Fixed indentation

This commit is contained in:
Robert Osfield 2012-07-11 14:36:14 +00:00
parent 283c2d3ed0
commit 2f86ac1896

View File

@ -16,8 +16,8 @@
using namespace osgShadow;
ShadowSettings::ShadowSettings():
_receivesShadowTraversalMask(0xffffffff),
_castsShadowTraversalMask(0xffffffff),
_receivesShadowTraversalMask(0xffffffff),
_castsShadowTraversalMask(0xffffffff),
_lightNum(-1),
_baseShadowTextureUnit(1),
_useShadowMapTextureOverride(true),
@ -27,7 +27,7 @@ ShadowSettings::ShadowSettings():
_perspectiveShadowMapCutOffAngle(2.0),
_numShadowMapsPerLight(1),
_multipleShadowMapHint(PARALLEL_SPLIT),
_shaderHint(NO_SHADERS),
_shaderHint(NO_SHADERS),
// _shaderHint(PROVIDE_FRAGMENT_SHADER),
_debugDraw(false)
{