Added -o postfile option to allow the output of processed files

Disabled tri-stripping when simplifing to fix performance issue that introduces.
This commit is contained in:
Robert Osfield 2010-10-23 09:51:11 +00:00
parent a2d99fc805
commit 30dbcf1c72

View File

@ -21,6 +21,7 @@
#include <osgViewer/ViewerEventHandlers>
#include <osgDB/ReadFile>
#include <osgDB/WriteFile>
#include <osgGA/TrackballManipulator>
#include <osgGA/StateSetManipulator>
@ -109,6 +110,8 @@ public:
OSG_NOTICE<<"Running simplifier with simplification ratio="<<simplificatioRatio<<std::endl;
float maxError = 4.0f;
osgUtil::Simplifier simplifier(simplificatioRatio, maxError);
simplifier.setDoTriStrip(false);
simplifier.setSmoothing(false);
node->accept(simplifier);
}
@ -150,32 +153,17 @@ protected:
};
class CustomCompileCompletedCallback : public osgUtil::IncrementalCompileOperation::CompileCompletedCallback
{
public:
CustomCompileCompletedCallback():
completed(false) {}
virtual bool compileCompleted(osgUtil::IncrementalCompileOperation::CompileSet* compileSet)
{
OSG_NOTICE<<"compileCompleted"<<std::endl;
completed = true;
return true;
}
bool completed;
};
class DatabasePagingOperation : public osg::Operation, public osgUtil::IncrementalCompileOperation::CompileCompletedCallback
{
public:
DatabasePagingOperation(const std::string& filename,
const std::string& outputFilename,
SceneGraphProcessor* sceneGraphProcessor,
osgUtil::IncrementalCompileOperation* ico):
Operation("DatabasePaging Operation", false),
_filename(filename),
_outputFilename(outputFilename),
_modelReadyToMerge(false),
_sceneGraphProcessor(sceneGraphProcessor),
_incrementalCompileOperation(ico) {}
@ -197,6 +185,11 @@ public:
if (_loadedModel.valid())
{
if (!_outputFilename.empty())
{
osgDB::writeNodeFile(*_loadedModel, _outputFilename);
}
if (_incrementalCompileOperation.valid())
{
osg::ref_ptr<osgUtil::IncrementalCompileOperation::CompileSet> compileSet =
@ -223,6 +216,7 @@ public:
}
std::string _filename;
std::string _outputFilename;
osg::ref_ptr<osg::Node> _loadedModel;
bool _modelReadyToMerge;
osg::ref_ptr<SceneGraphProcessor> _sceneGraphProcessor;
@ -280,8 +274,9 @@ int main(int argc, char** argv)
double timeBetweenMerges = 2.0;
while(arguments.read("--interval",timeBetweenMerges)) {}
bool readDatabasesInPagingThread = false;
while(arguments.read("--paging")) { readDatabasesInPagingThread = true; }
std::string outputPostfix;
while (arguments.read("-o",outputPostfix)) {}
typedef std::vector< std::string > FileNames;
FileNames fileNames;
@ -299,141 +294,71 @@ int main(int argc, char** argv)
return 1;
}
// load the models using a paging thread and use the incremental compile operation to
// manage the compilation of GL objects without breaking frame.
if (readDatabasesInPagingThread)
unsigned int modelIndex = 0;
osg::ref_ptr<osg::OperationThread> databasePagingThread;
osg::ref_ptr<DatabasePagingOperation> databasePagingOperation;
databasePagingThread = new osg::OperationThread;
databasePagingThread->startThread();
std::string filename = fileNames[modelIndex++];
std::string outputFilename = outputPostfix.empty() ? std::string() : filename+outputPostfix;
databasePagingOperation = new DatabasePagingOperation(
filename,
outputFilename,
sceneGraphProcessor.get(),
incrementalCompile.get());
databasePagingThread->add(databasePagingOperation.get());
osg::ref_ptr<osg::Group> group = new osg::Group;
viewer.setSceneData(group);
viewer.realize();
double timeOfLastMerge = viewer.getFrameStamp()->getReferenceTime();
while(!viewer.done())
{
// load the models using a paging thread and use the incremental compile operation to
// manage the compilation of GL objects without breaking frame.
viewer.frame();
unsigned int modelIndex = 0;
double currentTime = viewer.getFrameStamp()->getReferenceTime();
osg::ref_ptr<osg::OperationThread> databasePagingThread;
