add version and required extension

let a chance to work on intel chipset
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Julien Valentin 2018-10-01 23:13:10 +02:00 committed by GitHub
parent 427ee6b0a2
commit 3179970a1c
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@ -59,6 +59,8 @@ createStateSet()
// render each instance uniquely. gl_InstanceID will be in the range
// 0 to numInstances-1 (1023 in our case).
std::string vertexSource =
"#version 120\n"
"#extension GL_ARB_draw_instanced : enable\n"
"uniform sampler2D osgLogo; \n"
"uniform float osg_SimulationTime; \n"