 robert
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* include/osgTerrain/GeometryPool, src/osgTerrain/GeometryPool.cpp:
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Added support for using geometry shaders to align the quad
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diagonals with the local terrain
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2015-01-12 10:31 robert
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* include/osgTerrain/GeometryPool, src/osgTerrain/GeometryPool.cpp:
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Added a local Vec3Array cache to the HeightFieldDrawable to
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facilitate efficient intersection testing
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2015-01-12 10:30 robert
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* include/osg/PrimitiveSet, include/osg/TemplatePrimitiveFunctor,
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include/osg/TriangleFunctor: Added ability to populate a local
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vertex cache for when one computes final vertex position in a
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vertex shader but still want to the Primitive functors to work
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with the transformed positions.
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2015-01-07 14:14 robert
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* CMakeModules/FindFFmpeg.cmake,
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src/osgPlugins/ffmpeg/CMakeLists.txt,
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src/osgPlugins/ffmpeg/FFmpegDecoder.cpp,
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src/osgPlugins/ffmpeg/FFmpegDecoderAudio.cpp,
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src/osgPlugins/ffmpeg/FFmpegDecoderAudio.hpp,
|
||||
src/osgPlugins/ffmpeg/FFmpegHeaders.hpp,
|
||||
src/osgPlugins/ffmpeg/FFmpegImageStream.cpp,
|
||||
src/osgPlugins/ffmpeg/FFmpegImageStream.hpp,
|
||||
src/osgPlugins/ffmpeg/ReaderWriterFFmpeg.cpp: From Javier Taibo,
|
||||
"I have found that since version 1.1, FFMPEG changed the way
|
||||
audio streams are retrieved, from packed to planar format. SDL
|
||||
interprets packed audio, as is used in the osgmovie example. To
|
||||
make the audio work when the OSGffmpeg plug-in is compiled
|
||||
against recent FFMPEG versions, FFmpegDecoderAudio must check for
|
||||
planar formats and in these cases request the samples as packed.
|
||||
This way all works as before. It can be checked with osgmovie
|
||||
example application.
|
||||
|
||||
$ osgmovie --audio movie.avi.ffmpeg
|
||||
FFmpegImageStream::open audio failed, audio stream will be
|
||||
disabled: unknown audio format
|
||||
|
||||
With the attached FFmpegDecoderAudio.cpp, audio sounds correctly.
|
||||
|
||||
I am also attaching a modified version of FindFFmpeg.cmake that
|
||||
allows to set as FFMPEG_DIR the ffmpeg compiled in the source
|
||||
directory structure. It should not break anything as it only adds
|
||||
some additional search paths.
|
||||
"
|
||||
|
||||
2015-01-07 10:36 robert
|
||||
|
||||
* src/osg/Image.cpp: From Farshid Lashkari, "small change to
|
||||
osg::Image::readImageFromCurrentTexture to allow reading data
|
||||
from compressed cubemap textures."
|
||||
|
||||
2015-01-06 17:23 robert
|
||||
|
||||
* include/osg/TextureBuffer, src/osg/StateSet.cpp,
|
||||
src/osg/TextureBuffer.cpp: Cleaned up GL_TEXTURE_BUFFER_*ARB
|
||||
usage as include/osg/GLDefines now provides the non ARB variants
|
||||
|
||||
2015-01-06 17:12 robert
|
||||
|
||||
* examples/CMakeLists.txt, examples/osgtransformfeedback,
|
||||
examples/osgtransformfeedback/CMakeLists.txt,
|
||||
examples/osgtransformfeedback/osgtransformfeedback.cpp,
|
||||
include/osg/GLExtensions, include/osg/Program,
|
||||
src/osg/GLExtensions.cpp, src/osg/Program.cpp,
|
||||
src/osg/StateSet.cpp,
|
||||
src/osgWrappers/serializers/osg/Program.cpp: From Julien
|
||||
Valentin, "To sum up changes, I had:
|
||||
-some extensions in GLExtensions
|
||||
- GL_TEXTURE_BUFFER as target in osg::StateSet
|
||||
- a VBO based transform feed back example
|
||||
"
|
||||
|
||||
2015-01-06 17:09 robert
|
||||
|
||||
* CMakeLists.txt: Updates SO_VERSION in prep for API modifications
|
||||
since the 3.3.3 dev release
|
||||
|
||||
2015-01-06 14:55 robert
|
||||
|
||||
* src/osgVolume/Property.cpp: From Julien Valentin, added missing
|
||||
initializer
|
||||
|
||||
2015-01-06 14:41 robert
|
||||
|
||||
* src/osgWrappers/serializers/osgVolume/VolumeTechnique.cpp: From
|
||||
Julien Valentin, typo fix
|
||||
|
||||
2015-01-05 17:39 robert
|
||||
|
||||
* src/osgPlugins/stl/ReaderWriterSTL.cpp: From Jason Beverage,
|
||||
"Here is a fix to the STL plugin that fixes build errors
|
||||
introduced in the last commit. It's just a simple addition of the
|
||||
stdint.h header."
|
||||
|
||||
2014-12-24 11:56 robert
|
||||
|
||||
* AUTHORS.txt, ChangeLog, applications/osgversion/Contributors.cpp:
|
||||
Updated ChangeLog and AUTHORS
|
||||
|
||||
2014-12-24 11:43 robert
|
||||
|
||||
* CMakeModules/FindCOLLADA.cmake: Removed debug message
|
||||
|
Loading…
Reference in New Issue
Block a user