osg::ref_ptr<DatabasePagingOperation> databasePagingOperation;
databasePagingThread = new osg::OperationThread;
databasePagingThread->startThread();
databasePagingOperation = new DatabasePagingOperation(
fileNames[modelIndex++],
sceneGraphProcessor.get(),
incrementalCompile.get());
databasePagingThread->add(databasePagingOperation.get());
osg::ref_ptr<osg::Group> group = new osg::Group;
viewer.setSceneData(group);
viewer.realize();
double timeOfLastMerge = viewer.getFrameStamp()->getReferenceTime();
while(!viewer.done())
if (!databasePagingOperation &&
modelIndex<fileNames.size() &&
(currentTime-timeOfLastMerge)>timeBetweenMerges)
{
viewer.frame();
std::string filename = fileNames[modelIndex++];
std::string outputFilename = outputPostfix.empty() ? std::string() : filename+outputPostfix;
double currentTime = viewer.getFrameStamp()->getReferenceTime();
databasePagingOperation = new DatabasePagingOperation(
filename,
outputFilename,
sceneGraphProcessor.get(),
incrementalCompile.get());
if (!databasePagingOperation &&
modelIndex<fileNames.size() &&
(currentTime-timeOfLastMerge)>timeBetweenMerges)
{
databasePagingOperation = new DatabasePagingOperation(
fileNames[modelIndex++],
sceneGraphProcessor.get(),
incrementalCompile.get());
databasePagingThread->add(databasePagingOperation.get());
}
if (databasePagingOperation.get() && databasePagingOperation->_modelReadyToMerge)
{
timeOfLastMerge = currentTime;
group->removeChildren(0,group->getNumChildren());
group->addChild(databasePagingOperation->_loadedModel.get());
viewer.home();
// we no longer need the paging operation as it's done it's job.
databasePagingOperation = 0;
viewer.home();
}
databasePagingThread->add(databasePagingOperation.get());
}
}
else
{
// load the models directly and then just use the IncrementalCompileOperation to
// compile the GL objects for us.
typedef std::vector< osg::ref_ptr<osg::Node> > Models;
Models models;
unsigned int modelIndex = 0;
for(FileNames::iterator itr = fileNames.begin();
itr != fileNames.end();
++itr)
if (databasePagingOperation.get() && databasePagingOperation->_modelReadyToMerge)
{
// not an option so assume string is a filename.
osg::ref_ptr<osg::Node> node = osgDB::readNodeFile( *itr );
if(node.valid())
{
if (node->getName().empty()) node->setName( *itr );
timeOfLastMerge = currentTime;
node = sceneGraphProcessor->process(node.get());
group->removeChildren(0,group->getNumChildren());
models.push_back(node.get());
}
}
group->addChild(databasePagingOperation->_loadedModel.get());
osg::ref_ptr<osg::Group> group = new osg::Group;
group->addChild(models[modelIndex++].get());
viewer.home();
viewer.setSceneData(group);
// we no longer need the paging operation as it's done it's job.
databasePagingOperation = 0;
viewer.realize();
double timeOfLastMerge = viewer.getFrameStamp()->getReferenceTime();
osg::ref_ptr<CustomCompileCompletedCallback> compileCompletedCallback;
while(!viewer.done())
{
viewer.frame();
double currentTime = viewer.getFrameStamp()->getReferenceTime();
if (!compileCompletedCallback &&
modelIndex<fileNames.size() &&
(currentTime-timeOfLastMerge)>timeBetweenMerges)
{
OSG_NOTICE<<"Compiling model "<<modelIndex<<" at "<<currentTime<<std::endl;
osg::ref_ptr<osgUtil::IncrementalCompileOperation::CompileSet> compileSet =
new osgUtil::IncrementalCompileOperation::CompileSet(models[modelIndex].get());
compileCompletedCallback = new CustomCompileCompletedCallback;
compileSet->_compileCompletedCallback = compileCompletedCallback;
incrementalCompile->add(compileSet.get());
}
if (compileCompletedCallback.valid() && compileCompletedCallback->completed)
{
OSG_NOTICE<<"Merging model "<<modelIndex<<" at "<<currentTime<<std::endl;
timeOfLastMerge = currentTime;
group->removeChildren(0,group->getNumChildren());
group->addChild(models[modelIndex++].get());
compileCompletedCallback = 0;
viewer.home();
}
viewer.home();
}
}